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The Red Solstice - Update#10, Setting & Story

by Couchpotato, 2014-04-12 04:48:41

Ironward talks about the setting and the story of The Red Solstice in the games latest kickstarter update. The game has 8 days left, and needs $20,000 tpo get funded.

Setting and the story...

There was an interesting question regarding the single player story yesterday, and the story of The Red Solstice in general. Other then what was revealed in earlier videos we'll use this update to share some more details and possibilities we will be exploring.  

Also another sneak peak at Fortification mode that you all like so much! You will be able to try it this Sunday during 24 hour Alpha access for backers!

Story and campaign

The Red Solstice has actually two separate stories interwoven on top of each other. Coop multiplayer story is used as a huge introduction to the setting and follows the missions of two different squads "Unit Black Light" and "Unit Night Fighter". Some of the story threads are also closely related to different characters that belong to "The Lost Generation" a group of genetically modified humans that we will be talking about later.

Single player story/campaign will feature a total of 14 missions and will be divided into two parts. Basic idea is that during various chapters you will assume roles of different squad members of those two units as the dramatic story evolves around them and the characters they meet on the missions.

Another cool thing that we are exploring right now is to try and enable multiplayer campaign to be played in single player option as well - something similar to how X-COM tackled that issue. It would be based around you training your soldiers while trying to finish missions in control of a whole squad. This is is something that we're looking forward to adding to the game at certain point of development, but it might not be a part of the initial game launch.

Information about

Red Solstice

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: Released


Details