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Ultima 6 Project - Developer Diary 2 - World Building

by Corwin, 2008-03-31 01:37:25

Nicodemus from Team Archon has posted his second Developer's Diary over in the forums at their official site. This time he explains how they began work on the city of Jhelom. Here's a small taste:

Now when planning for Jhelom commenced I had to take a few things into consideration.  Jhelom, as I am sure most of you Ultima-lovers know, is a city chock full of people who like to FIGHT.  So I had to think in terms of how people who like to fight “think”…that’s kinda difficult for me because I’m a rather peaceful guy and tend to let words win my battles, but nonetheless, I had some ideas anyhow.  We already have the original game as a base…and WyrdWeb is the Ultima Lore expert on the team and pretty much knows everything (Think: Hermione from Harry Potter, but all grow’d up) so we already have the ideas for the armourer, the Sword and Keg Tavern, the Warrior’s Stead Inn…. so on and so forth.  So Wyrd and I get to talking and Wyrd has this idea to have a List Field in Jhelom.  Remember folks, we plan on adding material to the original game where and when appropriate…so we figure a nice List Field where fighters can train to fight the oncoming “Red Horde” of Gargoyle Baddies is in order.

There's lots more, plus five new screenies to illustrate what they've been doing, so head on over here and check it out. 

Thanks Aletys 

Information about

Ultima VI Project

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details