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Ultima 6 Project - New Developer Diary

by Corwin, 2008-03-11 23:59:02

U6 Project developer Nicodemus has begun the first of a series of developer diaries at the official forums. Here's a small taste:

Now I’m sure most of you know that Lazarus and the U6P project work off of the same map…. utilizing the Project Britannia map.  Most cases, we are working off of just an empty landscaped area with only trees, hills, rivers and the like to start off with…in order to fit all of our buildings and whatnot in, typically quite a bit of terraforming is in order.  Some examples of this is if you look closely and compare Project Britannia, or even Lazarus’ version of Paws area you will see in our game the Sea is pushed back a little bit and some hills had to be what I have just taken to calling “Terra-formed”.   I’ve had to use this process quite a bit….Buc’s Den had to be slightly terraformed, the Skara Brae islands actually had to be merged together in one case…Project Britannia’s Skara Brae has 3 islands…I condensed it down to 2 and removed the river that ran through the bigger island…(this made our version more in line with how the original game layout looked.)  Whenever feasible I like to keep with the original game layout as much as possible…this also comes into play with some of the décor which I am sure I will cover with my subsequent Dev Diaries….

There's some new screen shots included as well, so head over here and check it all out. 

Information about

Ultima VI Project

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details