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Umbra - Random Dungeons and Endgame

by Myrthos, 2015-06-04 12:30:29

With over $250K, three of the stretchgoals for the Umbra Kickstarter are realized and it is on to the next stretch goal, with the most interesting one (in my opinion) being the stretch goal at $320K: multiplayer support.

Anyway, this update is about the random dungeon generation and an explanation of the end game.

In today’s video update, we are going to show you how Umbra’s level generation works. It will allow us to give you a glimpse of its capabilities, both for gameplay replayability and for modders who will get their hands on Crytek’s Cryengine sandbox. Since some team members started to work on videogames in the world of mods, we would love to see our game modded, and we have therefore designed the game system in Umbra on XML files to make sure people will be able to easily mod them!

Please note that Sandbox is a Crytek product, so we will not be able to redistribute it with the game. We try to keep as much compatibility as possible with the freeSDK version, but the optimal way for people to mod the game will be to get an EAAS access.

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Information about

Wolcen: Lords of Mayhem

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released


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