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Underworld - New Tactical Options

by Dhruin, 2012-01-31 23:06:18

An update at the Classic Games Remade site discusses new tactical combat options for the upcoming Underworld Gold:

Underworld Gold has new combat rules that involve distance management, adding both realism and tactical depth. In previous versions only monsters were marked in or out of melee (a + indicated that they were in). Now the same goes for characters. This opened the door to a few extra tactical options.

- Any character can rush to the front.

- Characters in melee can choose to step back.

- Those behind the lines can choose to step in.

- Characters in melee can attempt to shove enemies out of melee.

- Party leader can order the party to press forward. This only uses up the leader’s turn and causes both monsters and characters to enter melee.

- Party leader can order the party to fall back. This only uses up the leader’s turn and causes both monsters and characters to leave melee.

Information about

Underworld

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released


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