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Wasteland 2 - Impression @ Analog Addiction

by Couchpotato, 2014-09-12 05:04:55

Analog Addiction Hope Hornsby posted his impression of Wasteland 2.

What do you get when you mix old-school RPG tactics and modern technology? The answer is Wasteland 2, inXile Entertainment’s new title and a sequel 25 years in the making. The Kickstarter-funded follow-up to the 1988 sci-fi role playing game Wasteland comes out next Friday. Originally available on Apple II, Commodore 64, and DOS, the first Wasteland (which is included in the early access bundle on Steam) served as the inspiration for the wildly popular Fallout series. For the past few days I’ve been playing at every opportunity, so I thought I’d share a bit of my experience.

And as a bonus here is a post from the games animator.

I want to say thank you to everyone who has participated and supported us on these forums during production. We truly mean it when we say that our hearts and souls have been poured into this game, its been an amazing ride and I hope all of you enjoy it as much as we have enjoyed creating it.

As your animator this has been a dream come true for me. These are the types of games Ive always wanted to work on. I got the chance to be in full creative control over the animation and hand crafted 90 percent of all in game animations, I'm not sure what the final count is but my estimate of total animations is between 1500-2000! Going back to a hand keyed look and feel was very important to me as an artist and I hope everyone is satisfied with the results. My personal opinion is that it has more of a genuine feel than if we decided to motion capture any of it. Working under the conditions of the kickstarter has been liberating as well and I have to say thank you to all backers again.

Information about

Wasteland 2

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released


Details