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Wasteland 2 - Interview @ Strategy Informer

by Couchpotato, 2014-01-18 01:55:21

Strategy Informer interviews Brian Fargo about Wasteland 2.  Below is one question I found interesting so be sure to read the full interview.

Strategy Informer: What makes a good role-playing game for you?

Brian Fargo:
Choice and consequence has always been the most important thing for me, and that it has some meaning. It can’t be the magician’s trick where no matter what you choose you always end up in the exact same place; people see that quite quickly and then get let down that their choices don’t mean anything. For us it’s only a question of, ‘How deep can we go?’ You can’t take every single situation to its natural ridiculous conclusion because there are an infinite number of scenarios that could come out of any one thing, but we need to dive as deep as possible.

The other thing is that I’ve always been a big believer that the journey is the reward rather than just the conclusion. I want to have moral decisions where there is a trade off in a way that you really have to rack your brain as to whether that was the right decision or not; and then you see how those things play out.

One of the things we’re experimenting with in Wasteland 2, which I haven’t seen much of before, is thinking, ‘What does it mean for the game to end?’ I don’t mean like you die and it’s over. I mean something where the game finishes, it becomes something else and the credits roll. So we’ve been experimenting with having there be different end points depending on what you want to do.

I’m OK with there being one early ending where someone might miss another 40 hours of content and the game ends because they chose to take a particular path. We made it clear what would happen if you went down that particular line; and guess what? That’s the path you went down. The beauty of a role-playing game of course is that you get to replay it and try different things. To me, that is the fun part. I jokingly describe them as the non-heroic endings.

Information about

Wasteland 2

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released


Details