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Zombie RPG - Design Update: Armour

by Dhruin, 2010-04-20 22:31:29

Brian Mitsoda has kicked up a new update for Double Bear's Zombie RPG, looking at armour:

It occurs to me that we have discussed the merits of Melee versus Ranged a bit, but we haven’t introduced the armor system, so that’s what I’m going to talk about today. Our armor, much like the weapons, is up to personal preference/need more than it is a linear boost to the defense rating. Armors have a basic defense rating which is subtracted directly from damage. Most sets also have a resistance to certain kinds of attack, which reduces the attack damage by a certain percentage. Resistance bonus is taken off first, and then reduced by the damage resistance of the armor.

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Dead State

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released


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