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Marchon of Waterdeep

Marchon of Waterdeep


One of the four travelers you rescued from the Eldathyn Priests.

Characteristics

Race

Goblin

Class

Fighter, level 7

Gender

Male

Alignment

Lawful Neutral

Racial Enemy

None

Enemy/Ally

Neutral

Abilities

Strength

18

Dexterity

12

Constitution

16

Intelligence

11

Wisdom

8

Charisma

13

Lore

0

Luck

0

Morale

20

Combat

Hit Points

80/80

XP Value

500

 

Armor Class

2

THAC0

14

Nr. of Attacks

2

Resistances

Fire

0

Cold

0

Electricity

0

Magic

0

Magical Fire

0

Magical Cold

0

Acid

0

Slashing

0

Piercing

0

Crushing

0

Missile

0

 

Saving Throws

Paralyzation, Poison and Death Magic

10

Rodd, Staff and Wands

12

Spells

13

Petrification and Polymorph

11

Breath Weapons

12

 

Has the following items

Gold (121)
Plate Mail Armor (0)
Large Shield (0)
Flaming Long Sword +2 (0)

Has the following spells

Box Art

Back to overview

Characters
- Character Overview
- Friends
    - Arundel
    - Cristiana Knight
    - Deniani
    - Erevain Blacksheaf
    - Everard
    - Iholikan Quinval
    - Kresselack
    - Larrel
    - *Marchon of Waterdeep
    - Mother Egenia
    - Reise Coppersky
    - Valestis

Information about

Icewind Dale

Developer: Black Isle

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay

More information