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Sunday - March 15, 2015
Box Art

Sunday - March 15, 2015

RPGWatch - Olderbytes Interview

by Couchpotato, 03:43

Welcome back everyone our next interview this week is with Olderbytes Charles Clerc. We talk about his lesson in game development , and his new game Swords and Sorcery.

Couchpotato:  Welcome to RPGWatch to get started can you introduce yourself, and your studio Older Bytes for our new readers?

Charles: My name is Charles Clerc. 40 yrs old, French but I grew up in large part in the US - I’m not good in English because I was good at school ;) I just recently moved from Paris to southern France (Toulouse) due to family related issues. OlderBytes fits in my laptop so there was no problem there.

In its current state, OlderBytes exists since 2011, as a sort of micro-company. I am the only person involved as of now, but I sub-contract graphics to a small studio called Studio GFX, based in the Philippines.

I “exist” as a game creator since 2007, when I released the first version of Peregrine’s Song. It was a learning experience mostly. I built it while learning to program. Needless to say it didn’t do very well. There’s still a video…

I named the entity Classic Games Remade. Not so much because I liked how it sounds but as a SEO experiment. I wanted to see how well I could rank for the keyphrase “classic games”. While I succeeded somewhat by getting a first page ranking, organic traffic from that keyphrase didn’t convert so I later decided to go with a more brandable name.

My handle on this site dates back to CGR in case anyone was wondering what those letters stand for.

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Olderbytes

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Country: France