- Joined
- April 12, 2009
- Messages
- 23,459
Isn't that from a logic perspective called a tautology?playing on the PS Vita. Great looking game
PS Vita and something looking great.
- Joined
- Apr 12, 2009
- Messages
- 23,459
Isn't that from a logic perspective called a tautology?playing on the PS Vita. Great looking game
Well, I don't grind, like out of principle. So I see the quest to do something and I go and do it, fighting some mobs on the way. I do keep myself stocked with the best equipment I can afford, but perhaps my problem is with updating the orbs. Right now I'm supposed to go through a foggy area for locations of some herb, and the mobs there are all weak to fire, but the fire spell does like 1/5th their health (plus I only have like 40 fire crystals), and they paralyze my people. It's like every fight is a boss fight.
Wait a minute…. They are voiced ????
yes those are the herbs and that's the guy.Hmmm, is those herbs called something with Bear.. ehhh something ?
I think I might know where you mean, is it for that guy in medicine store in the Bose market ?
I'll just restart on normal. I loathe grinding and it seems that I will have to grind, if not for exp, for crystals. Even if I do what you say, each cast uses one red crystal, casting 3 spells per enemy I'll use up all I have just going back and forth looking for those herbs.It is a huge game… so not 100% sure if I am right.. but if I am that part is a bit harder than the other parts… first of, you should make sure everyone has orbments so they can cast Fire Ball… second of all there is an item you can purchase that will prevent paralyze. Also remmember to plan when to interupt and such to get the critical hits / critical spell casting. If you can't afford the orbments or the right items perhaps do a another quest first. Also there is no need to grind in the game, but if you don't want to grind on hard, you have to be careful with what you buy, and how you spend your orbs.
I've seen people accuse hard mode of being unfair, especially the first miniboss. They say physical attacks don't do damage without buffing, you've got to use a party with casters, etc. The reason is probably that originally there was no difficulty choice, it was something tucked on later and not tested enough.I think I made a mistake by choosing 'hard' for my playthrough of Legend of HEroes: Trails in the Sky. Game is too hard for me in that setting (either that or I'm missing something).
You must be awesome. I found the game rather challenging even on normal. It's so much harder than FC was.You must be joking…. the game is super easy in the hard setting… and I know you are good at these kind of games. It must be you have missed something!
I've seen people accuse hard mode of being unfair, especially the first miniboss. They say physical attacks don't do damage without buffing, you've got to use a party with casters, etc. The reason is probably that originally there was no difficulty choice, it was something tucked on later and not tested enough.
The good news is that you don't need to grind. The XP you get for slaying monsters automatically scales up or down, so that you'd be at required levels at certain points of the game, no more and no less.
Do you use items to raise ATS and avoid using Shields for casters? You can also add fire damage to physical attackers using accessories.
I'm not entirely sure I understand which chapter you're playing and which enemies you're fighting. There are some fights that require tricky tactics (at least they were tricky for me!), I had to go ask people at the forums how to win them.
You must be awesome. I found the game rather challenging even on normal. It's so much harder than FC was.
yes those are the herbs and that's the guy.
I'll just restart on normal. I loathe grinding and it seems that I will have to grind, if not for exp, for crystals. Even if I do what you say, each cast uses one red crystal, casting 3 spells per enemy I'll use up all I have just going back and forth looking for those herbs.
I might try continuing the hard game, but I've played many JRPGs where skipping combat just ends up delaying the inevitable, you skip combat, you level less, have less resources, and eventually you just can't continue unless you grind some spot for resources or levels (which means game over for me). Maybe it's just this area I'm in with the freeze monsters I'm supposed to not fight, but needing 3 casts to kill one mob feels like one of those games like Disgaea in which my level falls further and further behind the mobs as I progress because I don't grind.
I think you're drawing a wrong conclusion here. I don't like easy games personally, I just said that the game was tough enough for me on normal, but I wouldn't want it to be made easier than that. And yeah, the reason was likely that I completely forgot how to play it and all those explanations about quartz and what not from FC that I read years ago.It makes me sad that people want games to be super easy these days, so you don't have to think at all to beat them.
I tried out Dying Light and while a parkour game sounds awesome I just can't get into them it seems. I never finished Mirrors Edge either. I guess I like a more aggressive game where I feel strong yet have time to take a look around when I feel like it. This is a perfect example of why the first few hours of a game are so important. They need to catch my interest in the beginning else I'm off to something more fun. I totally wasn't in the mood to look everywhere for more crafting supplies like in F4 either.
I think you're drawing a wrong conclusion here. I don't like easy games personally, I just said that the game was tough enough for me on normal, but I wouldn't want it to be made easier than that. And yeah, the reason was likely that I completely forgot how to play it and all those explanations about quartz and what not from FC that I read years ago.
Have you tried the Trails Cold of Steel yet? It must be the easiest game in the series, with a massive EP pool, CP that feels like it never ends, lots of health, "cheating" CP skills (like the one that restores your HP each turn), etc. I heard that the Japanese fanbase wasn't delighted with how easy it was and the next game was made more difficult yet again.
How long did you play for? Dying Light is nothing like Mirror's Edge. You get progressively stronger, and the exploration is really good. You're just not all-powerful like in so many other action games, although you do get pretty strong towards the end.
You actually played that game?! The Gagharv Trilogy games are a walk in park, indeed. They're more like visual novels with RPG elementsHaha - yeah, I remember playing Legend of Heroes: Tales of Vermillion on the PSP an absolutely adoring it … But it also felt like a 'casual' game throughout.
For me Trails in the Sky was easy, except one battle, the hardest in the game. Not the end boss. But Trails in the Sky: Second Chapter was rather challenging. Cold Steel will probably be easy until the end, with such huge pools of HP\EP\CP. Huge and growing!Whereas Trails in the Sky was much more challenging to me … I had problems playing it on Normal when I was just replaying.
Just a few hours but the interest just wasn't there. I'm not going to play a game 20+ hours just for it to finally get interesting.