I don’t know, they just made so many strange and honestly ridiculous design choices that baffle me. I remember streaming my first or second session and I was in a situation in which Dogmeat literally disappeared after having been swallowed up by the pavement, or running off somewhere for no reason (I’ve experienced both). I was over encumbered and hoped to give him some of the junk, but I couldn’t find him. I wondered out loud why there isn’t a dog whistle, or the ability to whistle for your dog in the game. I mean they have marketed the game so heavily around Dogmeat being your companion and you can’t whistle for him. As it turns out, not two weeks later it was revealed that Bethesda had a whistle in the game and then deactivated it in the code. What?! Thankfully, as usual, a modder found this and solved the problem.
I think that despite the many oddities of gameplay and design choices I still would have enjoyed Fallout 4 more if there were more intriguing characters. After the 80+ hours I spent in the game I came across maybe two or three characters that were remotely interesting or made me feel invested. Of that small group only one was a main character and the others barely had any dialogue. It wasn’t that many characters were completely awful, it was more that they simply didn’t stand out or worse yet just didn’t have much to say. It definitely felt that Bethesda attempted to simply hit a lot of the usual character archetypes and left it there. That by itself is pretty damaging to my experience with the game given the rest of the offering was also thin.
I feel as though my view of how Fallout 4 pushes itself along is perhaps too deeply rooted in my want for a far more serious tone, but between the gameplay and the characters you’ll meet along the way I couldn’t take any of the major plot points seriously – they were too encompassed by light-hearted faux 50’s comedic relief and often weak delivery. It’s difficult to tell you exactly what I mean without spoiling, though people who watched my live streams of my play through will know, and those who have already played the game will likely understand. All I can say is that when Bethesda wanted me to take something seriously, I was hard pressed to given everything else, gameplay and story both.