I'm sorry the resolution is an issue for you. I also have to zoom in to see the screenshots better on this forum, and I'm sure not everyone is willing to do so, but I'm afraid I don't have tools to bypass this, other than cutting a screenshot into smaller parts and, for example, posting enlarged text by itself... I just don't know if it really helps when the first impression is already ruined.
I was hoping to add such keywords to the game, but it turned out to be more difficult than I could handle. Right now, the characters have their own journal entries which allow the player to recap what the player has learned about them, so I hope it's going to help memorize who is who. : )
I'd say that the context is more likely to be a part of the player's vision of their own character than, for example, a character sheet that says why do you want to do Things. There are other scenarios when characters try to understand the PC's motivations and goals, and you can kind of see how your answers may be cohesive, or vary depending on who's asking. (And there are clues in the game which hint what an NPC would like to hear.)