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Deus Ex: Human Revolution: Director's Cut - All News

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Tuesday - May 10, 2016

Deus Ex HR: Director's Cut - RPS Retrospective

by Aubrielle, 15:47

Rock, Paper, Shotgun looks back at Deus Ex: Human Revolution and invites us to revisit and enjoy the cyberpunk thriller.

Human Revolution has myriad faults, but they hardly matter to me. Square Enix Montreal’s first crack at replicating Deus Ex is a perfect example of how the right creative decisions can make up for any number of constraints.

The clearest example is in the game’s first ‘hub’ area, Detroit, which functions as ground zero for both the creation of augmentations and the social economic tensions that arise from their use and misuse. Except the engine and budget wouldn’t stretch to a city as we’ve seen them today in open world games, and so you’re time is mostly spent wandering a few backalleys, talking to a few loitering NPCs, and looking at the dropped leaflets on the ground which represent a riot that happened before you arrived.

This does not matter at all. In fact, Detroit contains everything I like about Deus Ex. The city isn’t large or bustling, but it’s layered. Depending on your chosen upgrades and playstyle, you can traverse its terrain from the street or the rooftops, enter every building from multiple angles, and each new approach is rewarded with story and character and detail.

Deus Ex has a reputation for offering you meaningful choices, but there are all kinds of ways in which, again, Human Revolution feels hamstrung. There are options available to you that do not feel well rewarded – rescuing Malik, for example – and the ending is still determined by a multiple choice question. Yet again, despite dreaming of how this might be better, I do not mind. Human Revolution offers me choices in how I play, gives me enough options to feel as if I can inhabit Jensen as a character as well as a pair of fist-chisels and faceshades, and does so consistently across plot and side missions alike.

More.

Source: Rock, Paper, Shotgun

Saturday - July 19, 2014

Deus Ex HR: Director's Cut - New Impression

by Couchpotato, 05:47

RPGamer played the new Deus Ex HR: Director's Cut, and decide to share their impression of the game in a new article. As usual here is a short sample.

The highlight of this 'cut' of the game for a lot of critics was the redesigned boss fights. In the original, squaring off the game's cyborg mercenary antagonists was a clunky, inorganic process resolvable only with heavy-duty firearms. This version has intoduced an equally clunky and inorganic fix whereby players can sneak into new rooms and activate security measures to take out the enemies for them. Anything would be better than the original, but it and will never compare with the range that the original gave for taking out its evil cyborgs.

Something that does make this game feel like a proper director's cut over a GOTY edition is the inclusion of audio commentary. Designers, writers, artists and animators share their thoughts and anecdotes about production and design of the game as optional voice messages that pop up in certain contexts as well as over the cut scenes. It is rare to get this kind of insight into the process of making game that I wish more developers would find space for.

This version also features a new game plus mode unlocked after a completed playthrough and modifications to the higher difficulty levels. These are fine additions if a replay tickles the gamers fancy, but none come across as massive game changers.

If you haven't had a chance to tackle this episode in the franchise (or are looking for an excuse to replay it), the Directors Cut is a better option than the initial release, if only for the new boss fights, but don't make the Wii U version your first choice for purchasing it when it is also available on PC, PS3 and Xbox 360.

Saturday - May 17, 2014

Deus Ex HR: Director's Cut - 75% Off on Steam

by Couchpotato, 07:40

It seems you can buy the Director's Cut version of Deus Ex: Human Revolution for 75% off once again on Steam, or if you just want the pirce it's $4.99. Not a bad deal at all.

You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.

Wednesday - April 16, 2014

Deus Ex HR: Director's Cut - Released for Mac

by Couchpotato, 05:25

Feral Interactive announced in the following press release the Mac version of Deus Ex HR: Director's Cut is now available for purchase.

Deus Ex: Human Revolution - Director’s Cut Out for the Mac Today

Feral Interactive today announced that Deus Ex: Human Revolution® - Director’s Cut, the enhanced version of the critically-acclaimed action role-playing game Deus Ex: Human Revolution, is out now for the Mac, available exclusively through Steam. Deus Ex: Human Revolution was developed by Eidos-Montréal™ and published by Square Enix® for games consoles and PC.

Deus Ex: Human Revolution - Director’s Cut makes several improvements to the original version of Deus Ex: Human Revolution including overhauled boss fights, reinforced combat mechanics and improved enemy AI. Striking visual upgrades to the textures, lighting, fog and shadows make this the best-looking and most immersive Deus Ex experience available.

The Director’s Cut contains The Missing Link, Tong’s Rescue Mission and Tactical Enhancement DLC packs, which have all been seamlessly integrated into the narrative flow of the main game. Additional features include over eight hours of developer commentary and a 45-minute “Making of” documentary.

The Mac version of Deus Ex: Human Revolution - Director’s Cut is a SteamPlay™ title that supports achievements, leaderboards and save game synchronisation.
Deus Ex: Human Revolution - Director’s Cut polishes an already fantastic experience,” said David Stephen, Managing Director of Feral Interactive. “The overhauled boss fights give players even more choice about how they approach the most climactic moments of the game.”

Deus Ex: Human Revolution - Director’s Cut is available exclusively on Steam (http://store.steampowered.com/agecheck/app/238010/), priced at US$19.99, £12.99 (inc. VAT) in the UK and €19.99 (inc. VAT) throughout Europe. An information page about Deus Ex: Human Revolution - Director’s Cut is available now at http://www.feralinteractive.com/en/mac-games/deusexhr/steam/.

Monday - February 03, 2014

Deus Ex HR: Director's Cut - 75% Off on Steam

by Couchpotato, 10:07

 Steam is once again offering Deus Ex: Human Revolution - Director's Cut for 75% off.

You play Adam Jensen, an ex-SWAT specialist who's been handpicked to overseethe defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.

Thursday - December 26, 2013

Deus Ex HR: Director's Cut - 75% Off on Steam

by Couchpotato, 06:17

If you still haven't bought or played Deus Ex: Human Revolution now is the perfect time. Steam is now offering the director's cut version for $4.99.

You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.

Tuesday - November 26, 2013

Deus Ex HR: Director's Cut - Review @ CramGaming

by Couchpotato, 01:28

CramGaming has posted a new article and video review for Deus Ex HR: Director's Cut giving the game a final score of 9/10.

Deus Ex Human Revolution The Director’s Cut is a worthy and recommended classic game to pick up if you’ve not dipped into its delights already and like a bit of thinking man’s stealth gameplay. There is a lot of fluff to wade through though, so a bit of patience is required. That said, if you “get it” and become engrossed in the dark foreboding futuristic world, then there’s a lot on offer here. For those who already played the original, then the extras don’t make too much of a difference and really boils down to how big a fan of the game you are as the extra audio is pretty neat and changed boss fights simply add more options. The missing link is a neat inclusion to add to an already long story, and the graphical upgrades aren’t that impacting unless you run the two versions side by side. If you’re after the definitive version of the game then this is one to grab, and if you’re not bothered, then you won’t have missed much if you pass on this. Judging the game as a whole though, and it’s still a lovable gem that deserves as much spotlight as it can get.

Thursday - November 21, 2013

Deus Ex HR: Director's Cut - Patch Released

by Couchpotato, 06:54

Eidos Montreal has posted news that a new patch for Deus Ex: Human Revolution Director's Cut is now available. The update fixes many problems here are the details.

A patch has just been released to address a number of bugs and issues that affected some players of Deus Ex: Human Revolution - Director's Cut.

What exactly has been fixed? This right here:

AI Bug Fixes

-The Personality Dialog no longer disappears when talking to Chase;
- Chet Wagner no longer missing;
- Sarif dialog fixed when using pheromones.

Graphic Fixes

- Black material -Fixed texture problem on the base of Detroit convenience shops
- Black wall in Sarif HQ near the entrance fixed
- Bright green textures instead of metallic textures in Hengsha kitchens fixed
- Fixed textures tiling issues in Adam's apartment floor and wall, Detroit grass and corridors
- Fixed floor tiling issue in Detroit apartment carpets
- Fixed black material on Tai Yong Medical walls

Sound/Music Fixes

- Fixed stuck sound issues
--Megan intro music stops playing in the walk and talk
- Fixed audio glitches in level load
- Fixed incoming commentary sound glitch when the system is disabled;
- Music no longer stalling when performing an alt-tab

Features fixes and additions

- Setup dialog: now possible to change settings outside of the game
- Text selection language option fixed
- Fixed language switching issues from Steam and in-game;
- Some performance optimization

We are still working on a few issues, most crucially the second screen functionality on PC and Xbox. We are collaborating with Intel and Microsoft to provide the full Director's Cut experience to all players as soon as possible.

Are you still looking for solutions to technical issues? Or you just want to gush about how much fun you're having revisiting the world of Adam Jensen? You can do both in the official Deus Ex forums, or on our Twitter or Facebook pages.

Thursday - November 07, 2013

Deus Ex HR: Director's Cut - Review @ Eurogamer

by Couchpotato, 00:14

Eurogamer has the next review of Deus Ex: Human Revolution Director's Cut , and gave the game a final score of 9/10.

Historically, Deus Ex's big thing has been that it lets you choose how you approach things, and this is true of these broader questions as well as your approach in gameplay, but the writers do well to keep a leash on Jensen by maintaining his determination to find out what happened to Megan Reed and why Sarif Industries was attacked. The set-up does a neat job of propelling Jensen from place to place, throwing in colourful twists and allowing him to explore the augmentation debate further through the people he meets. It particularly helps that Human Revolution makes these conversations slightly adversarial, using a special augmentation to read people's reactions so you can try to talk them around to your side. These encounters are novel enough that you don't mind that they feel contrived, while your partners in verbal sparring are interesting characters like your boss, David Sarif, and Eliza Cassan, the enigmatic host of TV broadcasts you see scattered throughout the game.

Giving you a bit of agency in conversation also means Human Revolution can end on something unusual - a debate with the bad guy, rather than a gunfight. In my mind's eye, this encounter has always been the end of Deus Ex: Human Revolution, as the world threatens to fall apart and it's up to me to talk someone out of pushing a button. With the boss fights patched over, the game that emerges from this final conversation is smart, coherent and interesting, full of special moments. The Wii U version of that game is still imperfect, but it's better than the one I played in 2011, which is no small achievement.

If only it had ended there, then. But, inevitably, Human Revolution closes on a final boss fight, while the section leading up to that debate is guilty of introducing a dull new enemy that interferes with your usual tactics in a way that doesn't make them more interesting. It's not enough to ruin the game, but the final boss feels unnecessary and ill-fitting, however much it has been tweaked. Deus Ex: Human Revolution is still a wonderful game, but as with the other three boss battles, I can't help feeling that this Director's Cut would have been even better if the directors had, you know, cut it.

Sunday - November 03, 2013

Deus Ex HR: Director's Cut - Review @ GameBanshee

by Couchpotato, 03:41

GameBanshee's  Eric Schwarz takes a look at Deus Ex HR: Director's Cut to decide if the game is worth your time, and money once again.

The Value Equation

The real question with Deux Ex: Human Revolution's Director's Cut isn't really whether it's worth getting, because at $20 USD, it's definitely the only version of the game a new buyer should consider. But, as it's been released as a paid enhancement rather than a free update for existing players (with variable discounts depending on if you have The Missing Link DLC or not), one has to wonder if it's really worth it.

Personally, I feel that $10 USD is a fair asking price if you played the original game but avoided getting any DLC. The Missing Link is a very good addition to the game, and the other small add-ons like the preorder items are also worthwhile if you have never played with them before. Where things break down a bit is if you already owned the game as well as all its DLC - even at $5, the changes are pretty modest unless you simply want to have the "complete" edition of the game, or are planning a replay or two.

With smaller developers like CD Projekt RED releasing free updates for their games with more additions overall, some people might even say it's unfair for Eidos to charge anything at all for the update. Regardless, it certainly would have been a good gesture for Eidos to have given players who owned both the base game and The Missing Link the update for free. Edios does deserve praise for bringing the boss battles up to par, but otherwise, the Director's Cut is a pretty meager improvement - if you've never enjoyed Human Revolution, you're in for a treat, but if you've visited Seattle and Hengsha before, you might want to look at other destinations instead.

Monday - October 28, 2013

Deus Ex HR: Director's Cut - Review Roundup #3

by Couchpotato, 04:00

I have two more reviews for the Directors Cut version of Deus Ex: Human Revolution.

Hardcore Gamer - 4/5

Overall, the updates and changes here are impressive, despite the fact that AI was not properly tweaked, nor facial animations substantially improved. I did, however, appreciate the overhauling of boss showdowns, the second screen offerings, and the overall “squeaky clean” feeling of a game freshly ported to a new console. It’s not perfect, but it’s as close as it’s going to get for this Deus Ex, and that’s impressive in its own way.

Inside Gaming Daily - 9.5/10

All of the additions in the Director’s Cut are nice but miss their potential in one way or another. As such, it’s hard to pin down whether or not it’s a good fit for you. The director’s commentary is completely worth it, especially if you’re a big fan of the original, but you can get that on other platforms for a cheaper price. At the end of the day, Deus Ex: Human Revolution is an amazing game that Director’s Cut only makes better. You should absolutely play it, but weigh your available platforms first.

Thursday - October 24, 2013

Deus Ex HR: Director's Cut - Review Roundup #2

by Couchpotato, 00:12

Here are two more positive reviews for he recently released Deus Ex: Human Revolution - Director's Cut.

IGN - 8.3/10

Deus Ex Human Revolution - Director’s Cut had an unenviable task: take one of 2011’s best games and make it even better, all while figuring out how to best utilize the oft-ignored GamePad. It succeeded on all fronts. The included DLC, the slick GamePad features, and the reworked boss fights make this the definitive version of Jensen’s story. Though, if you’ve already seen what the original game has to offer, there aren’t enough substantial differences to warrant a second purchase.

Gamespot - 8/10

The Good

- Beautiful, resonant world that explores fascinating themes
- Open-ended design makes it fun to try diverse tactics
- Wii U GamePad makes hacking a delight
- Improved boss fights and developer commentary are meaningful additions

The Bad
- Poor AI and other foibles diminish the joy of facing enemies head on
- Dated, inexpressive character models disrupt emotional engagement

Wednesday - October 23, 2013

Deus Ex HR: Director's Cut - Now Available

by Couchpotato, 01:25

Eidos Montréal announces that Deus Ex: Human RevolutionDirector’s Cut is now avaiable in North America, and will also be available on October 25 for Europe and other PAL territories.

DEUS EX: HUMAN REVOLUTION-DIRECTOR’S CUT SHIPS TODAY

Montréal (October 22, 2013)Eidos®-Montréal®, a Square Enix® studio, is pleased to announce that Deus Ex: Human Revolution® – Director’s Cut, the definitive version of the critically acclaimed action-RPG title, ships today in North America for the Nintendo’s Wii U™ system, the Xbox 360® games and entertainment system from Microsoft, the PlayStation®3 computer entertainment system, and Windows® PC. The Director’s Cut is also available for download immediately on most platforms and is available in stores on October 25 in Europe and other PAL territories.

“The Director’s Cut is our opportunity to address and implement all of the amazing feedback we received from the community into our much loved Deus Ex: Human Revolution,” said David Anfossi, Eidos-Montréal Head of Studio. “We’re incredibly lucky to have such a passionate community and we hope that new and returning players alike enjoy what we consider to be the definitive version of Human Revolution.”  

Players who purchase the Director’s Cut through the Square Enix Online Store will receive the exclusive Deus Ex novella, Deus Ex: Fallen Angel. The novella, created by James Swallow, the writer behind Deus Ex: Icarus Effect, follows the story of Malik just prior to the events of Human Revolution and is a must-have for any Deus Ex fan.

Deus Ex: Human Revolution – Director’s Cut has been fully augmented to include Tongs’s Rescue mission and the entire Missing Link chapter which have been integrated seamlessly into the narrative flow as well as all of the original pre-order and bonus weapons. Fan features like the 45 minute “making of” video, over 8 hours of developer commentary, the official strategy guide, and New Game+ have also been added to the Director’s Cut.

Boss fights have been completely overhauled and redesigned with new maps and mechanics to support each one of the gameplay pillars: Action, Stealth, and Hacking. Major enhancements have also been made to the game including a rebalanced energy system, updated enemy A.I., and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.

Deus Ex: Human Revolution – Director’s Cut also offers a full slate of second screen features for the Wii U GamePad, Microsoft’s SmartGlass, and the PlayStation Vita system that make the touchscreen interface Adam Jensen’s primary neural hub enhancement. The Wii U GamePad features can be viewed on YouTube here.

Monday - October 21, 2013

Deus Ex HR: Director's Cut - Review Roundup

by Couchpotato, 00:09

I have two new reviews for Deus Ex: Human Revolution: Director's Cut. The game itself will be released in two days for those that are interested in replaying the upgraded version.

Polygon- 9/10

With improvements to the game's flow and excellent second-screen support, the Director's Cut of Human Revolution is the definitive version of an excellent game. Human Revolution would bear replaying even without the enhancements — it's a rare title that combines superb world building and storytelling with such dedication to player choice. I lost myself in the world of Human Revolution, and relished every opportunity to dive deeper into its mysteries.

Saturday - October 19, 2013

Deus Ex: Human Revolution: Director's Cut - Preview @ GamrReview

by Couchpotato, 00:58

GamrReview has a new preview of the soon to be released Deus Ex: Human Revolution: Director's Cut calling it a game for fans.

Deus Ex: Human Revolution was a well received game both critically and at retail when it released back in August 2011. Despite its apparent success, the game’s fan base was very vocal about some perceived shortcomings. The developers at Eidos Montreal took these criticisms to heart and incorporated many of them into the new Director’s Cut release of Deus Ex: Human Revolution.

Originally announced just for the Wii U, the Director’s Cut was subsequently announced for the PlayStation 3 and Xbox 360 because of fan demand. During New York Comic-Con I sat through a developer walkthrough and got some hands on time to test out some of the new control features. One complaint from the original release is that the HUD was too crowded. The dev team has addressed this complaint by moving many of the displays to a second screen.

Other special features are common to all versions of the game. One of the extras included is developer commentary, which can be toggled on or off during gameplay. At special points in the game a small video square appears in the corner of the screen within which members of the dev team will provide insight into the design process. Another new addition is a digital strategy guide, accessible from the in-game menu. The last special feature is a making of video that goes in depth about the development process and lasts over 45 minutes. As has become standard with re-releases, all of the DLC from the original game is included.

Graphical improvements abound in this new edition of Deus Ex: Human Revolution. The original game was a looker in its own right but this new edition marks a noticeable step up. In particular, the developer representative pointed out updates to the lighting and particle effects.

All in all, the developers claim that there are simply too many additions to release the title as mere DLC for the original game. Deus Ex Human Revolution Director’s Cut releases on October 22, 2013 for the PlayStation 3, Xbox 360, Wii U and PC.

Tuesday - October 15, 2013

Deus Ex: Human Revolution: Director's Cut - Interview @ PressPlay

by Couchpotato, 00:47

PressPlay has posted another video interview this time about the new Deus Ex: Human Revolution: Director's Cut.

In this Press Play Talk, Nick returns to Deus Ex: Human Revolution Director's Cut to discuss the newly added PS3, Xbox 360, PC and Mac skews, and the cool features that come along with them!

Saturday - October 12, 2013

Deus Ex: Human Revolution: Director's Cut - Release Details

by Couchpotato, 00:46

Square Enix has posted news about the Director's Cut version of Deus Ex: Human Revolution, and finally answered if previous owners will get a discount.

So, you know that awesome game that we released last year, set in a dark cyber-future and featuring a certain augmented Adam Jensen? Well, we’re giving Deus Ex: Human Revolution a bit of an augmentation of its own, in the form of a Director’s Cut version – and we wanted to share some news about the PC release, because there are some cool upgrade options if you bought the original on PC.

Here’s the basic idea – you can buy the game outright, or you can… augment… whichever version you already have. I’ll stop using the a-word now. Sorry.

The Director’s Cut is pretty much the complete package, then. It contains the full Human Revolution game, plus all DLC packs (the Missing Link, the Explosive Mission Pack, and the Tactical Enhancement Pack) – along with some improvements to the boss fights… which you’ll probably find really useful.

Not only that, but there’s a New Game + feature, so you can replay through the action with all your previously-earned upgrades intact (which, trust me, is a LOT of fun), there are developer commentaries (English-only) plus the original Making-of video.

So – to the upgrades. Here are the deals:

  • New purchase : £12.99/€19.99/$19.99
  • Own the basic game (with no DLC): £6.99/€7.99/$9.99
  • Own the game and Missing Link DLC: £3.49/€3.99/$4.99

Pretty straightforward, and that means that if you did invest in Human Revolution in the past, we’re not trying to stitch you up with the Director’s Cut, m’kay?

These upgrades apply to the Steam version only, and the game will be available to download on October 22 in North America and the October 25 in PAL territories.

Thursday - October 03, 2013

Deus Ex: Human Revolution - Director's Cut Features Trailer

by Couchpotato, 01:06

Eidos Montreal has released a new video showing off the updated Director's Cut features.

Deus Ex: Human Revolution - Director's Cut offers a full slate of second screen features for the Wii U GamePad, Microsoft's SmartGlass, and the PlayStation Vita system that make the touchscreen interface Adam Jensen's primary neural hub enhancement. It also includes overhauled boss fights, refined game balance and combat, improved A.I., over 8 hours of developer commentary, and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.

Information about

Deus Ex: Human Revolution: Director's Cut

Developer: Eidos Montreal

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Combat: Real-time
Play-time: 20-40 hours
Voice-acting: Full

Regions & platforms
World
· Homepage
· Platform: PC
· Released: 2013-10-22
· Publisher: Square Enix