Your donations keep RPGWatch running!

The Battle for Wesnoth - All News

Show news in a year(yyyy), month(yyyy/mm) or day:
Show news of type:
Tuesday - October 26, 2021
Wednesday - May 11, 2016
Wednesday - November 26, 2014
Box Art

Tuesday - October 26, 2021

Battle for Wesnoth - 1.16 Release

by Silver, 11:49

A new version (1.16) of Battle for Wesnoth has been released.

loading...

October 2021. The development team is proud to present version 1.16 of The Battle for Wesnoth!

This release features a variety of improvements to many areas of the game including many improved campaigns, a fully re-balanced Dunefolk faction, new portraits and units, upgrades to the AI, a variety of new features for add-on authors, many many bugs fixed, and much more besides. Try the new features for yourself, or take a look below for more details.

For Players

Dunefolk overhaul sample screenshot

Players will be automatically upgraded to a new stable series for the first time since Wesnoth was released due to our use of more modern distribution platforms such as Steam, itch.io, Flathub, and others. To support this, an option will be shown the first time 1.16.0 is started after being upgraded from 1.14.17. This will provide the option to migrate settings as well as download the 1.16 version of any add-ons that are installed, if they have been updated to work with 1.16. To go along with that, Wesnoth is now able to select save files from previous versions from within the game itself.

Addressing a long-standing pain point, especially for players with low download speeds and/or data limits, updating add-ons will no longer result in the entire add-on being re-downloaded — instead only the files that have actually changed will be downloaded, which will significantly reduce both the time it takes to update add-ons as well as how much data is used when updating. Additionally, any version of an add-on that has been recently uploaded by the author can be selected for download, thus allowing for downgrading an add-on if needed for any reason.

Many aspects of the AI have seen improvements as well, with much of the experimental AI having been merged into the default AI. This allows it to better handle healers, poison, retreating, and other behaviour.

Finally, the entire Dunefolk faction has been reworked and re-balanced, including a re-imagining of the unit lines, new unit descriptions and sprites, and reworking of the liminal alignment. They should now be much closer to the factions in the Default era in terms of overall strength as well as be more interesting to play.

[...]

Wednesday - May 11, 2016

Battle for Wesnoth - 1.13.4: Development Release

by Silver, 09:31

Battle of Wesnoth development version 1.13.4 has been released and includes a major framework update (switching to SDL 2) which allows the developers to crush a number of old bugs and implement new features. The latest stable release is 1.12.5.

Wesnoth 1.13.4 is now available! This is the fourth development release in the 1.13.x series and it delivers a number of improvements, bug fixes, as well as a major framework update. If you want to know more about it, check out the forum thread with the list of changes in this version.

As on previous occasions, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a more technical full changelog for enthusiasts and content creators.

The source code, Windows, and Apple OS X packages are already available on the downloads page. You may also find packages for other platforms there as they become available.

Bear in mind that this is a development version, and one with major internal changes - as such, it is likely to include a lot of new bugs, some of which are already listed in the release notes. If you encounter other issues, make sure to report them to us so they can be fixed for future releases.

You may comment on this release in the forums.

Wednesday - November 26, 2014

Battle for Wesnoth - 1.12 Patch Update

by Killias2, 17:08

This is a bit off-topic, but we've covered Battle for Wesnoth patch notes in the past.  This may be of interest to a number of our readers.

The Battle for Wesnoth, a free fantasy turn-based strategy game, has been updated to 1.12:

This release features many improvements in all areas, including a completely revamped interface, a new multiplayer faction, dozens of new portraits, updated unit animations, hundreds of bug fixes, and a vastly improved map editor.

Check out the full patch notes for (lots!) more information.

Information about

The Battle for Wesnoth

Developer: The Battle for Wesnoth Project

SP/MP: Single + MP
Setting: Fantasy
Genre: Tactical RPG
Combat: Turn-based
Play-time: Over 60 hours
Voice-acting: Unknown

Regions & platforms
Internet
· Homepage
· Platform: PC
· Released: 2005-10-02
· Publisher: Wesnoth Inc.