Arkane Studios - Interview @ Gamasutra
In a follow up to Arkane's recent acquistion, Gamasutra has an interview with Raph Colantonio and Harvey Smith:
This acquisition means you'll never get to work on [outside properties like] Ultima Underworld, or Half-Life, or Deus Ex. Was that a hard decision?
HS: We routinely describe our current game as a combination of Underworld, Half-Life, and Deus Ex. I think it's important to note that as much as Raph and I love Thief, System Shock, Arx Fatalis, Deus Ex and BioShock, that style of game.
Ultima Underworld is perhaps the patient zero, I would say -- it's not the IP specifically, it's the spirit of what the player gets to do in this atmospheric environment where the player can play with systems, and play creatively.
Thanks, Moriendor!