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Arkane Studios - Interview @ Gamasutra

by Dhruin, 2010-08-17 11:31:07

In a follow up to Arkane's recent acquistion, Gamasutra has an interview with Raph Colantonio and Harvey Smith:

This acquisition means you'll never get to work on [outside properties like] Ultima Underworld, or Half-Life, or Deus Ex. Was that a hard decision?

HS: We routinely describe our current game as a combination of Underworld, Half-Life, and Deus Ex. I think it's important to note that as much as Raph and I love Thief, System Shock, Arx Fatalis, Deus Ex and BioShock, that style of game.

Ultima Underworld is perhaps the patient zero, I would say -- it's not the IP specifically, it's the spirit of what the player gets to do in this atmospheric environment where the player can play with systems, and play creatively.

Thanks, Moriendor!

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