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Big Huge Games - Acquisition Interview @ Gamasutra

by Dhruin, 2009-06-01 22:51:03

Gamasutra chats with Brett Close from 38 Studios about their acquisition of Big Huge Games.  Ken Rolston's Big Huge RPG gets a vague mention in passing:

On the technology side, part of that is Big Huge's proprietary Mercury Engine -- a console engine and toolset "really specific," according to close, to RPG gameplay -- "but it can also be used for other things," he says.

"It's actually cross-platform, so we acquired that -- as well as their back catalog of IP for things like Rise of Nations, Rise of Legends and the license for Catan -- and we are able to utilize that technology in a variety of ways that will support the world of Copernicus."

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