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Edge Of Eternity - Branching Stories Update

by Couchpotato, 2015-03-19 03:22:02

The Edge Of Eternity kickstarter has three days left, and the developer Midgar Studio posted a new update about how the game will have branching stories. 

Edge of Eternity is all about the choices you will made in the course of the game. During your journey, you will have multiple possible path to follow, and not only Manichean good or bad actions, and it will up to you to build you very own story. According to the dangers you choose to face or avoid, some of your friends may die, town could be rampaged and people crushed. You could acquire more goods or continue your adventure empty handed.

According to the decisions you make, your travel can be deeply affected. Cities could close their doors to you and hunt you down if you mess things up.

One of the greatest challenges we are facing with Edge of Eternity is to build all this branching story system up. We do not want it to be "just" about being good or evil. We want you to play the way you want just having in mind that any single choice you make may have consequences soon or later in your adventure. For us as for you there is obvious and easy things. If you kill that woman as proposed by your quest, she will be missing later. Will it matter, when, in what conditions? Well, these consequences could be a lot more complex to handle for us.

Information about

Edge Of Eternity

SP/MP: Single-player
Setting: Sci-Fi
Genre: J-RPG
Platform: PC
Release: Released


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