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Expeditions: Rome - Fasih Sayin Interviewed on Story Design

by Redglyph, 2022-02-07 17:19:30

Kormaktv interviewed Lead Narrative Designer Fasih Sayin. Fasih is also narrative director at Dynasty Studios.

4h4m26s - Presentation
4h5m39s - When does the game take place? 80-50 BC
4h6m18s - Why was Rome chosen?
4h8m12s - What was your favourite story line?
4h11m59s - Is the game realistic?
4h13m48s - Are all companions based on historical figures?
4h16m23s - How much historical expertise to build the game?
4h20m44s - What's the period of the DLC?
4h22m50s - Were parts rewritten because of historical research?
4h24m23s - How many years in production? 3-4
4h25m5s - Some comments about game engine Unity -> Unreal
4h27m18s - Have you ever worn an armour? Yes
4h29m8s - Is that your first project with LA team? Yes and no
4h34m8s - Some comments on story variations depending on choices
4h36m37s - Story pacing
4h42m53s - How many words in the story? Roughly 300k words
4h44m40s - What's your favourite colour? Red
4h46m6s - Information about the upcoming patch?
4h48m41s - What rank is the MC and legion size? General, 4800+ ... =6000
4h51m52s - Any backslash because of female characters?

Information about

Expeditions: Rome

SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: Released


Details