Your donations keep RPGWatch running!
Box Art

GDC Vault - X-Com: UFO defense

by Silver, 2016-01-08 00:42:43

@GDC Vault developer Julian Gollop talks about his classic X-Com game and its development over 20 years ago with publisher Microprose. I've included the youtube video for those who prefer it but the gdc has the longer video.

loading...

Firaxis' and 2K Games' recent X-COM: Enemy Unknown is actually a remake of a series that began twenty years ago. It all started in 1994 with MicroProse's UFO: Enemy Unknown, entitled X-COM: UFO Defense in North America, a real-time base management simulation with turn-based tactical combat and an engaging story of alien invasion. The marriage of its distinct Geoscape and Battlescape views represented the game's strategy and battle modes, respectively; and they provided what felt like two different and compelling games in one. In this postmortem, Julian Gollop will lay out the tactics he deployed in directing, co-designing, co-programming, and even co-drawing the first, and often highest regarded, UFO/X-COM entry.

Information about

Julian Gollop


Details