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Mass Effect 3 - Interviews with Casey Hudson

by Aries100, 2012-03-05 22:45:42

Two interviews with Casey Hudson has been made. One by VentureBeat and one by Game Informer. In the one by Venture Beat Casey talks about the From Ashes DLC and the reviews that have been made to the game as well as how the fans help create ME3 and how ME3 has improved from ME3.

A quote from the Venture Beat interviewabout how fans made a difference:

GB: Is there something that comes to mind there, examples of that, where fans made a difference in how it turned out?

CH: When we started the Mass Effect series, we had no way to tell how compelling our characters would be in terms of the emotions… Especially with the aliens, we didn’t know if they would be able to portray compelling human emotion. So we didn’t build the love interests into some of the alien characters like Garrus… He has the exoskeleton face and stuff like that. But because a character like Garrus just has great voice acting and animation, and a personality that’s really well-written, a lot of people wanted romances with him and with some of the other alien characters. So we decided to try that with Mass Effect 2 and that was very successful. They’re some of the most popular romances, people love those characters. That was a surprise to us, but we kind of had to finish Mass Effect one and then listen to some feedback before we tried incorporating that.

The Game Informer interview is in the form of hands-on three page preview.
This preview originally appared in the # 226 issue of the Game Informer Magazine. And has bits of comments made by Casey Hudson added in. Spoilers appear in this preview, so read at your own risk. A spoiler free qoute from the end of the preview:

If it delivers on its promise, Mass Effect 3 is poised to be a revolutionary first for the game industry. We’ve seen plenty of plot-heavy video game trilogies, but never has a franchise tied together so many complex and variable stories across three games, weaving a web of player choices that pulls you ever tighter to the narrative and your effects on its conclusion. As I talk to Casey Hudson about this impending finale, I can't help but notice how tired he looks. His voice is hoarse, and he's clearly been spending many late nights with the rest of his team finishing the game. It's been a long, dramatic eight-year journey for Commander Shepard, the developers at BioWare, and Mass Effect fans, but the conclusion it has all been building to is finally almost here. "I think it will all be worth it in the end," Hudson reassures me with a knowing smile.

In other ME3 news The Lone Star Games has two-minute interview with Greg Zeschuk, co-founder of Bioware. They talk about Mass Effect 3 even it says they will talk about Bioware's MMO, SW:TOR.  You can watch here - thanks to Youtube.

In other ME3 news, David Silverman, marketing director from Bioware, talks about the ME3 Space Edition. He talks about weather conditions were unforeseen and how some gamers apparently had to crawl up into a tree. David Silverman can be seen talking  about this  at Bioware Pulse TV - courtesy of Youtube.

 


Source: GameBanshee

Information about

Mass Effect 3

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released


Details