Mass Effect 3 - The Indoctrination Theory
Yes, those Mass Effect 3 endings just won't go away. RPGFool sends this article in from Game Front, who examine The Indoctrination Theory. I haven't read it (spoilers, obviously) but here's an introductory snip:
The fervor over Mass Effect 3‘s endings continues to roil throughout the game’s expansive community. Our analysis of why many fans hate the ending of the game — and why they’re right — has kicked up a big discussion. Many of you agreed with our analysis, while several have explained a lot of the problems by pointing to an idea known as the “Indoctrination Theory.” Ross Lincoln and I have devoted considerable brain space to this explanation of the game’s controversial ending, as well as the possibilities of the Indoctrination Theory, and we’ve come to a thrilling conclusion: Maybe.
While we're on the subject, Jay Barnson wonders if gamers have too high a sense of entitlement:
Okay. You know what? I hated the ending of Fallout 3. It’s especially stupid when you have a super-orc or robot companion that should offer an easy alternative to a ‘terrible decision’ you are supposed to make. I guess there’s some DLC for it that kinda retcons it a little bit, but after completing the game and getting that ending I simply felt like I was “done” and had no more interest in playing further (or buying DLC). I had a blast playing up until that point. But then I voted with my wallet.
Information about
Mass Effect 3SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released