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Mordor: Return to Dejenol - Canceled

by Dhruin, 2008-03-17 21:15:23

It's been a while since we reported on this one but we can now put it to bed.  Firestorm's indie project Mordor: Return to Dejenol, which was inspired by David Allen's Mordor: The Depths of Dejenol has been canceled:

Let’s get the bad news out of the way first to pave the way for brighter things.

I haven’t been looking forward to posting this very much, since I know it will disappoint a lot of people. From the lack of obvious progress over the past few months, though, it may not come as a huge surprise when you hear that I’ve decided to discontinue the Return to Dejenol project. The decision was made shortly after Christmas, in fact, when I spent quite a lot of time and consideration on how to progress.

Essentially it boils down to this: the project is simply too big and ambitious for me to accomplish alone. While I’ve had one or two offers of help from other people (and they’ve been greatly appreciated - sincere thanks to those involved), I’m a terrible project manager and M:RtD wasn’t designed well enough for any more than one person to work on it at a time. Using BlitzMax to create the game made finding other coders difficult; I daresay it would be perfectly up to the job for someone with more time, knowledge and determination - after all, take a look at the recently released Eschalon: Book I, coded entirely in Max - but I’ve come to realise that unfortunately I am not that person.

Information about

Mordor: Return to Dejenol

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Cancelled


Details