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Neverwinter Nights: EE - Interview with Trent Oster

by Silver, 2018-03-26 13:12:40

Trent Oster answered some questions from Techraptor about Neverwinter Nights: Enhanced Edition.

Dungeons & Dragons is a long-running role-playing game, and Wizards of the Coast is sitting on a treasure trove of adventures that could be adapted to this new platform. Unfortunately, there is no current work underway for adapting any of WOTC’s modules to Neverwinter Nights: Enhanced Edition, but Trent Oster hasn’t ruled them out entirely, stating that they’d “love to bring some of the greats to the platform and we’re always talking with the Wizards of the Coast about the potential.” It’s crystal clear that Beamdog is in it for the long haul with this game.

As with all games, the first Neverwinter Night‘s had its fair share of cut content. Some bits of unused dialogue and code still remain in the game, and archives of a rumored original design document mean that there’s a lot of potential for restoration of missing material. Originally, Beamdog had no plans to tinker with the core games and simply upgrade them with the planned graphical improvements, but community feedback has led to them re-examining that stance. We may see some of the game’s missing bits brought back to life, though how exactly that will play out is still up in the air.

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Information about

Neverwinter Nights: EE

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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