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Original Sin EE - Interview @RPS

by Gorath, 2015-05-15 23:13:04

Rock, Paper, Shotgun published an interesting interview with Swen Vincke. They talk about many other things besides the Original Sin Enhanced Edition.

RPS: That’s something that naturally fits with RPGs as a genre. How difficult is it to blend that systemic freedom with a strong narrative though? When I talk to people about Original Sin, we spend more time discussing the mechanics than the characters and events. That’s pretty much the opposite of a Dragon Age conversation.

Vincke: I think that is something we can definitely improve. In Enhanced Edition you’ll find that it’s already better – that was one of the focal points of the work we did there. To strengthen story, put more lore in the background, improve motivation for some characters, including player characters. These are things we could maybe have applied originally but didn’t manage to. Now we have.

There’s still a long road that we can take there and that’s where we’ll be concentrating for the next game. We had two writers for Original Sin and we have seven now. There’s probably an eighth writer coming in which shows where our focus has shifted. A lot of the hires have been made to strengthen our storytelling and worldbuilding.

Information about

Original Sin EE

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details