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Two Worlds - More Review Coverage @ Gamebanshee

by Magerette, 2007-09-20 20:15:18

Gamebanshee has posted some clips from four reviews of Reality Pump's action rpg, Two Worlds, once again showing the variation in quality between the Pc and XBox360 versions:

Gamer 2.0 reviewing the XBox 360 version, gives it a 5/10 and uses the "poor man's Oblivion" comparison we've seen in other reviews.

Multiplayer is like a cruel joke by the developers, tricking players into wasting more time by thinking there is any sense of excitement found online with others. It’s quite astounding that playing online with others is more boring and broken than playing by yourself in the main game

Deeko also slams the XBox game with a score of 3.5/10, saying:

Have you ever played a game for fifteen minutes and were so disgusted by its quality that you literally were in pain after playing it? That made you feel like throwing the Xbox 360 against the wall in frustration? Where you wished they still had cords attached to the controllers, just so you could strangle something? Well, if you're a fan of those kinds of games - and who isn't - then you're going to absolutely love Two Worlds.

Gamezone gives a more in-depth and positive review of the PC version of the game, with a score of 7.1/10:

While all this may sound like a game that should be avoided, it is quite the contrary. Two Worlds is a robust role-playing game that has a lot of depth, from the crafting elements (alchemy) to the combat and way you can level up your character. With an open-ended quest system, and the choice to take and/or complete quests, players will find a lot to enjoy about this game as well as the opportunity to invest a lot of hours playing it.

There's also a review of the XBox version from MS XBox World, adding to the consensus with 3/10:

What really killed the longevity of the game for me ... was the fact that I committed one minor crime in a major city (where there were lots of active quests). This resulted in the guards chasing me down and then presenting me with several options to bribe or pay a hefty price. I opted to offer the guard 15% of the fine ... to turn a blind eye; however he refused and then all hell broke loose. It seems that once this happens the entire town for the rest of the game will attack you on sight and this includes important quest characters as well as guards. There is no way to reverse this... This is poor game design at best...it’s a terrible oversight and just one of a long line of flaws the game has.

Information about

Two Worlds

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released


Details