Two Worlds - Peek #1 @ RPG Vault
RPG Vault's first Peek feature for Two Worlds touches on the "making of" this title, with a discussion from Technical Director Mirek Dymek on creating all their own software and 10 screens of the development process:
Reality Pump Studios didn't use middleware or third-party tools and libraries, the studio developed its own applications to create and display magic effects, fire, plants, trees and truly realistic animations.
Mirek Dymek, Technical Director of Reality Pump, justifying this decision, said, "We don't want to be dependent on external developments. When lots of third-party routines are used in a game, no one can tell where a bug comes from, much less try and fix it. Only when you do it all yourself can you really know the code inside out. Apart from that, the tools currently available on the market aren't sufficient for our requirements and are mostly too slow for our games."
Information about
Two WorldsSP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released