Your donations keep RPGWatch running!
Box Art

Two Worlds - Review @ 1UP

by Magerette, 2007-10-02 08:52:19

1UP gives us their review on the PC flavor of Reality Pump's Two Worlds, alotting it a score of 6.5 of 10 (average):

Missing siblings, Orcs, imprisoned deities, magical artifacts cut into pieces and scattered across the land -- Two Worlds is like a fantasy Mad Lib. You're a mercenary (male only-sorry, ladies) seeking his kidnapped sister and acting as the unwilling pawn in a saw-that-coming plot to resurrect the evil Orc god Aziraal. As in other open-world games, you're free to follow or ignore this banal storyline, with its absurdly pompous Olde Englishe script and atrocious voice acting...

If you relish level grinding and clickalicious combat, you'll find enjoyment in Two Worlds -- a couple hundred hours' worth of play for those willing to overlook small but numerous flaws. It's stable, attractive, and engaging enough to keep you coming back. But the game kitchen-sinks itself. Had the developers made it about 30 percent smaller, cut the fat, and tightened its assorted good qualities, they may have realized its true potential and produced something special. As is, nothing's intrinsically bad about Two Worlds -- but neither is anything memorably good.

 

 

Information about

Two Worlds

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released


Details