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Fallout 76 - All News

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Thursday - June 09, 2022
Tuesday - March 08, 2022
Thursday - May 14, 2020
Friday - April 10, 2020
Sunday - March 29, 2020
Friday - February 28, 2020
Wednesday - February 05, 2020
Wednesday - October 23, 2019
Friday - November 30, 2018
Tuesday - November 27, 2018
Saturday - November 24, 2018
Thursday - November 22, 2018
Saturday - November 17, 2018
Wednesday - November 14, 2018
Tuesday - November 13, 2018
Tuesday - October 30, 2018
Wednesday - October 10, 2018
Tuesday - October 09, 2018
Sunday - September 30, 2018
Friday - September 28, 2018
Wednesday - August 15, 2018
Monday - August 13, 2018
Sunday - August 12, 2018
Tuesday - August 07, 2018
Tuesday - June 26, 2018
Monday - June 18, 2018
Sunday - June 10, 2018
Wednesday - May 30, 2018
Box Art

Thursday - June 09, 2022

Fallout 76 - A mismanaged Project?

by Hiddenx, 15:26

Kotaku reports that former former ZeniMax developers claim that Fallout 76 was severely mismanaged:

The Human Toll Of Fallout 76's Disastrous Launch

Former ZeniMax developers claim that Fallout 76 was severely mismanaged

"No one wanted to be on that project because it ate people. It destroyed people," one former developer on Fallout 76 told Kotaku. "The amount of people who would go to that project, and then they would quit [Bethesda] was quite high."

Kotaku spoke to 10 former employees of Bethesda and its parent company ZeniMax Media who were familiar with Fallout 76's development, all of whom shared their accounts only under the condition of anonymity. Some sources said that they signed non-disparagement agreements upon leaving the company, and feared that ZeniMax’s influence in the industry would prevent them from being hired elsewhere.

Testers who worked during the months leading up to the original launch said that they crunched 10-hour days for six days a week as the game trudged toward the beta’s optimistic launch date of November 14, 2018.

Some testers would only find reprieve when they finally left the Fallout 76 team. Two former testers recounted that one of their colleagues said in a QA group chat after leaving the project: “I didn’t cry last night when I was taking a shower.” Another said in the same chat: “I pulled into work today, and I sat in my car for a second, and my chest didn’t feel heavy like it normally does.”

Within the games industry, QA is seen by many consumers and even some non-tester developers as an easy job that involves "playing games for a living." They are often treated poorly by their managers, work long hours, and are underpaid, to the point that QA testers at Raven Software recently formed the first AAA-studio video game union as a measure to help better their working conditions. Accounts of game production at major studios over the last seven years have painted a picture of an industry where testers are granted lower professional status compared to colleagues with skills that are perceived as more technical or creative. As a result of this dynamic, testers told Kotaku that they felt more vulnerable to production issues on the Fallout 76 project, resulting in more brutal crunch. 

[...]

Tuesday - March 08, 2022

Fallout 76 - 5 More Years of Content Planned

by Silver, 02:04

In an interview with Ausgamers it was revealed that there is planned five more years of Fallout 76 content.

With the 2022 Roadmap out in the wild, one look and you’ll notice that the team is focusing on expanding and updating the concept of Public Events within Fallout 76. That is, instance-wide activities that players can join in on. The first of which is available now, deals with an alien invasion of the flying saucer kind. This year will also see the arrival of Expeditions, with the first location to house this new way to play being The Pitt. The fiery, dreary, and grim locale that served as the focus of one of Fallout 3’s most memorable expansions. 

[...]

Switching things back to this year, the first big update has a new Public Event based on Aliens and UFOs. Things that have been a part of the weirder and more comical side of Fallout. How does that fit into Fallout 76 from a thematic point-of-view and as a new type of event?



The idea of the alien invasion has been one we've been talking about for a while. Even before launch it was an idea that was one of those things that we thought would be cool. But we wanted to do it right and we wanted to pick the right time. We also wanted to be very careful about how we handled aliens because there is this mystery and it sits a little more on the more lighthearted side of the Fallout franchise. And with that we realised that maybe it wasn’t something that would be there all the time.


"The idea of the alien invasion has been one we've been talking about for a while. Even before launch it was an idea that was one of those things that we thought would be cool."



So we opted to create a Seasonal Event where it's time-limited but bigger than what we've done before. For many in the team it was a passion project and when you get people really excited about something, you tend to do some fun and wacky things. So we also have a bunch of different random encounters that are fun that you'll just kind of run across. And they’ll shed some light on the things the aliens are up to.

We added new alien enemies too, we have the one from Fallout 4, we also reintroduce the drone that showed up in Fallout 3’s Mothership Zeta DLC. The new alien, the Alien Invader is this little alien dude inside a mech suit and you can see his hands on the little joysticks. That was really fun to add. We wanted to have fun with it, and we wanted to make it like a full scale invasion. Other Public Events, instead of having normal enemies, will have aliens invading in them.
[...]

Thursday - May 14, 2020

Fallout 76 - 2020 Roadmap

by Myrthos, 20:45

Today the 2020 roadmap for Fallout 76 has been released. The roadmap outlines future content coming to Fallout 76 this year including the introduction of Seasons, a major rebalancing of combat and rewards for Dwellers of all levels, C.A.M.P. Shelters, Legendary Perks, plus the start of a yearlong Brotherhood of Steel story arc and more.

76 Seasons Introducing 76 Seasons! Seasons bring a new account-wide progression system to Fallout 76 that overhauls the current Challenge system and helps players rake in lots of new rewards along the way. Seasons will be available to all players and offer a unified progression path to unlock dozens of new and unique rewards from Power Armor paints and C.A.M.P. items to Atoms, Legendary Scrip, Perk Packs, and so much more. 

In place of the old Challenge system that rewarded Atoms for completing Daily and Weekly Challenges, players will instead earn a new currency: S.C.O.R.E. points. These points will advance players in their Seasonal progression on the road to unlocking some incredible rewards. The result is a more engaging, flexible, and fun experience for all types of players. While Seasons are still subject to change based on internal playtests and player feedback, here’s a bit more on how Seasons currently work:

·       Players will see a new option on the Main Menu that will take them to a uniquely Fallout-themed seasonal progression screen. During Season 1, this will be a Captain Cosmos-themed boardgame!

·       All players begin at the first space on the board -- Rank 1 out of 100. Advancing along the board involves acquiring a new type of currency, S.C.O.R.E., obtainable through the revamped Challenge system and other in-game activities.

·       Challenges will be less complicated and easier to complete, typically involving activities players would complete by playing Fallout 76 as they normally would.

·       Rewards are handed out at every rank, with bigger rewards the more you advance and at specific milestones (Rank 25, 50, 76, etc).

·       Players will have the option to spend 150 Atoms to skip ranks after the first two weeks of a Season. After two weeks, players can move ahead in ranks by spending Atoms as a means for those late to a Season a chance to catch up.  

·       Seasons will run for 10 weeks with a two-week break between the end of one season the start of the next.

The inaugural Season kicks off with Patch 20 this Summer!

Friday - April 10, 2020

Fallout 76 - Wastelanders Launch Trailer

by Myrthos, 12:05

Here is the launch trailer for the Fallout 76 Wastlanders add-on.

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Sunday - March 29, 2020

Fallout 76 - Wastelanders Update Delayed

by Silver, 21:23

@PCInvasion The Wastelanders update for Fallout 76 has understandably been delayed.

Quarantine order

Just like the real world, the digital denizens of the Wasteland have been (indirectly) affected by the COVID-19 crisis. Bethesda has opted to delay the Fallout 76: Wastelanders expansion by an extra week to cope. This will also affect the game’s arrival on Steam, which they have delayed by a week as well.

Fallout 76: Wastelanders is set to add voiced NPCs, introduce dialogue choices, and even add a reputation system. Some would say these are the primary hallmarks of a Fallout game, and it’s good to see them arriving at last.

[...]

Friday - February 28, 2020

Fallout 76 - Wastelanders Dialogue System Preview

by Silver, 21:24

A new update for Fallout 76 offers a preview of the Wastelanders Dialogue System.

This week, we’re sharing a preview of the dialogue system coming to the game with Wastelanders. We’ve also got a reminder about how you can tune into our Fallout 76 panels live from Bethesda Game Days on Friday and Saturday. Finally, we’re kicking off a new Double XP event a little later today. Read on to catch all the details.


Flex Your Social Skills in Wastelanders

For the last year, you’ve been working to rebuild America and beat back the Scorched plague with very limited human contact. Now, the time has come to brush up on your Charisma. People are about to return to Appalachia in droves, and you’re going to need to rely on your conversational prowess if you want to get to know your new neighbors.

Whether you want to learn about what life is like outside of Appalachia, warn others about the dangers you’ve encountered since you left the Vault, or just make a few new friends, the dialogue system coming with the Wastelanders update is going to play a crucial role as you navigate this next chapter in your survival story.

Choose Your Words Wisely

76 WL Dialogue1 1920

Whenever you’re chatting up your favorite Ally, a Faction leader, or one of the many other characters you will meet during your adventures, you will be able to choose from a variety of response options. The words you employ during your conversations with others can, at times, be even more powerful than your favorite weapons. The decisions you make may help you forge alliances, find an alternate way to get something done, or even have an impact on your reputation with the Settlers or the Raiders.

The new faces in town aren’t the only ones who are interested in having discussions with you. We’ve also revisited some of our existing NPCs, like Rose, MODUS, and others to outfit them with dialogue. While the quests they send you on will be the same as they are in the base game, we hope that your interactions with them along the way will feel more flavorful and fun than before.

76 WL Rose 1920

Don’t forget, as a Vault Dweller, you’re S.P.E.C.I.A.L.! Depending on how you’ve allocated points into your S.P.E.C.I.A.L. attributes, you will sometimes find you can pull off conversational feats that others cannot. For example, , you may be able to convince someone to give you a weapon, find solutions to problems more quickly, or know just what to say to ease tensions during a tough moment.

Take Control of the Conversation

As part of the dialogue system, we’ve also added a few controls that can help you make the most out of your conversations with other characters. You can keep track of everything that’s said using the new History option at the bottom of the screen. This can be toggled on or off to show up to eight rows of dialogue subtitles at any given time. If you’re replaying a conversation, or just want to get to your responses more quickly, you can Skip each of an NPC’s individual lines to help speed things along. Finally, you can adjust the camera angle during your conversations whenever you’d like to get a better view of the person you’re speaking with.

Wednesday - February 05, 2020

Fallout 76 - Wastelanders Update

by Myrthos, 10:45

April 7th marks the day that the Wastelanders update becomes available for Fallout 76.

Wastelanders – the biggest free update for Fallout 76 since launch – is coming April 7, 2020 for PC, Xbox One, and PlayStation 4. When Wastelanders launches on April 7, Fallout 76 will also make its way onto Steam for the first time. Fully voiced NPCs bring new life to Appalachia as players embark on a new main quest, forge alliances and manage their reputation with competing factions, and uncover the truth of what's hidden in the mountains.

Some of the major changes coming in Wastelanders include:

New Main Quest and Revamped Original Main Quest – Uncover the secrets of West Virginia by playing through an all-new main quest as well as a revamped original main quest line – with friends or solo – starting from the moment you leave Vault 76. New and veteran players alike will take on new missions, explore new locations and fight with (or against) the new faces that have made their long-awaited return to West Virginia.

Human NPCs – Befriend or betray new neighbors who have come to rebuild, and experience Appalachia through the eyes of its residents.

New Creatures and Gear – Take down newly mutated creatures finding their way to the region and earn the highest tier of weapons and armor.

Choices and Reputation – Alter the fates of those you meet with classic dialogue trees. Decisions affect your standing with each faction through an all-new reputation system.

Current Fallout 76 players will not need to purchase any additional content in order to play Wastelanders when it launches. This update is completely free for Fallout 76 owners. Appalachia has changed and a new beginning awaits. Read more on what’s coming to Fallout 76 in Wastelanders here.

Below is the official trailer. It is labeled trailer 1, so there probably will be more trailers coming your way in the near future.

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Wednesday - October 23, 2019

Fallout 76 - Fallout 1st

by Hiddenx, 19:04

You can pay something extra for Fallout 76 now:

GET ACCESS TO PRIVATE WORLDS, UNLIMITED STORAGE FOR SCRAP, AND MORE

Fallout 1st is a premium membership that enhances the Fallout 76 experience. Members receive access to Private Worlds, exclusive cosmetic items, 1650 Atoms per month, plus other bonuses. Become a member and reclaim the wasteland today!

Friday - November 30, 2018

Fallout 76 - Review @ IndianNoob

by Myrthos, 22:47

IndianNoob joins the bandwagon of those not liking Fallout 76 with a review and a score of just 2 out of 5 stars.

Fallout 76 stumbles on its feet and falls flat as both a Fallout game and a multiplayer survival RPG. The game is a technical mess with bland quests, disappointing open world, underwhelming survival mechanics and brain-dead AI. It should have been an early access title, or at the very least, should have spent another 6 months in the polishing room. There are lots of things to spend that hard-earned $60 in right now and Fallout 76 isn’t one of them.

 

Tuesday - November 27, 2018

Fallout 76 - Players Offered Compensation

by Silver, 09:56

Many Fallout 76 players have been offered compensation according to GameRant due to a recent price drop.

Less than two weeks after the launch of Fallout 76, retailers are already offering major discounts on Bethesda’s new multiplayer RPG, including a 42% price cut through Amazon. This is not sitting well with some players that recently paid full retail price, and these disgruntled Vault Dwellers are suggesting that early adopters should be awarded some form of compensation. It seems that Bethesda agrees, as a player on Reddit, u/IzaakGoldbaum, has recently reported that Bethesda Customer Support has added “500 compensatory Atoms” to their account.

[...]

Saturday - November 24, 2018

Fallout 76 - Review @ IGN

by Hiddenx, 16:30

IGN is not impressed by Fallout 76:

Fallout 76 Review

A wasted wasteland.

After more than 50 hours plundering the irradiated wasteland of Fallout 76, the greatest mystery still lingering is who this mutated take on Fallout is intended for. Like many of Vault-Tec’s underground bunkers, Bethesda’s multiplayer riff on its post-nuclear RPG series is an experiment gone awry. There are bright spots entangled in this mass of frustratingly buggy and sometimes conflicting systems, but what fun I was able to salvage from the expansive but underpopulated West Virginia map was consistently overshadowed by the monotony of its gathering and crafting treadmill.

On the surface, Fallout 76 is another dose of Bethesda’s tried-and-true open-world RPG formula on a larger-than-ever map that’s begging to be explored. As you emerge from Vault 76 you’ll start in a relatively peaceful forest and venture out into more dangerous pockets of the irradiated wasteland. My favorite is traveling the lengths of the Cranberry Bog, where the pinkish-red fields are seemingly inviting from afar but turn out to be full of a snaking system of trenches and alien forests that hide the worst horrors of the wasteland, but there are many more.
[...]
The Verdict
In an effort to do everything, Fallout 76 fails to do any of it well enough to form an identity. Its multiplayer mindset robs its quests of all the moral decisionmaking that makes the series great, and all that’s left is a buggy mess of systemic designs that never seems to work together and regularly contradicts itself. It all culminates in an aggravating endgame that’s more busywork than satisfying heroics. Bethesda missed the mark with Fallout 76, in part because it seems like it could never decide what it was aiming for.

Thursday - November 22, 2018

Fallout 76 - Review @ Gamespew

by Hiddenx, 20:20

Gamespew thinks Fallout 76 is abysmal:

Fallout 76 Review

I never imagined that one of the worst games I’d play this year would be a Fallout game.

Fallout 76 is bad, and not even in a “it’s so bad it’s kinda good” way. There’s nothing I can say that’s fun or exciting about Fallout 76. In my time spent with the title, I’ve never been impressed with any element of it. It’s simply a disaster.

Confused and confusing, that’s what Fallout 76 is. Billed as the multiplayer Fallout game we’ve all been waiting for yet also completely playable by yourself, it fails to be fun or engaging no matter how you play. If you play on your own you’ll miss interacting with NPCs as you explore the world seeing as there are none, and when you do come across other players they’ll probably just irritate you. Often they’ll follow you around like lost puppies, wanting to share the horrid experiencing they’re having with another victim. Occasionally they’ll attack, hoping to engage you in combat so they can presumably steal your loot. If you don’t fight back, however, the damage they do to you is pretty negligible. If you simply run away, your attacker is likely to lose interest in their evil act.

[...]

Score: 2/10

Saturday - November 17, 2018

Fallout 76 - Review in Progress @ Gamespot

by Hiddenx, 09:28

Gamespot checked out the online RPG Fallout 76:

Fallout 76: Early Review Impressions

Well, war has certainly changed. Fallout, the RPG series with a 20-year legacy, finds its latest entry taking another chance at braving a new direction: online multiplayer. It puts a major focus on cooperating with other people in a world with perpetual activities that seek to sustain your engagement indefinitely. It's an enormous game and there's a lot to see. Because of its online nature, GameSpot staff got access to the full version of Fallout 76 on the day of its general release, so we've been playing alongside you and everyone else.

At the time of writing, I've spent three modest days with Fallout 76, leisurely soaking in the world, churning through quests, and cooperating with both friends and strangers to do quests, participate in public events, and explore. I'm a series-long Fallout fan who's enjoyed every mainline entry and avoided 76's beta tests with the intent of making sure my first taste was of the launch product. I'm compiling my early thoughts here and will be updating my opinion with a finalized review once I've taken enough time to dive deeper and see the breadth of what Fallout 76 has to offer.

[...]

Fallout 76 attempts to pull off some significantly new ideas for the series, but with few exceptions, they notably diminish many aspects of the game. Multiplayer is fun, but it's not an ideal way to enjoy questing, and the shooting mechanics aren't strong enough to make combat-heavy activities enjoyable for long periods. Things feel better as a solo experience, but the lack of in-universe characters makes becoming emotionally invested in the world and your goals difficult.

I'll continue to play the game with the intention of finishing the campaign, a good portion of the side quests, and getting involved in end-game content. This review will be updated and finalized when all that happens. But at this early stage, I feel like the only reason I'm enjoying the game as much as I am is because of an existing fondness for the Fallout series, not because of anything that can be distinctly attributed to Fallout 76.

Wednesday - November 14, 2018

Fallout 76 - Launched

by Myrthos, 16:08

For those who were waiting for this: Fallout 76 has been launched.

BETHESDA SOFTWORKS ANNOUNCES FALLOUT 76 AVAILABLE NOW WORLDWIDE

 Experience a New Epic Online Survival RPG from Bethesda Game Studios

November 14, 2018 (Rockville, MD) - Bethesda Softworks®, a ZeniMax® Media company, announced Fallout® 76 is available now digitally and at retail stores worldwide for Xbox One, PlayStation® 4 computer entertainment system, and PC.

From acclaimed developer Bethesda Game Studios®, creators of The Elder Scrolls V: Skyrim® and Fallout® 4, Fallout 76 is the online prequel to the Fallout franchise where every surviving human is a real person. Discover a new and wild wasteland in the heart of West Virginia in what is the largest, my detailed open world in series history. 

"Our passion has always been transporting players to new worlds and new experiences," said Todd Howard, Executive Producer at Bethesda Game Studios. "And Fallout 76 is unlike anything else we've built or played. We can't wait to experience it together with our fans."

Explore post-nuclear Appalachia alone or with friends and embark on a quest to discover the fate of those who came before. Create, customize, and equip your character with hundreds of clothing, weapons, armor, and cosmetic items as you trek across six distinct regions with their own flora, fauna, and terrifying enemies inspired by local West Virginia legends and myths.

Along the way, build and craft anywhere in the world with the new Construction and Assembly Mobile Platform (C.A.M.P.) to provide much-needed shelter, supplies, and safety. With the power of the atom, take control of nuclear missiles to decide where and when to strike and create high-level areas. Harvest rare and valuable resources and crafting materials in the temporary blast zones formed in the wake of a nuclear fallout.

Fallout 76 is available now worldwide digitally and at retail for $59.99.

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Tuesday - November 13, 2018

Fallout 76 - B.E.T.A Impressions

by Hiddenx, 19:21

IndianNoob checked out the upcoming online survival RPG Fallout 76:

Fallout 76 B.E.T.A – Impressions

When a long-established series, whether it be video games or any other form of media moves in on a new direction, the target base gets divided into two groups. One group of purists who want the subject in question to stick to its roots while the other one is open to new pastures and ideas. Making everyone happy in such a situation is nigh-impossible. But as long as the final product ends up being enjoyable, the damage can be controlled to an extent. Fallout, one of the most prolific RPG series of all time has reached this conjecture with the announcement of Fallout 76, a significant departure from the series’ traditional story-driven RPG roots and focusing more on the social aspects of multiplayer. As one can imagine, the decision to turn the next game in the series into an online-only survival-RPG has split the fanbase into the aforementioned two groups. But, the question at hand is how good of a game is Fallout 76? Well,  the 15+ hours we spent in the Fallout 76 B.E.T.A should bring some closure into this million dollar question.

[...]

There are a lot more to be said about Fallout 76. *Cough* half-baked microtransactions *cough* But to keep this impression article rather short and on point, we’d much rather not get into it. Fallout 76 is priced at $60. Yet, it carries with it a plethora of issues and bad design decisions found in $15 Early Access survival games. Such a shame really, because underneath all the mess, there exists some reasonably good ideas and concepts well suited for an online Fallout experience. With just mere days before launch, the thought of most of these problems being fixed is thrown right out the window. We’re not just saying this out of frustration. Hell, I’ve been a fan of Fallout for nearly 20 years and the more you love something, the harder your criticisms will be. Call it tough love.

It’s easy to say that you can have fun with Fallout 76 when played together with a group of friends. But that is an entirely subjective opinion. Let’s face it; a couple of buddies make even the most terrible of films bearable. But the real question remains- Are you willing to pay $60 for such an experience?

Tuesday - October 30, 2018

Fallout 76 - Live Action Trailer

by Myrthos, 12:34

Here is a new live action trailer for Fallout 76.

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Wednesday - October 10, 2018

Fallout 76 - News Roundup

by Silver, 05:17

Some more Fallout 76 related news thanks to Couchpotato!

Fallout 76 Videos: Killing the Flatwoods Monster

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Here's Why Fallout 76 Isn't Coming To Steam according to Gamespot.

"Well because of the kind of game it is," Hines said when asked by Fallout 76 is bypassing Steam. "Because it's an online, always-on game-as-a-service. Based on our experience based on other things that we've done, we felt like having a direct relationship with our customers was super important to us. And so doing it through Bethesda.net, exclusively, allows us to have that one-to-one relationship with customers, that quite honestly you don't always have when you go through another third-party where they might own the relationship with the customer in terms of being able to email them or to reach out directly and contact them."

Pete Hines Is Not "The Lore Guy" according to Twinfinite.

Pete Hines has put himself out there on Twitter trying to answer as many questions that fans have about Fallout 76 as possible. However, there is one type of question he definitely won’t answer, and that’s lore.

10 Things You Need To Know About Fallout 76 according to Cogconnected.

One of the most mysterious titles on the docket for 2018, Bethesda Game Studios has been extremely tight lipped about Fallout 76. Until now. I attended the big Fallout 76 gameplay reveal event last week in West Virginia, and grilled the Bethesda team about the game relentlessly. Good news! They gave me almost all the answers I was looking for, and I had a good time with the game too.

Fallout 76 microtransactions currency is called Atoms according to VG24/7.

Bethesda has revealed a few more details about Fallout 76’s microtransactions currency, Atoms. Atoms is the other currency in Fallout 76, but unlike bottle caps, it’s the one you’ll be able to buy using real money. Atoms are also earned in-game by completing tasks.

Tuesday - October 09, 2018

Fallout 76 - Gameplay Footage

by Silver, 05:32

PC Gamer took some gameplay footage of their Fallout 76 playthrough.

Two of us got to play Fallout 76 at an event held by Bethesda in West Virginia last week, and we've got the footage to prove it! Unfortunately it wasn't the PC version of the game, it was a build on Xbox One, but we still got a few hours of playtime with Bethesda's online Fallout game. It began with us creating a character, leaving Vault 76, and exploring The Forest, one of the six different regions of Fallout 76. You can see 30 minutes of captured footage from our session embedded above or here on YouTube.

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[...]

Sunday - September 30, 2018

Fallout 76 - Won't Have Crossplay

by Silver, 09:18

YongYea reports on why Bethesda won't have crossplay for Fallout 76 despite Sony now allowing it.

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Thanks Couchpotato!

Friday - September 28, 2018

Fallout 76 - B.E.T.A. and an Intro

by Myrthos, 17:01

There will be a beta for Fallout 76 in which you can participate, although Bethesda have gone so far and thought of how they could use the same letters of the word beta and make it an abbreviation.

Fallout 76 officially releases on November 14th, but the first chance to experience the game can begin much earlier than that. We're excited to announce that our B.E.T.A. (Break-It Early Test Application) will arrive first on Xbox One on Tuesday, October 23rd and one week later for PlayStation 4 and PC players on Tuesday, October 30th.

For more information, including how to access the B.E.T.A., what to expect, where to submit feedback, and much more, please see our updated B.E.T.A. FAQ.

While players ultimately will experience unique adventures, stories, and exciting moments along their Fallout 76 journey, they'll all begin the same: within the safe confines of Vault 76 on Reclamation Day. For the very first time, we're excited to share the first step players will take into beautiful, untamed Appalachia... 

During the B.E.T.A period, we will provide regular updates on when the servers will be live through @Fallout on Twitter, the Bethesda.net forums and our Bethesda.net Status Page. Servers will not be live 24/7 as the team works to troubleshoot issues, stress the servers, and optimize player concurrency.

As you wait for B.E.T.A. to begin, we will be showcasing much more of the game in the next few weeks, including tips for multiplayer, wasteland survival, character builds & customization and more! Keep an eye on the Fallout website and social channels for news and updates about Fallout 76.

here is the official in-game intro.

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Wednesday - August 15, 2018

Fallout 76 - Let's Work with Others

by Silver, 15:13

A new Fallout 76 video about multiplayer.

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You Will Emerge! Brought to you by the Vault-Tec American Tricentennial Committee. Today’s episode, “Let’s Work with Others: The Art of Cooperation”.

Don’t find yourself downtrodden by your new life outside of Vault 76. Other Vault Dwellers are here to help!

The latest episode teaches you more on the values of friendship and teamwork. Fallout 76 arrives worldwide on November 14, 2018.

Monday - August 13, 2018

Fallout 76 - Gameplay Video

by Silver, 02:37

@DSOGaming Fallout 76 has a new gameplay video which demonstrates the character customization system.

At QuakeCon 2018, Bethesda presented a new gameplay video for Fallout 76 that focuses on its character customization system. In Fallout 76, players will wake up in a vault and they will be able to customize their characters (like in previous Fallout games, though the system has been improved in various ways).

[...]

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Sunday - August 12, 2018

Fallout 76 - Will Have Private Servers

by Silver, 13:12

PC Gamer reports that Fallout 76 will have private servers but it looks like they will be online only.

Will Fallout 76 get private servers?

Yes! At QuakeCon 2018 on August 11, game director Todd Howard confirmed again that private servers are part of the plan. "That is definitely something that we are doing. We are committed to it. It's not just having a private server, it's being able to mod it," he said in a Q&A panel. "It's something that, given the online nature of it, is going to be very, very complicated, but we're committed to it and we've been starting to design what that system is going to look like. It's a complicated problem but one that we're one-hundred-percent committed to solving."

[...]

Tuesday - August 07, 2018

Fallout 76 - Won't Launch on Steam

by Silver, 00:10

PC Gamer reports that Fallout 76 will not be launching on Steam.

The Fallout 76 beta FAQ states, among other things, that "the B.E.T.A. [that's a Fallout-style acronym for Break it Early Test Application] and the game will be available on Xbox One, PlayStation 4, and on PC (via Bethesda.net only)." The Fallout 76 purchase page also bears only a generic "PC game" logo, with no mention of Steam. And today, Bethesda confirmed that neither the beta nor the full game will be released on the platform.

[...]

Thanks henriquejr!

Tuesday - June 26, 2018

Fallout 76 - New Trailer

by Silver, 16:35

@DSOGaming A new official trailer for Fallout 76.

Bethesda has released a new official gameplay trailer for Fallout 76. Fallout 76 promises to feature all-new graphics, lighting and landscape technology that will bring to life six distinct West Virginia regions.

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Monday - June 18, 2018

Fallout 76 - DLC Free Because Microtransactions

by Silver, 22:17

@Screenrant Fallout 76 will be introducing cosmetic micotransactions while keeping the DLC free.

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Documentary filmmakers NoClip released The Making of Fallout 76 and revealed some interesting details about what fans can expect. Remembered for overpriced DLC packages, Bethesda hopes to put the disastrous "Horse Armor" meme from Elder Scrolls IV: Oblivion behind it through Fallout 76's cosmetic microtransactions instead of a pay-to-win style of gameplay. Promising that content will be free for "years to come," Fallout 76's DLCs will be powered by microtransactions as a clever way to keep gamers coming back for more.

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Sunday - June 10, 2018

Fallout 76 - E3 Trailer

by Silver, 23:03

@YongYea A new trailer for Fallout 76 from E3.

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Wednesday - May 30, 2018

Fallout 76 - New Game Teased By Bethesda

by Myrthos, 16:40

A new game in the Fallout franchise, named Fallout 76, has been announced. however with no information and only a video.

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On the Fallout wiki there is some additional information to be found about vault 76.

Information about

Fallout 76

Developer: Bethesda Softworks

SP/MP: Single + MP
Setting: Post-Apoc
Genre: RPG
Combat: Real-time
Play-time: Unknown
Voice-acting: Full

Regions & platforms
World
· Platform: PC
· Released: 2018-11-14
· Publisher: Bethesda Softworks