Last Epoch - All News

Saturday - April 19, 2025
Last Epoch - Season 2 live
Last Epoch - Season 2 - Tombs of the Erased is now live:
Last Epoch - Season 2 - Tombs of the Erased is officially LIVE!
We hope you enjoy Season 2 of Last Epoch, a game from the community for the community. Our goal is to make the world’s best top-down ARPG, and Season 2 brings us one step closer to the dream.
Kickstarter 7-Year Anniversary
Today is a very special day. The launch of Season 2 marks the **7-year anniversary** of Last Epoch's launch on Kickstarter with our very first demo. Since then, with the help of the amazing community that we came from, we’ve pushed Last Epoch further than we ever dreamed possible.
Join Our Socials
We would love to have more of you join us on Discord, Reddit, and our Forums where our players and developers discuss all things LE.
Thank You!
Thank you all for your incredible support. We will continue to collaborate with you to make Last Epoch a game that surpasses your expectations. Please continue to provide your feedback and suggestions - we’re listening! We’ll see you in Eterra.
Last Epoch - Season 2 - Tombs of the Erased is here, and we are overjoyed to share it with you.
Here are a few reminders where you can find all the details of what to expect if you are just now joining us!
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Saturday - April 12, 2025
Last Epoch - Next Patch: April 17
Last Epoch: Tombs of the Erased will be released on April 17:
Last Epoch: Tombs of the Erased Patch Notes & Downtime Notice
Tombs of the Erased is releasing Thursday, April 17th, at 11:00am CDT!
Check out the full patch notes here: Last Epoch: Tombs of the Erased Patch Notes
Greetings, Travelers. Today is Season 2, Tombs of the Erased Patch Notes Day!
Once again, we bring you a patch notes day that has surpassed all others. Season 2 represents over 100 pages internally of patch notes and is officially our largest patch to date. We have showcased a LOT of information over the last few weeks, and we are very excited to bring you the full patch notes for Season 2.
We are also proud to bring you an especially huge Patch Overview video featuring our incredible Game Director, Judd! Be sure to grab a snack, tell your friends, and get a watch party going because this video is massive, clocking in at over 20 minutes.
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Friday - February 28, 2025
Last Epoch - Tombs of the Erased
Last Epoch - Tombs of the Erased launches April 2:
Last Epoch Season 2 - Tombs of the Erased | Official Trailer
COMING TO ETERRA WEDNESDAY APRIL 2ND, 2025
From deep within Her web, The Weaver calls and the Woven Disciples have answered…will you?
Today, we’re excited to share the Last Epoch Season 2 Launch Trailer: Tombs of the Erased.
Bringing a new Faction and new Woven Echoes, Travelers can learn more about the mysterious Weaver, Her influence over Eterra, and perhaps even Her plans for it in Last Epoch’s Season 2: Tombs of the Erased update.
While exploring these mysteries, Travelers will face formidable Champion Enemies and Mini-Bosses, earning powerful rewards along the way. Through enhanced Crafting systems, you'll strengthen these treasures as you prepare to confront familiar enemies who have grown even more dangerous in their pursuit to reshape your Fate.
The new Last Epoch Season means a new set of Twitch drops and a brand new “Support-A-Creator” campaign.
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Saturday - November 16, 2024
Last Epoch - Interview
Couchpotato spotted an interview wit Lead Composer Erik Desiderio:
Music of Eterra | An Interview with EHG’s Lead Composer
Hello Travelers!
Welcome to the first in a series of behind-the-scenes Blog Posts, each focusing on one team or area of Last Epoch’s development!
Today the Lead Composer for Eleventh Hour Games, Erik Desiderio, is here answering questions about what went into creating the iconic Last Epoch Theme song, how they get in to the mindset to portray the very feeling of moving through Eterra and what goes in to getting the music game-ready!
Forging a path
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Tuesday - September 24, 2024
Last Epoch - Patch 1.1.7 released
The Last Epoch patch 1.1.7 has been released:
The Imperial Uprising Event is now live!
Hello Travelers,
Patch 1.1.7 - The Imperial Uprising Event is now live!
Fight against the Immortal Empire over this month-long event with bonuses to Reputation and Favor gain, as well as increased Gold and Random Unique Item drops. This event also introduces Stash Tab Priority, Loot Lizards, and 28 new Shrines!
A few reminders:
Support:
If you are having issues with the game, the first step with Steam is always to try verifying integrity files, if that doesn’t resolve the problem, or your issue is account-related, our support team will be ready and waiting right here: https://support.lastepoch.com/hc/en-us
Updates and Notices:
If problems occur, be sure to join our Discord or pay attention to our socials, as well as currently known issues as those spaces will have the most recent updates.
Thank you,
Last Epoch Team
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Thursday - September 05, 2024
Last Epoch - Imperial Uprising Cycle Event
Eleventh Hour Games announced an Imperial Uprising Cycle Event for September 19:
Announcing 1.1 Refresh & Cycle Event - The Imperial Uprising
Greetings Travelers!
Prepare for the Imperial Uprising Event and celebrate with an awesome sale!
We are thrilled to announce the Imperial Uprising Cycle Event, which will launch on September 19th at 11 a.m. CST and run through October 20th. Plus, we are kicking off this event with a 20% discount on all editions of Last Epoch.
What’s coming with the Imperial Uprising Event?
- Steam Deck Verification & Improvements
- New and Updated Shrines
- Quality of Life Improvements to Dungeons
- Loot Lizard Encounters
- Stash Tab Priority System
- Improvements to Bazaar Search
- Month-Long Event ModifiersWe will discuss more details in the Patch Notes for the Event Cycle & Refresh event on Tuesday, September 17th, at 11 a.m. CST.
The Cycle Refresh
The Imperial Uprising brings a full cycle refresh, transitioning all Cycle 1.1 - Harbingers of Ruin characters to the Legacy Cycle and giving everyone a fresh start. Ladders will be reset, and the economy will begin anew, leveling the playing field and setting the stage for new challenges and victories.Imperial Uprising Event Details
We are launching the first Cycle Event, The Imperial Uprising, on September 19, 2024, 11:00 AM CST and continuing through to October 20, 2024. This is not patch 1.2 (though we are excited to talk about that in future posts)! It is just the continuation of Patch 1.1—Harbingers of Ruin with the following updates & changes being laid out.The Imperial Uprising patch will come with a Cycle Refresh. This means that all Cycle 1.1 - Harbingers of Ruin characters will be moved to the Legacy Cycle, Ladders will be reset, the bazaar will reset, and a fresh economy will commence. Abberoth, this time, will not be gated from Legacy or offline by another kill event since he was unlocked during the 1.1 Cycle. Also, as this is not the start of a new Patch Cycle but a refresh and reset of the economy of 1.1, with a bit of spice added, we are not planning to include any balance changes.
During the Imperial Uprising event, players will participate by killing Skeletons - all manner of them. The Immortal Emperor’s head has gotten a little too big for his crown, and we must keep him in check. We will post the community’s progress on our socials so you can follow along with the culling of bones. There may even be a reward for such things.
Along with those changes, the following Cycle-Wide event modifiers will be enabled for all players, including Legacy and new Cycle characters:
- Increased Faction Reputation Gain
- Increased Gold Gain
- Increased Unique Drop Rates
- Increased Undead Spawn Rates in MonolithsThe cycle will continue once the month-long event has finished, but the modifiers will revert to their original state. The updates will remain, and players’ characters will stay in the cycle until either the next cycle event or patch 1.2.
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Wednesday - July 10, 2024
Last Epoch - Patch 1.1 released
Patch 1.1 for Last Epoch is now live:
Last Epoch Patch 1.1 Is Live!
Greetings Travelers,
Patch 1.1 - Harbingers of Ruin is officially LIVE!
With the start of Cycle 1.1, a whole host of new and exciting things come to the world of Eterra. We look forward to seeing you in the game!
A few reminders:
- Patch Notes for 1.1: https://forum.lastepoch.com/t/last-epoch-harbingers-of-ruin-patch-notes
- Details on Aberroth and First To Kill: https://forum.lastepoch.com/t/pinnacle-content-poll-results/71606
- Twitch Drops:
Twitch Drops unlock Today. https://twitch.lastepoch.com/- Support:
If you are having issues with the game, the first step with Steam is always to try verifying integrity files, if that doesn’t resolve the problem, or your issue is account-related, our support team will be ready and waiting right here: https://support.lastepoch.com/hc/en-us- Updates and Notices:
If problems occur, be sure to join our Discord or pay attention to our socials, as those spaces will have the most recent updates.
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Wednesday - June 26, 2024
Last Epoch - Patch 1.1
A new patch called Harbingers of Ruin will be released for Last Epoch on July 9:
Last Epoch Patch 1.1 - Harbingers of Ruin | Official Trailer
Hello Travelers!
Last Epoch’s first post-launch cycle arrives in just a couple of weeks on July 9th, and we can’t wait to talk about it any longer!
Today, we’re going to be covering the big new features you can expect with Harbingers of Ruin on July 9th! For those that were with us in beta, we had previously done a “hype week” with smaller blog posts leading up to the patch. This time around we’re going to be combining everything into two big posts, today’s “What’s New?” and a second post that will come soon covering Quality of Life, and other changes. Then as we close in on patch day, we’ll be releasing the full patch notes for everyone to have a look through and get ready for the Harbingers! Today, let’s start by jumping into the new features with Harbingers of Ruin, starting with the new Evade Mechanic![...]
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Saturday - May 11, 2024
Last Epoch - Roadmap
Couchpotato spotted the roadmap for Last Epoch:
Last Epoch Roadmap
Hello, Travelers,
We are thrilled to give you an early look at what's coming for Last Epoch over the next few cycles!
As always, the team here at Eleventh Hour Games is dedicated to making the ARPG of our dreams, and we all know that’s a process that takes time, determination, and commitment. As of this writing, we have brought on excellent new people, continue looking for more, and are developing new and exciting content faster than ever. Our roadmap continues to showcase that we have long-term plans for Last Epoch and its content, and we are excited to showcase it here today.
Here’s the thing about roadmaps, though: we are striving to be one of the best and most community-centered game studios in the industry, and oftentimes the best-laid plans of Groles and Gods need to change. While this could be for a variety of reasons; the primary one is you, the community. As each new cycle is released, we plan to collaborate with the community to let you know what’s being worked on, listen to your feedback and suggestions for those plans, and continuously monitor how we can improve.
Each of the items listed on the roadmap are just a few examples of key features we plan to introduce for that cycle and do not represent the only things being worked on. Rest assured; the team is working harder and developing faster than before while also expanding with many new team members to bring you the game you deserve and produce a whole host of other features we have planned beyond those listed on the roadmap!
As we move toward each new patch, we also plan to update our roadmap to keep you informed of our plans and any changes that may have been made based on feedback we hear from the community!
We plan to update the roadmap just after Update 1.2 and again after Update 1.4.
Pinnacle Content - Realm Release Timing Poll
Lastly, development for 1.1 is coming along nicely, and we’re excited to show you all of the great content, balances, bug fixes, and end-game pinnacle boss content coming along with it. Over the last few months, the community has started discussing Cycles and how content is made available to both Legacy and new Cycle characters. Our current plan for the 1.X series of patches is to bring all content to Offline, Cycle, and Legacy realms; but we also believe in allowing Cycle characters a small bit of time to attempt new pinnacle content before extremely well-geared and optimized Offline and Legacy characters have a chance to showcase just how fast they can conquer it.
For a refresher, existing Cycle characters will be moved to Legacy at the beginning of a new Cycle. Creating new Cycle characters will give everyone an even playing field with an economy reset and the need to re-roll a new separate character. Cycle is also where people may compete on that Cycle’s leaderboards.
With that said, we would love to hear from you about our currently proposed plans. Please take just a few minutes (it is 4 questions) and help us continue to grow with our community.
Thank you for your amazing support thus far fellow Travelers, and we look forward to seeing you once again in the world of Eterra.
Last Epoch Official Teaser Trailer | Harbingers of Ruin
Friday - March 29, 2024
Last Epoch - Launch Retrospective
Eleventh Hour Games is looking back at their launch of Last Epoch:
1.0 Launch Retrospective
Hello Travelers!
Today’s blog is a little different from our usual fare. As most of you know, Last Epoch launched on February 21, and the reception has been amazing. In the first week after launch, over 1.4 million of you logged in to play Last Epoch. At our peak, we had just under 265,000 players all roaming Eterra simultaneously. That’s good enough for the 39th highest all-time concurrent player count recorded on Steam, and we’re humbled by your support and enthusiasm for the game.
There’s plenty of cause for celebration, but let’s not ignore the obvious: Last Epoch’s launch was pretty rough for the majority of you who play online. Your patience and positivity have been amazing, but it was obviously not the launch experience that you or we had hoped for.
Now that the initial launch woes are behind us, it’s time to reflect on the experience. What happened? We put a strong emphasis on testing our servers and infrastructure ahead of time, so what did we get wrong? Last Epoch’s backend team is here to give you a bit of a recap of what went on during the launch.
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Wednesday - March 13, 2024
Last Epoch - Review
Monstervine reviewed the action RPG Last Epoch:
Last Epoch Review – An Epoch Win
The state of action RPGs is such that your choice is “Get a Ph.D. in Path of Exile until Path of Exile 2 comes out” or endure the fact that Diablo 4 exists–and remember, I kept playing Diablo 4 even while we called it one of our biggest disappointments–and wait for Path of Exile 2. But what if…oh, compromise is dead in America, but what if there was an option between “The Content Delivery Platform Game As Service Microtransaction Content Hellscape” and “It will take 400 hours to build a character without guides”? A reasonable adult compromise of clicking monsters, getting gear, and having a good time that isn’t Old (sorry, Grim Dawn and TitanQuest). Well, friends, a Kickstarter game has actually come out (I know!), and…it’s pretty good (I KNOW!).
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And while I don’t know if I really got the storyline, I did enjoy it, because what I took from it was, basically, time has been shattered and people are trying to help, but every time they do, they just make things worse. There are many quests that are basically “Help these people try to fix things,” then you do, then the quest text changes to “Oh god, no, they managed to summon some kind of terrible horror from the nether, kill it before it gets loose. Everyone’s an idiot and things just keep getting worse.” No major studio would try that, it would lose them key happiness points in the teenage demo, but it did make me laugh.Score: 4/5
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Thursday - February 29, 2024
Last Epoch - Review @ C4G
C4G checked out Last Epoch:
I Finished Last Epoch - My Brutally Honest Review
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Tuesday - February 27, 2024
Last Epoch - Review @ RPS
Rock Paper Shotgun has reviewed Last Epoch:
Last Epoch review: a vibrant time-travelling ARPG that makes percentage point stat increases fun
It's not a question of where, but when
Last Epoch is, as has been observed many times, a kind of middle-ground ARPG. You hold down a button to evaporate hordes of enemies from a top down isometric perspective, but, in a step further than Diablo 4, it has more in-depth, any-time crafting for entry level percentage perverts to eke out incremental slivers of health regen vs. damage. At the same time, it's less complex than Path Of Exile, which is where advanced percentage perverts go when they die. Last Epoch has been in early access for a while now, so there's a decent chance that you already know what you think of it now it's in 1.0. If you haven't yet dipped your toe in, then I can tell you it's very decent. It makes building an extremely overpowered mega-wizard very easy, and I liked it better than Diablo IV, I think.
Still, it's a very worthy buy, and I hope the devs keep it up with the post-game improvements. Mostly, I really like the high drama and high fantasy of Last Epoch. It's much less depressing to stare at for hours as you blast mercenaries and ice wolves into trembling ragdoll corpses that some of its contemporaries, and the the mid-complexity crafting and gear systems, along with the character building, makes it easy and, dare I say it, actually fun to engage with minor percentage increases. I never thought I'd see the day.
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Sunday - February 25, 2024
Last Epoch - Tips and Tricks
Couchpotato spotted a beginner and a crafting guide for Last Epoch:
Last Epoch 1.0 Beginner Guide - Tips I Wish I Knew Before Playing in 2024 @ Fextralife
Last Epoch Crafting Guide @ IGN
Last Epoch - Review @ IGN
IGN reviewed the action RPG Last Epoch:
Last Epoch Review
Last Epoch is an impressive, time-bending action RPG that combines rich customization with modern action. In the mechanical sense, it serves as an important stepping stone between Diablo and Path of Exile – but even without making direct comparisons, it competently stands on its own merits thanks to a flurry of unique, intertwining systems and a strong endgame that make it difficult to resist pouring an entire weekend into its endless loops. Just don’t let its poorly told story or the handful of bugs that have yet to be squashed discourage you from seeing this adventure through to the end of time.
Score: 8/10
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Friday - February 23, 2024
Last Epoch - Review @ GamingBolt
GamingBolt reviewed the action RPG Last Epoch:
Last Epoch Review - The Final Verdict
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Thursday - February 22, 2024
Last Epoch - Impressions @ Mortismal Gaming
Mortismal Gaming checked out Last Epoch:
Mortismal Gaming
Last Epoch - Released
The action RPG Last Epoch has been released:
Last Epoch Official Technical Trailer
Wednesday - February 21, 2024
Last Epoch - Overview @ Fextralife
Fextralife checked out the upcoming action RPG Last Epoch:
Last Epoch Gameplay 1.0 Launch - EVERYTHING you Need to Know About this ARPG
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Tuesday - February 20, 2024
Last Epoch - Patch 1.0 Overview
Game Director Judd Cobler presents a patch 1.0 overview for the upcoming Last Epoch:
Last Epoch Patch 1.0 | Patch Overview
Last Epoch - Review @ PCGamesN
PCGamesN has reviewed Last Epoch:
Last Epoch review – a worthy challenger to the ARPG throne
Last Epoch is an ARPG that strikes a careful middle ground between Diablo 4 and Path of Exile 2, with some excellent new ideas of its own.
After five years in early access, Last Epoch is finally here. Arriving squarely between the launches of Blizzard behemoth Diablo 4 and the upcoming Path of Exile 2 from Grinding Gear Games, this ARPG has long been heralded as the ideal middle ground between D4’s beginner-friendly systems and Path of Exile’s unrelenting depth and complexity. Built by Eleventh Hour Games, originally formed as a passion project by developers who met through Reddit, Last Epoch certainly bears the mark of that scrappy upstart origin. Yet it’s also clear that this is a game built by people who love the genre and have spent a lot of time playing it, and the result is one of the most delightfully player-friendly and welcoming RPGs I’ve ever played – one that pushes the genre forward in some ways its bigger-name rivals would do well to take note of.
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Monday - February 19, 2024
Last Epoch - New Items and Affixes
New Items & Affixes | Coming to Last Epoch February 21st
Hello Travelers, and thank you for joining us for another pre-patch blog post! In today’s post we’re going to be taking a look at some of the new items and affixes you’ll find in Eterra with our release later this week!
We’re expanding the range of base items for Boots, Gloves, and Belts, and with the new Armor Sets coming in as we talked about on Thursday, those will get new item base effects as well. Further, we’ll take a look at a couple of new generic affixes, new mastery affixes, and a few of the new unique items you’ll be able to find February 21st!
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Sunday - February 18, 2024
Last Epoch - Preview
Learn more about item factions, the Warlock and the Falconer in Last Epoch:
Factions, Falconer, and Warlock | Coming to Last Epoch February 21st
Happy Saturday, Travelers!
For today’s pre-patch blog post, we’re taking a look at information regarding the three headlining features coming on February 21st: Trade Factions, the Warlock, and Falconer!
There have been a lot of new Travelers recently joining us in the final stretch to release, so for today’s post, we’re going to be covering all of the information regarding these three big features.
Item Factions
On January 11th, we released our deep dive into the Item Faction system. Item Factions is our answer to the eternal trade debate. Offering an option to players who want trade as part of their itemization experience, and those who don’t, without splitting the player base, and without being left behind the other.
To read the full deep dive, you can do so here: Trade & Item Factions. Our Game Director, Judd, also made a video overview of the Item Faction system, which you can watch it below.
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Saturday - February 17, 2024
Last Epoch - Healing Hands Skill Tree
Learn more about healing in Last Epoch:
Healing Hands Skill Tree | Coming to Last Epoch February 21st
Hello Travelers, and welcome to day three of the pre-patch blog posts!
Healing Hands is a skill which has existed in the Paladin tree for quite some time, without being able to be specialized. There’s various reasons we waited to create a tree for this skill, one of the bigger reasons being that we wanted this type of skill to be able to support nodes which help cooperation with other players.
With our release of Last Epoch on February 21st, Healing Hands will finally be getting its long awaited skill tree. While Healing Hands at its core offers a large amount of support, focusing on healing, one should remember that the Paladin is not a back-line player. Healing to a Paladin means more than mending wounds, but also healing the world of its evils. As such, Healing Hands offers a great deal of customization for offensive ability as well, including multiple ways to make it a directly damaging ability.
Healing Hands
As a baseline, Healing hands is an ability which casts a medium sized area of effect which heals all allies, including yourself for an immediate burst, and applies a heal over time for three seconds.
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Thursday - February 15, 2024
Last Epoch - 1 Million Copies sold
Last Epoch had a successful Early Access phase:
Celebrating a Milestone - 1 Million Copies of Last Epoch Sold!
We're bursting with excitement to announce that over 1 million players have joined the Last Epoch community!
This wouldn't have been possible without the incredible support of each and every one of you. From the day we launched into Early Access, you've been there with us, playing, providing feedback, crafting amazing theories, and spreading the word about Last Epoch. Your passion and dedication have fueled our drive to create the best possible game, and we are truly grateful.
We know this news might not be fresh, but we were hard at work getting everything ready for 1.0 and wanted to make sure we took a moment to celebrate this achievement with you, our amazing community.
Thank you to everyone who has played, theory-crafted, reported bugs, shared their experiences, and simply enjoyed Last Epoch. You are the heart and soul of this game, and we can't wait to continue this journey together as we approach 1.0 and beyond!
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Friday - January 19, 2024
Last Epoch - Official Launch Trailer
The Hack and Slash game Last Epoch will be released on February 21, 2024:
Last Epoch Official Launch Trailer | Echoes from the Void
Friday - November 17, 2023
Last Epoch - Launch Trailer
The Hack and Slash game Last Epoch will be released on February 21, 2024:
Last Epoch - Exclusive Trailer
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Source: IGN
Thursday - October 26, 2023
Last Epoch - Launch: February 21, 2024
The Hack and Slash game Last Epoch will be released on February 21, 2024:
Last Epoch 1.0 launches Feb 21st, 2024!
Travelers,
I’m thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access… we’re confident in saying that we’ve made something truly special.
Last Epoch’s 1.0 launch will mark a new beginning for Eterra, and will set a new bar for quality, polish, gameplay feel, and visual excellence. Beyond 1.0, Eleventh Hour Games will bring substantial new content to Last Epoch every few months in what we call “Cycles”. These releases will contain additions and refinements to many aspects of the game, such as end-game content, skills, unique items, gameplay systems, quality-of-life features, etc.
We understand that February is later than we had initially targeted for this release; however, our original December timeline became a bit crowded with other studios’ releases, and we didn’t want to force the ARPG community to have to choose. By moving our date, we’ll also be able to take advantage of a few more months of polish for our new systems and classes, complete more bug-fixing, and reinforce our team with a restful and well-deserved holiday break.
We thank you all for your unwavering support and enthusiasm that has allowed Eleventh Hour Games to make this game for all of us. We hope you will join us in Eterra this February and invite your friends to join in a new co-op hack-and-slash experience!
- Judd Cobler
Game Director, Last Epoch
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Friday - October 13, 2023
Last Epoch - Impressions
Raxxanterax checked out Last Epoch:
Last Epoch is WAY Better Than I Thought It Would Be
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Wednesday - August 23, 2023
Last Epoch - Official Runemaster Trailer
IGN presents the Runemaster of Last Epoch:
The Last Epoch: Runes of Power - Official Runemaster Trailer | gamescom 2023
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Thursday - March 30, 2023
Last Epoch - Gameplay
Monday - January 31, 2022
Last Epoch - Patch 0.8.5 Overview
Here's the patch 0.8.5 overview for Last Epoch:
0.8.5 on the Horizon | Development Update January 2022
Development Update
December saw the introduction of the Eternal Legends update. This introduced one of the new endgame Dungeons: Temporal Sanctum, Legendary Items, an overhaul to crafting, and an overhaul to the Druid mastery. We're happy to say this new endgame system, and the addition of legendary items to provide further solid goals for players has been very well received. This patch resulted in not only continual growth of player numbers over the first month following release but the highest overall retention we’ve seen to date.Looking forward to patch 0.8.5, we have some exciting news to share with you today. 0.8.5 will bring an exciting batch of content into the game for players in Eterra to explore. From endgame content like two new dungeons and updates to our Arena system - to visual improvements across the game, like new 3D models, weapons, and combat VFX and feel. We are also putting a lot of effort into improving our tools to find, track and fix performance issues.
In addition to the new content above, behind the scenes our 0.8.5 development cycle has a massive focus on multiplayer. We have more dedicated developers devoted to multiplayer this year than at any time in Last Epoch’s history, and we are actively paving the way towards our first community test.
Forecast Update
As our development path towards 1.0 comes closer into focus, we have an update to share on some of our longer-term development goals for Last Epoch.We now have a better understanding of what our focuses need to be for 1.0 to ensure Epoch is ready for a large audience, and live operations development for years to come.
As we’ve continued to develop and shape Last Epoch around community feedback (thank you by the way), we have realized that some features have needed to be re-evaluated in how they fit into the world of Eterra, and thus removed from this development card. This does not mean we have plans for any less content for Last Epoch, just that these items no longer fit into the core experience in a fun and fluid way as they were envisioned.
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Monday - September 06, 2021
Last Epoch - Patch 0.8.3 Overview
Henriquejr spotted the patch 0.8.3 overview for Last Epoch:
Last Epoch - Sands of Majasa Update | Patch 0.8.3 Overview
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Friday - January 01, 2021
Last Epoch - Patch 0.9 and Multiplayer announced
The Early Access action RPG Last Epoch will get a multiplayer mode in 2021:
Patch 0.9 and Multiplayer Are Coming
The latest news on us preparing to incorporate multiplayer in builds released to the community
Hey Travelers!Today our Game Director, Judd Cobler, is providing an update on our progress towards incorporating mutliplayer in the builds we release to the community. This post includes new information on how multiplayer will work as well as a recently recorded video of us playing multiplayer internally. You can find it on our official forum here.
Thank you for all of your support! We're as excited to release multiplayer to you as you are to play it. Until then, we hope you enjoy the festive season and stay safe. We'll be in touch again soon!
Wednesday - June 03, 2020
Last Epoch - Video Review
SmattyMatty checked out the Early Access Action RPG Last Epoch:
Last Epoch has a lot of Potential - Review
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Saturday - May 04, 2019
Last Epoch - Preview @ PC Gamer
PC Gamer checked out the action RPG Last Epoch:
Last Epoch puts a brilliant new twist on the Diablo and Path of Exile skill systems
The action-RPG, now in Early Access, still needs lots of work, but its skill system is already great.
When I unlocked the Bone Prison specialization for my Mark for Death spell, I forgot to read the fine print. Though a wall of bones now encircled my enemies, my once insta-cast spell now had a nasty side effect: a 20-second cooldown. But I was delighted to find that I could now cast another spell on each individual bone piece, turning my new bone prison into a cascading wall of death. Any trade-off that ends with a cascading wall of death is a good one.
Last Epoch hit Steam Early Access on April 30 after six months in closed alpha, adding a proper prologue and extending the campaign to four chapters. Although it’s a traditional hack and slash action-RPG, the world and story structure are clearly inspired by Chrono Trigger. I zip around to different eras that eventually lead to an apocalyptic future I need to prevent. It’s a neat idea but the writing isn’t really what's keeping me playing. Take your stupid ledger and give me my skill point, Elder Erza.[...]
Saturday - April 13, 2019
Last Epoch - Entering Beta April 30th
Last Epoch is an action RPG set to enter beta April 30th.
loading...Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
Key Features
- 15 Mastery Classes
Begin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle!- Customize each skill
Every active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!- Lose yourself in the item hunt
Fill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system.- Explore a vast world throughout time
The world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path.- Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back.- Easy to learn, hard to master
We're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits.
Information about
Last EpochDeveloper: Eleventh Hour Games
SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Combat: Real-time
Play-time: 20-40 hours
Voice-acting: Unknown
Regions & platforms
Internet
· Homepage
· Platform: PC
· Released: 2024-02-21
· Publisher: Eleventh Hour Games