Your donations keep RPGWatch running!

Axes

"Ascension"  (AXASC)

"ASCENSION"
Damage: 3-10 Slashing
Enchanted: +2
Special:
+2 Slashing Damage
+1 to Charisma
+1 to Armor Class
THAC0: +2
Speed: 4
Weight: 4
Proficiency: Axes
Usable only by Fighters
Usable only by Godsmen
"Ascension" is one of the finest weapons created at the Great Foundry, the home of the Believers of the Source. It is one of three weapons called the "Triad of Tests", including the hammer "Reason" and the dagger "Enlightenment". The symbol of the faction is engraved on the axe head, and the edges of the blades are so sharp they could split a hair lengthwise. You are the first to bear this weapon.

Value: 5000

 

"Axe of Celestial Fire"  (CFAXE)

"AXE OF CELESTIAL FIRE"
Damage: 3-18 Slashing
Enchanted: +3
Special:
+2 to Armor Class
+10 Fire Damage
+10% Resistance to Slashing Attacks
THAC0: +2
Speed: 3
Weight: 5
Proficiency: Axes
Usable only by Fighters
Usable only by Lawful Good characters
"Celestial Fire" is the only object that Trias had left to remind him of the Upper Planes. The blade became an axe in your hands. It is warm to the touch, and flames have been carved across the surface of the head. The intricacy of the carvings is breathtaking; they are done with such skill that the axe seems to be burning with metallic flames...someone must have spent several centuries rendering them. The metal of the axe is unfamiliar... it is heavy, but it shines like silver.
The axe looks several millennia old. A faint hum can be felt within it, and the vibration becomes stronger when it touches human flesh. Not surprisingly, "Celestial Fire" can be wielded only by those with sufficient strength and purity of heart. When used in combat, "Celestial Fire" bursts into a holy radiance that burns any evil creature it strikes in combat.

Value: 10000

 

"Edge of Oblivion"  (OBLIVION)

EDGE OF OBLIVION
Damage: 2-9 Slashing
Enchanted: +2
Special:
1-6 Cold Damage to target
+50% Resistance to Cold
+25% Resistance to Magical Cold
THAC0: +1
Speed: 8
Weight: 10
Proficiency: Axes
Usable only by Fighters
Not usable by Good characters
When its powers are awakened and its name known, "Edge of Oblivion" becomes entirely black...where once just the edges were ebony, now the blackness has spread across the entire blade. The chill the blade radiates has increased ten-fold, so much so that it is painful to hold it for too long.
"Edge of Oblivion" does disintegration damage every time it strikes an opponent...for every wound it causes, it also disintegrates the flesh around the target area, simultaneously cauterizing the wound as it strikes.
There is some speculation that a Sphere of Annihilation has somehow been encaged within the axe itself, but again this is only speculation. Given that the planes are infinite, anything is possible.

Value: 9000

 

"Final Judgment"  (JUDGMENT)

FINAL JUDGMENT
(Cursed)
Damage: 5-15 Slashing
Enchanted: +2
Special: 1-6 Fire Damage to target
THAC0: +3
Speed: 10
Weight: 20
Proficiency: Axes
Usable only by Vhailor
Usable only by Lawful characters
This archaic double-bladed battle-axe is reminiscent of an executioner's axe; the axe head has been forged into the symbol of the Mercykiller Faction (a red dragon with its wings outspread...the outstretched wings have been shaped into the blades of the axe). The axe itself is huge; even wielded two-handed, it would require tremendous strength to use effectively. For a spectral entity, Vhailor must be extremely strong.
This axe is as much a part of Vhailor as his armor, and the axe itself carries part of Vhailor's essence within it. As a result, it is utterly devoted to justice and will not allow the user to rest while "judgments" are left to be delivered. The considerable damage it causes to an opponent is doubled if the axe strikes a guilty or chaotic creature. Furthermore, the axe itself lends some of its strength to the wielder, giving him added protection from attacks.
The origin of this axe is unknown. If you were to hazard a guess, the axe gained its powers simply from Vhailor's belief. If he were to die a second death, you don't know what would happen to it.

Value: 25000

 

"Hatred's Gift"  (HATEGIFT)

HATRED'S GIFT
[Cursed]
Damage: 3-13 Slashing
Enchanted: +1
Special: Berserk when used
THAC0: +1
Speed: 7
Weight: 7
Proficiency: Axes
Usable only by Fighters
Not usable by Good characters
It is not exactly clear in the annals of known planar history when "Hatred's Gift" was created, but by the bloody trail it has left across the planes seems to have finally reached you.
The axe exists to inspire hatred in one's enemies and fill its wielder with a berserker rage. When entering combat, the skulls along the shaft come alive, chittering their teeth, and the teeth (remnants of fiendish victims absorbed into the axe blade) extend outwards, biting and tearing into opponents with each strike.
Once equipped, "Hatred's Gift" cannot be dropped unless its curse is removed.

Value: 1

 

"Heartgrinder"  (GRINDER)

HEARTGRINDER
Damage: 3-10 Slashing
Enchanted: +3
Special: 1-6 Electrical Damage
THAC0: +2
Speed: 6
Weight: 4
Proficiency: Axes
Usable only by Fighters
A single teardrop of the wielder's blood, applied at the border where the axe meets the handle, is sufficient to awaken "Heartgrinder." Once applied, the drop of blood freckles across the blade and handle, giving it a dull red radiance. The glow from Heartgrinder pulses, matching the heartbeat of its wielder.
No matter what the target, Heartgrinder is a powerful weapon, capable of tearing through nearly any defenses. Against targets with blood running in their veins (whether their own or another's -- vampires beware), Heartgrinder inflicts additional damage, as every stroke also smashes the target's heart, no matter what location the axe struck.

Value: 9000

 

Antler Axe  (PAX)

ANTLER AXE
Damage: 2-7 Slashing
Speed: 8
Weight: 8
Proficiency: Axes
Usable only by Fighters
Primitive cultures often times used parts of animals as weapons. This appears to be the horns of some creature that have been made into a crude battle axe of sorts.

Value: 3

 

Axe of the Jester  (JESTER)

AXE OF THE JESTER
Damage: 1-2 Slashing
Enchanted: ???
Special: ???
THAC0: ???
Speed: 3
Weight: 2
Proficiency: Axes
Usably only by Fighters
The person who created this axe must have been mad or a genius. Only the most skilled of smiths could have forged a weapon using Chaos Matter, the most unstable and unpredictable element in all the planes.
Stories of this particular axe have been told and retold across the planar universe. Heroic deeds of men defeating creatures of immense power simply by touching the axe to the creature and of these same men dying horrible deaths while doing simple every day tasks.
Zaknar the Simple - Defeated a devourer with a single swipe of this axe. Crushed to death by a falling boulder in the vast plains of Tabor.
Garkon the Righteous - Struck by a mysterious discharge of energy while fighting a cranium rat.
Kannas - Tradesman by profession. Buried alive as the stone wall the axe was mounted on collapsed on him.
Kvry Matterson - A child of only nine seasons, was not only able to ward off a group of marauding fire bats, he even managed to kill 2 of them!
The list of tragedies and deeds goes on and on.

Value: 1

 

Battle Axe  (AX)

BATTLE AXE
Damage: 1-8 Slashing
Speed: 7
Weight: 7
Proficiency: Axes
Usable only by Fighters
This huge axe is a double-bladed weapon topped with a spike. The edges are razor-sharp, and the long handle allows the wielder to put considerable force into the swing.

Value: 5

 

Battle Axe of Quality  (AXQUAL)

BATTLE AXE OF QUALITY
Damage: 2-9 Slashing
THAC0: +1
Speed: 7
Weight: 8
Proficiency: Axes
Usable only by Fighters
Intricate runes are etched on the shaft and the blades of this axe. The edges of the axe are razor-sharp; it looks like it would be possible to shave with it, though that's not something that you would try until you had consumed several tankards of ale. The handle itself is made of ironwood, and leather is wrapped tightly around the handle to help secure the user's grip.

Value: 100

 

Blindsider  (BSIDER)

BLINDSIDER
Damage: 2-9 Slashing
Enchanted: +1
Special:
+2 to Armor Class
Immunity to Blindness
THAC0: +1
Speed: 6
Weight: 4
Proficiency: Axes
Usable only by Fighters
This magnificent axe, known as "Blindsider," is truly one of a kind. It is rumored that it was the creation of one Akyzum Yar, chief metallurgist of an ancient empire on the Prime Material Plane. The Emperor whom Yar served, a vain and wicked man, commissioned the creation of "a weapon of unsurpassed beauty." After years of toiling, Yar succeeded and presented the Emperor with "Blindsider," whereupon he was promptly put to death so that his work could never be reproduced.
The various ores and enchantments employed in the forging of this weapon yielded a new type of metal that is lightweight, durable, and highly reflective. The axe earned its name from its tendency to reflect light into the eyes of its opponent, temporarily blinding the target so that its wielder can easily cut him down. Additionally, its wielder is granted immunity to blinding attacks as a magical byproduct of its reflective nature.

Value: 4000

 

Butcherer of Innocents  (BUTCHER)

BUTCHERER OF INNOCENTS
Damage: 3-10 Slashing
Enchanted: +2
Special:
Transfers Hit Points from Target to Wielder
+2 Slashing Damage
THAC0: +2
Speed: 6
Weight: 4
Proficiency: Axes
Usable only by Fighters
Not usable by Good characters
This giant, axe-like cleaver earned its nickname while in the hands of Oswell Breck, a butcher who once serviced the Clerk's Ward of Sigil. The chant is that one day this affable and well-respected citizen suddenly went on a murderous and bloody rampage that lasted ten days and ten nights. Cleaver in hand, Oswell stalked the streets of the ward, brutally hacking down every man, woman, and child unlucky enough to cross his path until the Lady herself intervened. It is rumored that he suffered from a strange disease that slowly caused his body to waste away, and it was this disease that eroded his sanity and prompted the murder spree.
The origin of this instrument of carnage is shrouded in mystery. However, the various wizards and scholars who examined the discarded weapon after Oswell's mazing have catalogued the nature of its enchantment. The cleaver seems to feed upon its victims, sucking the very life force from them and bestowing a portion of it upon its wielder.

Value: 5000

 

Crescent Hatchet  (AX2)

CRESCENT HATCHET
Damage: 2-7 Slashing
THAC0: -1
Speed: 10
Weight: 10
Proficiency: Axes
Usable by Fighters Only
This huge hatchet has a crescent-shaped head. Although an intimidating weapon, it looks more decorative than functional: not only is it extremely heavy, but the balance is poor and the edge is dull and pitted. Despite the difficulty in using the hatchet in combat, the long handle allows the wielder to put considerable force into the swing.

Value: 5

 

Dagger  (EVISCERA)

"THE EVISCERATOR"
(Unique, Artifact, Cheat)
Damage: 4-80 + 20
+20 to hit
+20 to Armor Class
Sets all Stats to 25
Weight: 0
Speed: 1
Proficiency: Edged
This unholy weapon is obviously intended for Quality Assurance to massacre any creature in their path as quickly as possible.

Value: 0

 

Enchanted Battle Axe  (AXMAG)

ENCHANTED BATTLE AXE
Damage: 2-9 Slashing
Enchanted: +1
THAC0: +1
Speed: 6
Weight: 4
Proficiency: Axes
Usable only by Fighters
Closer examination of the weapon reveals a strange symbol, very faint, on the surface of the axe head. Tracing it with your finger, there is a sudden charge, and the axe head changes before your eyes into a silvery-looking metal.
The edge is incredibly sharp, so much so it looks like it could hack through stone if necessary. The symbol you traced on the weapon is now glowing brilliantly, and if anything, the axe has become even lighter than before, so much so that you can almost wield it one-handed.

Value: 500

 

Entropic Blade  (EAXE)

ENTROPIC BLADE
Damage: 3-23 Slashing
Enchanted: +2
THAC0: +2
Speed: 7
Weight: 7
Proficiency: Axes
Usable only by Fighters
This strange item was in your possession after you gave the Modron Cube to the iron golem in the Siege Tower. It looks to be a small dagger, but its surface twists and bends as you watch, as if struggling to break free from its shape.
It looks to be made of iron, silver, and any of a number of different metals. Sometimes they blend together, other times, they submerge into the core of the blade, only to resurface again minutes later.

Value: 10000

 

Hollow Axe  (HAX)

HOLLOW AXE
Damage: 1-8 Slashing
Speed: 3
Weight: 5
Proficiency: Axes
Usable only by Fighters
This huge axe is a double-bladed weapon topped with a spike. The edges are razor-sharp, and the long handle allows the wielder to put considerable force into the swing.
This axe is of a different alloy than normal steel - it's *light* and easy to swing. It causes the same amount of damage as an ordinary axe, but it strikes much more quickly.

Value: 100

 

Box Art

Back to overview

Items & Spells
- Armor & Dresswear
    - Armor
    - Bracelets
    - Earrings
    - Rings
    - Tattoos
- Weapons
    - *Axes
    - Bolts and Crossbow
    - Clubs and Maces
    - Daggers
    - Edged Weapons
    - Hammers
    - Hand Weapons
    - Teeth
    - Wands
- Priest Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
- Mage Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
    - Level 8
    - Level 9
- Other stuff
    - Eyes
    - Keys
    - Lenses
    - Magic
    - Miscelaneous
    - Scrolls (Letters)
- Abilities
    - Innate abilities

Information about

Planescape: Torment

Developer: Black Isle

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Over 60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 1999-12-10
· Publisher: Interplay

More information