Darts
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Berserker Darts
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher.
Damage: 1D3
THAC0: +2
Damage type: Missile (piercing)
Special: 10% chance of going Beserk
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 100
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Blinding Darts +2
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher. Tiny silver runes have been
carved into the surface to enhance the performance of
these darts.
Damage: 1D3 +2
THAC0: +2
Damage type: Missile (piercing)
Special: 25% chance target is Blinded
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 50
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Dart
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher.
Damage: 1D3
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 0
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Dart +1
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher.
Damage: 1D3 +1
THAC0: +1 bonus
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 1
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 8
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Dart of Stunning
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The dart of stunning looks like any other
dart other then the fact that it seems to pulse slightly
when held in the hand. The true effects can be seen
when one strikes an opponent and they fall to the ground
stunned.
Damage: 1D3
Special: Save vs. spell or be stunned for 7 rounds
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 100
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Dart of Wounding
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This dart is coated in a deadly poison
that will immediately seap into the bloodstream if striking
an opponent, with very deadly results.
Damage: 1D3
Poison: 20 damage in 20 seconds (save vs. death for
none)
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 50
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Fire Darts +2
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher. Tiny silver runes have been
carved into the surface to enhance the performance of
these darts.
Damage: 1D3 +2 (+1D4 fire)
THAC0: +2
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 200
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Hammer Darts
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher.
Damage: 1D3
THAC0: +1
Damage type: Missile (piercing)
Special: 15% chance target is Stunned
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 10
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Inferno Darts +4
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher. Tiny silver runes have been
carved into the surface to enhance the performance of
these darts.
Damage: 1D3 +4
THAC0: +4
Damage type: Missile (piercing)
Special: 20% chance +2d6 fire damage
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 1000
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Static Darts +3
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The dart is a small, easily concealable
missile weapon that is thrown rather than fired from
a bow or other launcher. Tiny silver runes have been
carved into the surface to enhance the performance of
these darts.
Damage: 1D3 +3 (+2D3 electric)
THAC0: +3
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 500
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Zilzanzer's
Magnificent Dart (DARTZIL) New
in Heart of Winter
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The eccentric master wizard Zilzanzer,
well known for his Ring of the Gorgon, was also the
creator of a number of small magical missile weapons.
"Zilzanzer's Magnificent Darts" were sold to many of
the wizards' colleagues. Unlike many of Zilzanzer's
other creations, his darts actually performed as he
intended them to. He created a great number of the darts
before his untimely demise.
Damage: 1D3 +2
Damage type: Missile (piercing)
Special: User can throw up to five of Zilzanzer's darts
in a single round, regardless of class.
Weight: 0
Speed Factor: 1
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric
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Value: 500
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Bullets
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Bullet
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A bullet is simply a rounded, well-balanced
stone.
Damage: 1D4 + 1
Damage type: Missile (piercing)
Weight: 0
Launcher: Sling
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Value: 0
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Bullet +1
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Magical currents are embedded inside
this bullet so that it seems a little more balanced
and lighter as it jumps towards an opponent.
Damage: 1D4 + 2
THAC0: +1
Damage type: Missile (piercing)
Weight: 0
Launcher: Sling
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Value: 8
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Bullet +2
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Magical currents are embedded inside
this bullet so that it seems a little more balanced
and lighter as it jumps towards an opponent.
Damage: 1D4 + 3
THAC0: +2
Damage type: Missile (piercing)
Weight: 0
Launcher: Sling
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Value: 15
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Bullets of Fire +2
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A bullet is simply a rounded, well-balanced
stone.
Damage: 1D4 +2, +2
Damage type: Missile
Special:
50% Chance of 2D6 fire damage (save vs. spell for none)
Weight: 0
Speed Factor:
Proficiency Type:
Not Usable By:
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Value: 25
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Force Bullet (FORCE) New
in Heart of Winter
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A popular weapon among priests, Force Bullets allow the user to restrain opponents without causing excessive harm. They are particularly well liked by the churches of Helm, Eldath and Ilmater.
Damage: 1D4 + 3
Special: Target must Save vs. Spell or be affected by Otiluke's Resilient Sphere
Damage Type: Missile
Weight: 0
Launcher: Sling
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Value: 800
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Slings
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Edley's Sling
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The halfling warrior-rogue Edley Bramble
was the owner of this fine weapon. Edley was a villain
to some, but a hero to many more. Despite the fact that
most halflings publicly regard Edley as a scoundrel
and bad influence on halfling culture, many secretly
revere and admire him. Edley's pranks and adventures
among humans and elves are recorded in some of the folksongs
created by Waren Blackbird.
Damage: +2 (Missile Damage)
THAC0: +3
Weight: 0
Speed Factor: 4
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:
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Value: 8200
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Giant Killer
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A halfling warrior named Kim Marchwatch
used this potent weapon against the giants that frequently
plagued his homeland, hitting them in the head with
so many rocks that they fell over in pain or ran away.
When Kim was replaced as shire-reeve of his homeland,
he became a reluctant adventurer. He is believed to
have been swallowed up by the dreaded Fen Mists of Acallo
in 760 DR.
Damage: +1, +4 vs. Giants
THAC0: +1, +4 vs. Giants
Weight: 0
Speed Factor: 5
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:
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Value: 7250
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Jamison's
Sling (JAMISON) New
in Heart of Winter
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A powerful gnomish hero, Harl Jamison,
used this sling in his numerous battles with the ogres
and goblins that infested his homeland. Jamison was
the head of a famous band of gnomish adventurers called
The Sons of Green Hills. The Sons are heroes to most
gnomes, and live on in various folk songs and legends.
Jamison's sling was buried with him when he died of
old age in 845 DR. It is believed that human thieves
plundered his grave several years later, around 890
DR.
Damage: +4 (Missile Damage)
THAC0: +4
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:
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Value: 17800
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Quinn's Fancy
Sling (QUINN) New
in Heart of Winter
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This sling was blessed for Quinn Silverfinger
by Quinn's superior at the Golden Spires in Amn. Quinn
was quite proud of the sling and carried it with him
always. He only had reason to use the sling on three
different occasions, but it proved to be very useful.
Damage: +3 (Missile Damage)
THAC0: +5
Weight: 0
Speed Factor: 1
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:
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Value: 24800
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Sling
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Slings have existed since the beginning
of recorded history. The basic sling consists of a leather
or fabric strap with a pouch for holding the missile.
The weapon is held by both ends of the strap and twirled
around the wielder's head. When top speed is attained,
the missile is launched by releasing one of the strap's
ends.
Weight: 0
Speed Factor: 6
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:
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Value: 0
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Sling +1
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Slings have existed since the beginning
of recorded history. The basic sling consists of a leather
or fabric strap with a pouch for holding the missile,
however this one has been imbued with a small magical
enchantment. The weapon is held by both ends of the
strap and twirled around the wielder's head. When top
speed is attained, the missile is launched by releasing
one of the strap's ends.
Damage: +1 (missile damage)
THAC0: +1
Weight: 0
Speed Factor: 5
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:
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Value: 100
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