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Darts, Bullits & Slings

Darts, Bullets and Slings

Darts

Berserker Darts

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher.
Statistics:
Damage: 1D3
THAC0: +2
Damage type: Missile (piercing)
Special: 10% chance of going Beserk
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 100


Blinding Darts +2

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher. Tiny silver runes have been carved into the surface to enhance the performance of these darts.
Statistics:
Damage: 1D3 +2
THAC0: +2
Damage type: Missile (piercing)
Special: 25% chance target is Blinded
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 50


Dart

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher.
Statistics:
Damage: 1D3
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 0


Dart +1

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher.
Statistics:
Damage: 1D3 +1
THAC0: +1 bonus
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 1
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 8


Dart of Stunning

The dart of stunning looks like any other dart other then the fact that it seems to pulse slightly when held in the hand. The true effects can be seen when one strikes an opponent and they fall to the ground stunned.
Statistics:
Damage: 1D3
Special: Save vs. spell or be stunned for 7 rounds
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 100


Dart of Wounding

This dart is coated in a deadly poison that will immediately seap into the bloodstream if striking an opponent, with very deadly results.
Statistics:
Damage: 1D3
Poison: 20 damage in 20 seconds (save vs. death for none)
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 50


Fire Darts +2

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher. Tiny silver runes have been carved into the surface to enhance the performance of these darts.
Statistics:
Damage: 1D3 +2 (+1D4 fire)
THAC0: +2
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 200


Hammer Darts

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher.
Statistics:
Damage: 1D3
THAC0: +1
Damage type: Missile (piercing)
Special: 15% chance target is Stunned
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 10


Inferno Darts +4

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher. Tiny silver runes have been carved into the surface to enhance the performance of these darts.
Statistics:
Damage: 1D3 +4
THAC0: +4
Damage type: Missile (piercing)
Special: 20% chance +2d6 fire damage
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 1000


Static Darts +3

The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher. Tiny silver runes have been carved into the surface to enhance the performance of these darts.
Statistics:
Damage: 1D3 +3 (+2D3 electric)
THAC0: +3
Damage type: Missile (piercing)
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 500


Zilzanzer's Magnificent Dart  (DARTZIL)   New in Heart of Winter

The eccentric master wizard Zilzanzer, well known for his Ring of the Gorgon, was also the creator of a number of small magical missile weapons. "Zilzanzer's Magnificent Darts" were sold to many of the wizards' colleagues. Unlike many of Zilzanzer's other creations, his darts actually performed as he intended them to. He created a great number of the darts before his untimely demise.
Statistics:
Damage: 1D3 +2
Damage type: Missile (piercing)
Special: User can throw up to five of Zilzanzer's darts in a single round, regardless of class.
Weight: 0
Speed Factor: 1
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By: Cleric

Value: 500


Bullets

Bullet

A bullet is simply a rounded, well-balanced stone.
Statistics:
Damage: 1D4 + 1
Damage type: Missile (piercing)
Weight: 0
Launcher: Sling

Value: 0


Bullet +1

Magical currents are embedded inside this bullet so that it seems a little more balanced and lighter as it jumps towards an opponent.
Statistics:
Damage: 1D4 + 2
THAC0: +1
Damage type: Missile (piercing)
Weight: 0
Launcher: Sling

Value: 8


Bullet +2

Magical currents are embedded inside this bullet so that it seems a little more balanced and lighter as it jumps towards an opponent.
Statistics:
Damage: 1D4 + 3
THAC0: +2
Damage type: Missile (piercing)
Weight: 0
Launcher: Sling

Value: 15


Bullets of Fire +2

A bullet is simply a rounded, well-balanced stone.
Statistics:
Damage: 1D4 +2, +2
Damage type: Missile
Special:
50% Chance of 2D6 fire damage (save vs. spell for none)
Weight: 0
Speed Factor:
Proficiency Type:
Not Usable By:

Value: 25


Force Bullet  (FORCE)   New in Heart of Winter

A popular weapon among priests, Force Bullets allow the user to restrain opponents without causing excessive harm. They are particularly well liked by the churches of Helm, Eldath and Ilmater.
Statistics:
Damage: 1D4 + 3
Special: Target must Save vs. Spell or be affected by Otiluke's Resilient Sphere
Damage Type: Missile
Weight: 0
Launcher: Sling

Value: 800


Slings

Edley's Sling   

The halfling warrior-rogue Edley Bramble was the owner of this fine weapon. Edley was a villain to some, but a hero to many more. Despite the fact that most halflings publicly regard Edley as a scoundrel and bad influence on halfling culture, many secretly revere and admire him. Edley's pranks and adventures among humans and elves are recorded in some of the folksongs created by Waren Blackbird.
Statistics:
Damage: +2 (Missile Damage)
THAC0: +3
Weight: 0
Speed Factor: 4
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:

Value: 8200


Giant Killer

A halfling warrior named Kim Marchwatch used this potent weapon against the giants that frequently plagued his homeland, hitting them in the head with so many rocks that they fell over in pain or ran away. When Kim was replaced as shire-reeve of his homeland, he became a reluctant adventurer. He is believed to have been swallowed up by the dreaded Fen Mists of Acallo in 760 DR.
Statistics:
Damage: +1, +4 vs. Giants
THAC0: +1, +4 vs. Giants
Weight: 0
Speed Factor: 5
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:

Value: 7250


Jamison's Sling  (JAMISON)   New in Heart of Winter

A powerful gnomish hero, Harl Jamison, used this sling in his numerous battles with the ogres and goblins that infested his homeland. Jamison was the head of a famous band of gnomish adventurers called The Sons of Green Hills. The Sons are heroes to most gnomes, and live on in various folk songs and legends. Jamison's sling was buried with him when he died of old age in 845 DR. It is believed that human thieves plundered his grave several years later, around 890 DR.
Statistics:
Damage: +4 (Missile Damage)
THAC0: +4
Weight: 0
Speed Factor: 2
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:

Value: 17800


Quinn's Fancy Sling  (QUINN)   New in Heart of Winter

This sling was blessed for Quinn Silverfinger by Quinn's superior at the Golden Spires in Amn. Quinn was quite proud of the sling and carried it with him always. He only had reason to use the sling on three different occasions, but it proved to be very useful.
Statistics:
Damage: +3 (Missile Damage)
THAC0: +5
Weight: 0
Speed Factor: 1
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:

Value: 24800


Sling

Slings have existed since the beginning of recorded history. The basic sling consists of a leather or fabric strap with a pouch for holding the missile. The weapon is held by both ends of the strap and twirled around the wielder's head. When top speed is attained, the missile is launched by releasing one of the strap's ends.
Statistics:
Weight: 0
Speed Factor: 6
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:

Value: 0


Sling +1

Slings have existed since the beginning of recorded history. The basic sling consists of a leather or fabric strap with a pouch for holding the missile, however this one has been imbued with a small magical enchantment. The weapon is held by both ends of the strap and twirled around the wielder's head. When top speed is attained, the missile is launched by releasing one of the strap's ends.
Statistics:
Damage: +1 (missile damage)
THAC0: +1
Weight: 0
Speed Factor: 5
Proficiency Type: Missile Weapons
Type: 1-handed
Not Usable By:

Value: 100


Box Art

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Items & Spells
- Changes in Heart of Winter
- Protective Gear
    - Armor
    - Bracers, Gauntlets & Gloves
    - Helmets
    - Robes
    - Shields, Large
    - Shields, Medium
    - Shields, Small
- Equipment
    - Amulets, Necklaces & Talismans
    - Belts and Girdles
    - Boots
    - Cloaks & Mantles
    - Rings
- Weapons
    - Axes
    - Bows & Arrows
    - Clubs & Flails
    - Crossbows & Bolts
    - Daggers
    - *Darts, Bullits & Slings
    - Halberts & Spears
    - Hammers
    - Maces & Morning Stars
    - Staves
    - Swords, Greater
    - Swords, Large
    - Swords, Short
    - Wands
- Priest Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
- Mage Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
    - Level 8
    - Level 9
- Other Stuff
    - Bags & Cases
    - Books & Letters
    - Gems
    - Keys
    - Miscellaneous
    - Potions
- Abilities
    - Bard Abilities
    - Innate Abilities

Information about

Icewind Dale

Developer: Black Isle

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay

More information