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Belts and Girdles

Belts and Girdles

Belt of Bones  (BELTBON)   New in Heart of Winter

This grim item was fashioned by priests of Myrkul, god of the dead. The heavy leather belt is set with metal plates and hoops that hold human bones. The original owner was a deadly warrior named Proud Keth. Keth rode across battlefields without fear, smashing whoever got in his way. On those rare occasions when he was surrounded, the belt came in handy. Unfortunately for Keth, his opponents eventually decided to take him down using polearms and long spears. When he was killed, his belt was buried with him. It was only a matter of time before thieves came to Keth's grave in order to loot it. One of the thieves sold Keth's belt to a practical mage from Urmlaspyr. The wizard, Isanan by name, found the belt to be very useful during his travels. When he retired, he sold the belt to a grateful priest of Myrkul named Ben-Karad. Ben-Karad is believed to have been killed somewhere in the sewers of Waterdeep.
Statistics:
Wearer can cast Circle of Bones and Animate Dead 1/Day.
Not Usable By:

Value: 14100

 

Belt of Stones

This cursed item was created by the wicked sorcerer Valom of the Deep. Valom often hired lone mercenaries to collect magic item components for him. When the unlucky sellswords came on board Valom's floating laboratory, the Dim Courser, Valom would give them the girdle as a reward for a job well done. Once the victim would try on the girdle, Valom would kick them over the side of the boat where they would quickly drown. Valom's luck ran out when he kicked Herred of Procampur into the Sea of Fallen Stars. Herred had a potion of water breathing and a Helm of Underwater Action with him at the time. When the huge, seaweed-covered form of Herred emerged near the docks where Valom was resting, a local priest of Tyr immediately came to his aid. Upon discovering what Valom had done, the priest of Tyr and three paladins attempted to capture him. Valom killed two of the paladins, but died in the battle. It is believed that the belt was later sold to a traveling collector who specialized in cursed clothing.
Statistics:
Wearer's strength drops to 6 while equipped.

Value: 1

 

Bone Marrow Belt

This belt made of bone has an ugly color that is similar to what bone marrow looks like. The belt itself adjusts to fit around the wearer's waist and imbues a magical sickly look on its user. The magics in the belt protect its wearer from slashing damage but make him a little more vulnerable to blunt damage.
Statistics:
Armor Class Bonus: 1
Charisma: -2 Penalty
Resistance Bonus: +50% Slashing Resistance
Resistance Penalty: -15% Crushing Damage
Weight: 2
Not Usable by: Good Character

Value: 8000

 

Girdle

Girdles are generally similar to belts. Unlike belts, girdles are not used to hold up pants and dungarees, but to carry pouches, scabbards, and the like.
Statistics:
Weight: 2
Not usable by:

Value: 3

 

Girdle of Beatification

Priests of Helm in Berdusk consecrated this belt and gave it to the warrior Thom Wainwright, who had performed a number of great services for the church, including the destruction of the Unseeing Eye and the cult that followed him, the Blinded Acolytes. Thom wore the girdle proudly until he fell into severe debt in his later years. To his undying regret, he auctioned it off to a well-known priest of Mask.
Statistics:
Wearer is under the effects of a Bless spell while equipped

Value: 2900

 

Girdle of Bluntness

Girdle of bluntness: 'Destroyer of the Hills' Having lost friends and loved ones to a series of raids by hill giants, Garrar The Powerful made it his mission to cleanse his homeland of their presence. It is not known where he acquired this item, but with it he single handedly dispatched dozens of the creatures, all the while protected from the blows of their clubs. The remaining giants fled to neighboring lands; lands that lacked a similar champion and did not fare as well.
Statistics:
Armor Class Bonus: +4 vs. blunt weapons
Weight: 2
Not usable by:

Value: 1500

 

Girdle of Gond

Gond, god of invention and artifice, is a deity rarely worshipped by traditional adventurers. Some thieves, however, revere Gond for his role in the development of locks, traps, and other complex machines. One such thief was the burglar Jurmar the Calm, who began his career as a locksmith. Known for his cool demeanor and steady hand, Jurmar paid priests of Gond to fashion this tool belt for him. Whenever Jurmar was stuck in a situation where he didn't have the right tool for a job, one of the small pouches on the belt would supply him with what he needed.
Statistics:
Special:
+10 Open Locks
+5 to Find/Remove Traps
Only Usable By: Thief (Single, Dual-, and Multi-Class)

Value: 4120

 

Girdle of Labelas

A remnant from the holy shrine of Star Mausoleum in Myth Glaurach, this girdle was blessed by the avatar of Labelas Enoreth, elven god of time and longevity. The high priest of Labelas typically wore the girdle in day-to-day activities as well as battle. Made of alternating bands of bronze and gold, the fine belt was a prize even without its magical properties. When orcs sacked Myth Glaurach, this girdle was one of the most prominent items stolen.
Statistics:
Free Action on the wearer
Haste on self once per day

Value: 16000

 

Girdle of Ogre Blood  (OBLOOD)   New in Heart of Winter

Caldinar the Wily was a wizard of keen wits. Suspicious by nature, Caldinar manufactured a number of protective devices to come to his aid in an emergency. This broad belt is made of tanned ogre hide and features five glass lozenges filled with black ogre blood. Caldinar used the belt frequently in his adventures. When he died, his practical comrades sold the belt in an auction.
Statistics:
Wearer regenerates 1 hit point every five rounds. Wearer can summon five ogres 1/Day.
Weight: 2
Not Usable By:

Value: 25000

 

Girdle of Piercing

Girdle of piercing: 'Elves' Bane' An infamous highwayman in his day, Pandar of Scardale made quite a name for himself vexing the elves of Cormanthor forest. To their annoyance he continually used the wood to escape the law; and with the aid of this girdle, the elves' arrows as well. Unfortunately for Pandar, pit-traps and starvation proved a slower, but effective, substitution.
Statistics:
Armor Class Bonus: +3 vs. piercing weapons
Weight: 2
Not usable by:

Value: 1500

 

Girdle of Stromnos

The enchanter Presdon of the Vast created this girdle several hundred years ago for his bodyguard, Dendes the Wry. He named the broad belt after a hill giant who had almost killed him when he was looking for spell components. Dendes died defending Presdon from rival mages near Ordulin.
Statistics:
Raises the user's Strength to 19
Only Usable By: Fighters (Single, Dual-, and Multi-Class) Rangers (Single, Dual-, and Multi-Class) Paladins

Value: 2900

 

Golden Girdle

Golden girdle: 'Golden girdle of Urnst' Created to protect a powerful wizard against malevolent warriors, this magical garment is made of red silk strewn with golden flakes. It is enchanted to give limited protection against slashing weapons of any type.
Statistics:
Armor Class Bonus: +3 vs. slashing weapons
Weight: 2
Not usable by:

Value: 1500

 

Shimmering Sash  (SASH)   New in Heart of Winter

One of many beautiful enchanted sashes created in the southern reaches of Zakhara, this luxurious silk item was created to aid its wearers in evading attacks. The Brotherhood of the True Sun, a society of holy slayers, granted these sashes to their most devout servants. This particular sash was most recently in the possession of the holy slayer Khamu Bedi. A string of delicate black characters on the red silk read, "Be swift, powerful, and deadly. But above all else, be moral."
Statistics:
Wearer is under the effects of Blur
Weight: 2
Only Usable By:
Good Characters

Value: 14100

 

Box Art

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Items & Spells
- Changes in Heart of Winter
- Protective Gear
    - Armor
    - Bracers, Gauntlets & Gloves
    - Helmets
    - Robes
    - Shields, Large
    - Shields, Medium
    - Shields, Small
- Equipment
    - Amulets, Necklaces & Talismans
    - *Belts and Girdles
    - Boots
    - Cloaks & Mantles
    - Rings
- Weapons
    - Axes
    - Bows & Arrows
    - Clubs & Flails
    - Crossbows & Bolts
    - Daggers
    - Darts, Bullits & Slings
    - Halberts & Spears
    - Hammers
    - Maces & Morning Stars
    - Staves
    - Swords, Greater
    - Swords, Large
    - Swords, Short
    - Wands
- Priest Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
- Mage Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
    - Level 8
    - Level 9
- Other Stuff
    - Bags & Cases
    - Books & Letters
    - Gems
    - Keys
    - Miscellaneous
    - Potions
- Abilities
    - Bard Abilities
    - Innate Abilities

Information about

Icewind Dale

Developer: Black Isle

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay

More information