Swords, Greater
Great Swords
This shiny brass sword is extremely old,
dating back at least three thousand years before Dale
Reckoning. It was created by a Netherese archmage named
Pouldinus as a gift to a warrior friend. This friend,
Kalamnin, was a strict devotee of Amaunator, a harsh,
unforgiving god now almost forgotten by sages. Amaunator
was the god of law and the god of the sun. He required
his servants to follow his edicts exactly. Kalamnin
did his best to observe Amaunator's laws in his travels.
The blade was lost when Kalamnin was killed in battle
by dozens of nycadaemons. The sorcerer who summoned
the creatures, Ylmandi, kept the blade in his family
until the fall of Netheril. |
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Value: 32000 |
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Also known as the hand-and-a-half sword,
the bastard sword derives its name from the fact that
it is halfway between the two-handed sword and the long
sword. The bastard sword has a double-edged blade and
a long grip, which can accommodate both hands if preferred.
The overall length of the bastard sword ranges between
four feet and four feet ten inches. |
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Value: 25 |
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Also known as the hand-and-a-half sword,
the bastard sword derives its name from the fact that
it is halfway between the two-handed sword and the long
sword. The bastard sword has a double-edged blade and
a long grip, which can accommodate both hands if preferred.
The overall length of the bastard sword ranges between
four feet and four feet ten inches. |
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Value: 2500 |
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Bastard sword +1, +3 vs. shapeshifters:
'Kondar' At a first glance, this sword appears much
like any other. In the presence of any shapeshifting
creature however, the blade becomes warm as its power
stirs. Its namesake was the original owner of the weapon,
and his tale, though mostly long forgotten, was wrought
with treachery and deceit. Rumors persist that he paid
a fearsome price for this blade, but with it he revealed
the true identities of those that sought to betray him.
Their names and crimes however, are long since lost
to history. |
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Value: 4000 |
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
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Value: 6000 |
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 2500 |
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 4500 |
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 10000 |
|
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 2500 |
|
|
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 5500 |
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Priests of Lathander created this weapon
to fight the hordes of undead created by Myrkulites
across Faerun. The massive blade has changed hands frequently
as it is needed in different regions at different times.
Somewhere along its history, the notched sword fell
into the hands of a Zhentilar soldier who was, not surprisingly,
unwilling to return it to the church of Lathander. The
heretofore nameless soldier used the blade to defend
himself against rival priests of Bane and wizards in
the Zhentarim until he was killed in battle by a triad
of wizards. They sold the weapon to the highest bidder
a month after his death. |
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Value: 7800 |
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Named for its ability to lay warriors
low, the Cairn Blade was used by the mercenary Adal
Kerrn. Kerrn was a skilled heavy infantryman. He and
his company, Kerrn's Breakers, hired themselves out
to all sorts of warlords, bandits, wizards, and religious
leaders. They were typically placed at the front of
the battlefield where they would intercept charging
heavy cavalry units and break their formation. Kerrn
died in 1054 DR when he accidentally killed the horse
of a heavily armored foe. The horse fell on top of Kerrn,
killing him. In the madness of the battle that followed,
most of his comrades were routed. Though Kerrn's body
was never found, the group that had employed him at
the time, the church of Helm, recovered his distinctive
sword. |
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Value: 38000 |
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 8000 |
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This uniquely made Bastard Sword is imbued
with an ever present supply of acidic venom. While not
poisonous, the venom will burn upon contact if it contacts
directly with flesh. |
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Value: 150 |
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 1250 |
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The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. |
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Value: 550 |
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The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
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Value: 2000 |
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This weapon was fashioned by your hands, guided by the dwarf, Tiernon. Forged from ice taken from the walls of the Gloomfrost, this blade has taken some of the glacier and some of your strength into it, creating a formidable weapon. Though made of ice, the weapon is only slightly cold to the touch and does not melt, even when exposed to the hottest flames.
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Value: 27000 |
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Also known as the hand-and-a-half sword,
the bastard sword derives its name from the fact that
it is halfway between the two-handed sword and the long
sword. The bastard sword has a double-edged blade and
a long grip, which can accommodate both hands if preferred.
The overall length of the bastard sword ranges between
four feet and four feet ten inches. |
|
Value: 125 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. |
|
Value: 250 |
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Kresselack, the barbarian king, once
wielded this sword to aid him in his conquest of the
northern lands. It is not known, however, how he originally
acquired the weapon. Most scholars believe Kresselack
simply found the weapon in one of his many conquests.
However, rumors do persist that the sword was the creation
of some powerful wizard and was commissioned by Kresselack
himself. The truth of the matter will never be known.
|
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Value: 1750 |
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Besides its superb craftsmanship, tiny
runes of power can be seen etched all along the surface.
It's obvious a lot of time and effort went into its
creation and although not apparent at first, a slight
blue glow can be seen emanating from the runes. |
|
Value: 1250 |
|
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This notched and tarnished blade once
saw a great deal of service in the employ of Kath Tahl,
a warlord and bandit who roamed the countryside of the
western heartlands. Kath was fond of destroying peasant
militias to send a warning to other communities. He
used this sword to that end. When the nervous defenders
tried to form a line of pikes, Kath and other heavily
armored men would wade into the fray, hacking their
weapons apart and breaking their formation. Once the
villagers had been sent into disarray, his men would
fall in with cavalry and take what they wanted. Kath
eventually met his end when a rival warlord, Marhap
the Blackbeard, destroyed Kath's army. |
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Value: 27000 |
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Emanating a faint blue aura, this gigantic
weapon is a serrated two-handed sword made of bone.
It will occasionally strike with a shocking force of
cold, chilling the player to the bone. |
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Value: 15000 |
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The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
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Value: 14000 |
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The only material parts of this icy weapon
are the hilt, grip, and pommel, wrought from shining
silver and steel. It was created in 1099 DR by the chosen
of Auril, Ihanora the Merciful. Ihanora roamed the north,
leading ruthless attacks against all those who attempted
to find solace from the cold or fight its effects. She
traveled with a motley crew of yetis, polar worms, frost
giants, and a white dragon, freezing everything in her
wake. Ihanora was defeated in 1108 DR by the notorious
Red Mask Brigade, headed by the ruthless killer known
as Bitter Harley. |
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Value: 8210 |
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The wizard Epp the Foolhardy crafted
this blade for his trusted companion, Farl Greenbog.
Farl was a smart ranger who had dedicated his life to
eradicating trolls from the northern reaches of Faerun.
With Epp to help him, Farl was very successful at driving
the beasts south. Farl was killed when a group of troll
shamans caught him by surprise. Epp responded to Farl's
cries for help only moments too late. The wizard avenged
his friend's death but only reclaimed this sword from
the deep pits of the marsh. |
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Value: 25500 |
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The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. |
|
Value: 50 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 1500 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 2000 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 4000 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 4000 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 8000 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 8000 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 14000 |
|
|
|
The two-handed sword is a derivative
of the long sword. Weaponsmiths have always looked for
ways to improve existing weapons. In an effort to improve
the long sword, the blade was lengthened. Eventually,
the handle had to be extended and two hands became necessary
to properly swing the sword. The primary function of
two-handed swords is cleaving mounted knights and breaking
up pike formations. This one is particularly good at
its job as it has been enchanted with a few magical
properties. |
|
Value: 2000 |
|
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This is a cursed sword which performs
perfectly under every test, save the heat of battle.
Upon entering combat, the wielder will immediately go
berserk, killing everything within reach until either
calming down or falling unconcious. A very powerful
sword, but one must decide whether or not it is worth
the risk. Even once the battle-fury has ended, this
sword can only be removed via an exorcism using a remove
curse spell. |
|
Value: 1000 |
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Items & Spells
- Changes in Heart of Winter
- Protective Gear
- Armor
- Bracers, Gauntlets & Gloves
- Helmets
- Robes
- Shields, Large
- Shields, Medium
- Shields, Small
- Equipment
- Amulets, Necklaces & Talismans
- Belts and Girdles
- Boots
- Cloaks & Mantles
- Rings
- Weapons
- Axes
- Bows & Arrows
- Clubs & Flails
- Crossbows & Bolts
- Daggers
- Darts, Bullits & Slings
- Halberts & Spears
- Hammers
- Maces & Morning Stars
- Staves
- *Swords, Greater
- Swords, Large
- Swords, Short
- Wands
- Priest Spells
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
- Mage Spells
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
- Level 8
- Level 9
- Other Stuff
- Bags & Cases
- Books & Letters
- Gems
- Keys
- Miscellaneous
- Potions
- Abilities
- Bard Abilities
- Innate Abilities
Information about
Icewind DaleDeveloper: Black Isle
SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced
Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay
More information