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Swords, Greater

Great Swords

Amaunator's Legacy  (AMAUNAT)   New in Heart of Winter

This shiny brass sword is extremely old, dating back at least three thousand years before Dale Reckoning. It was created by a Netherese archmage named Pouldinus as a gift to a warrior friend. This friend, Kalamnin, was a strict devotee of Amaunator, a harsh, unforgiving god now almost forgotten by sages. Amaunator was the god of law and the god of the sun. He required his servants to follow his edicts exactly. Kalamnin did his best to observe Amaunator's laws in his travels. The blade was lost when Kalamnin was killed in battle by dozens of nycadaemons. The sorcerer who summoned the creatures, Ylmandi, kept the blade in his family until the fall of Netheril.
Statistics:
Damage: 2D4+3
THAC0: +3
Special: Additional 2d4+3 Fire Damage against Undead, 5% Chance of Beltyn's Burning Blood on hit, Casts Sunray 1/Day
Damage Type: Slashing
Weight: 3
Speed Factor: 1
Proficiency Type: Great Sword
Type: 1-handed
Not Usable By: Chaotic Creatures Druid Cleric Mage Thief

Value: 32000

 

Bastard Sword

Also known as the hand-and-a-half sword, the bastard sword derives its name from the fact that it is halfway between the two-handed sword and the long sword. The bastard sword has a double-edged blade and a long grip, which can accommodate both hands if preferred. The overall length of the bastard sword ranges between four feet and four feet ten inches.
Statistics:
Damage: 2D4
Damage type: Slashing
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 25

 

Bastard Sword +1

Also known as the hand-and-a-half sword, the bastard sword derives its name from the fact that it is halfway between the two-handed sword and the long sword. The bastard sword has a double-edged blade and a long grip, which can accommodate both hands if preferred. The overall length of the bastard sword ranges between four feet and four feet ten inches.
Statistics:
Damage: 2D4 + 1
THAC0: +1 bonus
Damage type: Slashing
Weight: 9
Speed Factor: 7
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 2500

 

Bastard Sword +1, +3 vs. Shapeshifters

Bastard sword +1, +3 vs. shapeshifters: 'Kondar' At a first glance, this sword appears much like any other. In the presence of any shapeshifting creature however, the blade becomes warm as its power stirs. Its namesake was the original owner of the weapon, and his tale, though mostly long forgotten, was wrought with treachery and deceit. Rumors persist that he paid a fearsome price for this blade, but with it he revealed the true identities of those that sought to betray him. Their names and crimes however, are long since lost to history.
Statistics:
Damage: 2D4 +1, +3 vs. Shape Shifters
THAC0: +1 bonus
Damage type: Slashing
Weight: 8
Speed Factor: 7
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 4000

 

Bastard Sword +2: Conflagaration

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +2
THAC0: +2
Damage type: Slashing
Special: 10% Chance a 5HD Fire Ball is released
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 6000

 

Bastard Sword +2: Life Giver

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +2
THAC0: +2
Damage type: Slashing
Special: 5% chance of healing 1D10 hit points to self
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 2500

 

Bastard Sword +3: Defender

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +3
THAC0: +3
Damage type: Slashing
Armor Class Bonus: 2
Resistance Bonuses:
+10% Slashing Resistance
+10% Piercing Resistance
+10% Crushing Resistance
+10% Missile Resistance
+1 to all saving throws
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 4500

 

Bastard Sword +3: Incinerator

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +3
THAC0: +3
Damage type: Slashing
Special:
50% chance +1D8 fire damage
10% chance target is Stunned
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 10000

 

Bastard Sword of Action +1

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +1
THAC0: +1
Damage type: Slashing
Special: 1 extra attack per round
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 2500

 

Bastard Sword of Greater Phasing

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +3
THAC0: +3
Damage type: Slashing
Special: 15% chance of target being Phased
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 5500

 

Bonecleaver   

Priests of Lathander created this weapon to fight the hordes of undead created by Myrkulites across Faerun. The massive blade has changed hands frequently as it is needed in different regions at different times. Somewhere along its history, the notched sword fell into the hands of a Zhentilar soldier who was, not surprisingly, unwilling to return it to the church of Lathander. The heretofore nameless soldier used the blade to defend himself against rival priests of Bane and wizards in the Zhentarim until he was killed in battle by a triad of wizards. They sold the weapon to the highest bidder a month after his death.
Statistics:
Damage: 1D10 +1, +3 vs. Skeletal Undead
THAC0: +1, +3 vs. Skeletal Undead
Damage type: Slashing
Weight: 14
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 7800

 

Cairn Blade

Named for its ability to lay warriors low, the Cairn Blade was used by the mercenary Adal Kerrn. Kerrn was a skilled heavy infantryman. He and his company, Kerrn's Breakers, hired themselves out to all sorts of warlords, bandits, wizards, and religious leaders. They were typically placed at the front of the battlefield where they would intercept charging heavy cavalry units and break their formation. Kerrn died in 1054 DR when he accidentally killed the horse of a heavily armored foe. The horse fell on top of Kerrn, killing him. In the madness of the battle that followed, most of his comrades were routed. Though Kerrn's body was never found, the group that had employed him at the time, the church of Helm, recovered his distinctive sword.
Statistics:
Damage: 1D10 +4
THAC0: +4
Damage type: Slashing
Weight: 20
Speed Factor: 6
Proficiency Type: Great Sword
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 38000

 

Cancerous Bastard Sword +4

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +4
THAC0: +4
Damage type: Slashing
Special: 15% chance target is infeceted with Disease
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Good Alignment Druid Cleric Mage Thief

Value: 8000

 

Fang

This uniquely made Bastard Sword is imbued with an ever present supply of acidic venom. While not poisonous, the venom will burn upon contact if it contacts directly with flesh.
Statistics:
Damage: 2D4
Damage type: Slashing
Special: 25% chance +1D3 acid damage
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 150

 

Flaming Bastard Sword +1

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +1
THAC0: +1
Damage type: Slashing
Special: 25% chance +2D3 fire damage
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 1250

 

Flawless Two Handed Sword

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations.
Statistics:
Damage: 1D10
THAC0: +2 bonus
Damage type: Slashing
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 550

 

Giant Two Handed Sword

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +4
THAC0: -1 penalty
Damage type: Slashing
Armor Class Penalty: 1
Weight: 18
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Minimum Strength of 18 required
Not Usable By: Druid Cleric Mage Thief

Value: 2000

 

Hand of the Gloomfrost  (HANDGF)   New in Heart of Winter

This weapon was fashioned by your hands, guided by the dwarf, Tiernon. Forged from ice taken from the walls of the Gloomfrost, this blade has taken some of the glacier and some of your strength into it, creating a formidable weapon. Though made of ice, the weapon is only slightly cold to the touch and does not melt, even when exposed to the hottest flames.
Statistics:
Damage: 1D10 + 4
THAC0: +4
Damage type: Slashing
Special: +10% Fire Resistance, +10% Cold Resistance, Storm Shell 1/Day, 5% chance of Suffocate on the target
Weight: 10
Speed Factor: 6
Proficiency Type: Great Sword
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 27000

 

High Quality Bastard Sword

Also known as the hand-and-a-half sword, the bastard sword derives its name from the fact that it is halfway between the two-handed sword and the long sword. The bastard sword has a double-edged blade and a long grip, which can accommodate both hands if preferred. The overall length of the bastard sword ranges between four feet and four feet ten inches.
Statistics:
Damage: 2D4
THAC0: +1
Damage type: Slashing
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 125

 

High Quality Two Hand Long Sword

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations.
Statistics:
Damage: 1D10
THAC0: +1
Damage type: Slashing
Weight: 15
Speed Factor: 10
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 250

 

Kresselack's Sword

Kresselack, the barbarian king, once wielded this sword to aid him in his conquest of the northern lands. It is not known, however, how he originally acquired the weapon. Most scholars believe Kresselack simply found the weapon in one of his many conquests. However, rumors do persist that the sword was the creation of some powerful wizard and was commissioned by Kresselack himself. The truth of the matter will never be known.
Statistics:
Damage: 1D10 +1
THAC0: +1 Bonus
Damage type: Slashing
Resistance Bonus: +10% Cold Resistance
Weight: 12
Speed Factor: 8
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 1750

 

Phasing Bastard Sword +1

Besides its superb craftsmanship, tiny runes of power can be seen etched all along the surface. It's obvious a lot of time and effort went into its creation and although not apparent at first, a slight blue glow can be seen emanating from the runes.
Statistics:
Damage: 2D4 +1
THAC0: +1
Damage type: Slashing
Special: 15% chance of target being Phased
Weight: 10
Speed Factor: 8
Proficiency Type: Great Swords
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 1250

 

Pikeman's End  (PIKEMAN)   New in Heart of Winter

This notched and tarnished blade once saw a great deal of service in the employ of Kath Tahl, a warlord and bandit who roamed the countryside of the western heartlands. Kath was fond of destroying peasant militias to send a warning to other communities. He used this sword to that end. When the nervous defenders tried to form a line of pikes, Kath and other heavily armored men would wade into the fray, hacking their weapons apart and breaking their formation. Once the villagers had been sent into disarray, his men would fall in with cavalry and take what they wanted. Kath eventually met his end when a rival warlord, Marhap the Blackbeard, destroyed Kath's army.
Statistics:
Damage: 1D10 +3
THAC0: +3
Damage type: Slashing
Weight: 8
Speed Factor: 7
Proficiency Type: Great Sword
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 27000

 

Serrated Bone Blade

Emanating a faint blue aura, this gigantic weapon is a serrated two-handed sword made of bone. It will occasionally strike with a shocking force of cold, chilling the player to the bone.
Statistics:
Damage: 1D10+3
THAC0: +3
Damage type: Slashing
Special: 20% chance +1D10 cold damage
Weight: 25
Speed Factor: 10
Proficiency Type: Great Swords
Type: 2-Handed
Not Usable By: Cleric Mage Druid Thief

Value: 15000

 

Static Two Handed Sword +4

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +4
THAC0: +4 bonus
Damage type: Slashing
Special:
50% chance +2D3 electrical damage
25% chance target is Stunned
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 14000

 

The Snow Maiden's Reaver

The only material parts of this icy weapon are the hilt, grip, and pommel, wrought from shining silver and steel. It was created in 1099 DR by the chosen of Auril, Ihanora the Merciful. Ihanora roamed the north, leading ruthless attacks against all those who attempted to find solace from the cold or fight its effects. She traveled with a motley crew of yetis, polar worms, frost giants, and a white dragon, freezing everything in her wake. Ihanora was defeated in 1108 DR by the notorious Red Mask Brigade, headed by the ruthless killer known as Bitter Harley.
Statistics:
Damage: 2D4 +2
THAC0: +2
Special: 2% chance of turning the target to solid ice
Damage Type: Cold
Weight: 10
Speed Factor: 6
Proficiency Type: Great Sword
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 8210

 

Trollslayer  (ZZG7TS)   New in Heart of Winter

The wizard Epp the Foolhardy crafted this blade for his trusted companion, Farl Greenbog. Farl was a smart ranger who had dedicated his life to eradicating trolls from the northern reaches of Faerun. With Epp to help him, Farl was very successful at driving the beasts south. Farl was killed when a group of troll shamans caught him by surprise. Epp responded to Farl's cries for help only moments too late. The wizard avenged his friend's death but only reclaimed this sword from the deep pits of the marsh.
Statistics:
Damage: 2D4+1, +4 vs. Trolls
THAC0: +1, +4 vs. Trolls
Damage Type: Slashing (1D4) and Fire (1D4)
Weight: 8
Speed Factor: 6
Proficiency Type: Great Sword
Type: 1-handed
Not Usable By: Druid Cleric Mage Thief

Value: 25500

 

Two Handed Sword

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations.
Statistics:
Damage: 1D10
Damage type: Slashing
Weight: 15
Speed Factor: 10
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 50

 

Two Handed Sword +1

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +1
THAC0: +1 bonus
Damage type: Slashing
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 1500

 

Two Handed Sword +1: Hammering

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +1
THAC0: +1 bonus
Damage type: Slashing
Special: 20% chance target is Stunned
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 2000

 

Two Handed Sword +2: Defender

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +2
THAC0: +2 bonus
Damage type: Slashing
Armor Class Bonus: 1
Resistance Bonus: +10% Slashing Resistance
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 4000

 

Two Handed Sword +2: Hammering

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +2
THAC0: +2 bonus
Damage type: Slashing
Special: 20% chance target is Stunned
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Minimum Strength of 18 required
Not Usable By: Druid Cleric Mage Thief

Value: 4000

 

Two Handed Sword +3: Bane

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +3
THAC0: +3 bonus
Damage type: Slashing
Special: 25% chance target is infected with Disease
Resistance Bonus: +10% Magic Resistance
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Good Characters Druid Cleric Mage Thief

Value: 8000

 

Two Handed Sword +4: Backbiter

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +4 (+1D6 piercing)
THAC0: +4 bonus
Damage type: Slashing
Special: 25% chance user takes +1D4 piercing damage
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 8000

 

Two Handed Sword +4: Life Giver

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +4
THAC0 +4 bonus
Damage type: Slashing
Special:
Increased Regeneration rate
5% chance to heal 1D20 hit points to self
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 14000

 

Two Handed Sword of Resistance +1

The two-handed sword is a derivative of the long sword. Weaponsmiths have always looked for ways to improve existing weapons. In an effort to improve the long sword, the blade was lengthened. Eventually, the handle had to be extended and two hands became necessary to properly swing the sword. The primary function of two-handed swords is cleaving mounted knights and breaking up pike formations. This one is particularly good at its job as it has been enchanted with a few magical properties.
Statistics:
Damage: 1D10 +1
THAC0: +1 bonus
Damage type: Slashing
Resistance Bonuses:
+5% Magic Resistance
+1 Save vs Spells
Weight: 12
Speed Factor: 9
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 2000

 

Two-Handed Sword +3, Berserker

This is a cursed sword which performs perfectly under every test, save the heat of battle. Upon entering combat, the wielder will immediately go berserk, killing everything within reach until either calming down or falling unconcious. A very powerful sword, but one must decide whether or not it is worth the risk. Even once the battle-fury has ended, this sword can only be removed via an exorcism using a remove curse spell.
Statistics:
Damage: 1D10 +3
THAC0: +3 bonus
Damage type: Slashing
Special:
Causes the wielder to go berserk
Can only be removed with a 'remove curse' spell
Weight: 5
Speed Factor: 7
Proficiency Type: Great Swords
Type: 2-handed
Not Usable By: Druid Cleric Mage Thief

Value: 1000

 


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Information about

Icewind Dale

Developer: Black Isle

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay

More information