Miscellaneous
Miscellaneous
This rusted set of armor must be centuries old. From what you make of it, it must have once been a magnificent set of plate armor. |
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Value: 400 |
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This horn was created by the respected bard
of a now-dead Reghed barbarian tribe. The bard was called
Beogin, and his songs are sung by many of the northern tribes.
He carried this horn with him when he observed many titanic
battles. The chief of his tribe gave him the instrument
with instructions to blow it if he was ever in mortal danger.
Beogin, too proud to ever call on his tribesmen for help,
was killed in battle, the horn hidden under his cloak. |
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Value: 8000 |
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This barrel contains water which has been blessed by the priests of the Seldarine's Hand. |
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Value: 0 |
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This barrel contains some of the purest water in the land. Melted from ice, it contains no impurities that would be found in normal sources of water. |
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Value: 10 |
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This chess piece is a black knight, crafted
from ebony. It is one of the many lost pieces from the fabled
Chess Sets of Niri Alud. Niri Alud was a conjurer from Tethyr
who loved playing chess. He frequently traveled with chess
sets on his numerous voyages. He wanted the ability to summon
allies at a moment's notice without giving away his intention.
For that reason, he created a wide variety of chess sets
of different colors that would summon constructed, golem-like
automatons to aid him in battle. Almost all of Niri Alud's
chess sets were lost when he was attacked by desert raiders
in Calimshan. The raiders, ignorant of the ways of magic,
let most of the chess sets sink into the desert sands. The
chess sets that were taken were soon separated, pieces traveling
through trade and theft over hundreds of miles. Treasure
hunters search for the pieces still. |
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Value: 1200 |
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The secret procedure for manufacturing these
cards was only recently recovered by the sorceress Haelia.
Blur Decks are thin ivory cards that are typically kept
in a strong metal case. When the owner of the cards wishes
to use them, he or she simply needs to shuffle the cards
and throw one up in the air. The value of the card (unknown
to the user) determines the duration of the effect. These
cards used to be employed by the warrior minions of Porg
the Stout. Porg's reliance on the cards proved to be his
downfall when a group of adventurers, using his cards, killed
him in his tower in 833 DR. |
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Value: 1260 |
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The label on this wine bottle reads "Marsember Blush - Fine Vintage" and claims to be a fruity blend of spices and dew-flower fragrances. The vinyards of Marsember are well known for their firm grapes which draw their flavor from the fragrant salt air of the Sea of Fallen Stars. |
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Value: 1 |
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This magical bowl holds great power in that it grants the owner a certain degree of control over magical creatures known as water elementals. As is the case with all elemental forces, this control can be turned towards either good or evil, law or chaos. One would therefore be well advised to use discretion when dealing with any such creatures. |
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Value: 100 |
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This suit of armor, once a prized possession, is no longer fit for even a skeleton. It has been pierced in several places and crushed in others. The wearer could not have survived the blows that caused such damage. |
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Value: 400 |
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This black steel plate bears a silver engraving of Brother Perdiem's sigil, the dove. |
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Value: 0 |
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Inside this cage are several exotic birds that look like they could use a new home. |
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Value: 100 |
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With this cage are two cramped squirrels. |
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Value: 10 |
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Weight: 1 |
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Value: 0 |
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One of the only musical instruments actively
approved of by the church of Tempus, the Cittern of War
was constructed by a halfling instrument maker named Relias
Blackseed. Priests of Arvoreen the Defender blessed the
cittern with its impressive power. Relias never intended
to play his magnificent creation. He eventually sold the
ruddy instrument to a bard named Gallow Deely. Gallow was
a lanky, slender man often found in the company of adventurers.
Though ill-suited for battle, Gallow was exceptionally gifted
at putting tales of heroism to music. With the aid of the
cittern, he helped the Company of Frozen Trees defeat a
young green dragon in 1013 DR. His song, commemorating the
occasion, was a rollicking tune called "The Fight of Green
Thirteen." It is played in central and western taverns to
this day. |
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Value: 8300 |
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This container is almost completely pitch black, with a slight translucency that reveals what appears to be an equally dark liquid contained inside. An inscription, barely readable from wear to the bottle reads "Container of Razorvine Extract / Property of Mourns-for-Trees". |
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Value: 0 |
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This appears to be a dead cat. It is extremely well preserved and looks as if it is sleeping. Hopefully, this animal was already dead before it was put into the bag, as living animals tend not to fare very well within the magical confines of the bag. |
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Value: 0 |
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Pellon Kay would never appear in history
books for his musical talents. If it wasn't for his famous
lute, no one would have remembered him at all. Born in Sembia
and raised in a musical family, Pellon Kay never took his
performances seriously. Kay made dozens of enemies everywhere
he went because of his acidic wit and appetite for confrontation.
Sages believe that Milil frowned upon Pellon's antics, but
that Talos found Pellon's attitude to be quite amusing.
The avatar of Talos watched Pellon start a fight with over
twenty men in a bar one night. As a gift for such destructive
entertainment, Talos touched the lute that was laying next
to Pellon's unconscious body. After that night, Pellon discovered
that he could make men go berserk just by playing his lute
in their direction. He took great delight in setting mercenaries
and sailors against each other for several weeks. Eventually,
Pellon Kay was laid low by a grim-featured warrior with
a crossbow who didn't let Pellon get close enough to employ
his magical lute. The unknown warrior threw the lute into
the Sea of Fallen Stars. |
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Value: 6200 |
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Gold is the standard of currency, commonly called Golden Lions throughout the Realms, though only the Cormyan coins carry the figure of the lion on the coin (Sembian gold coin designs vary from year to year but always retain a five-sided shape). The most common in the southern regions are the Amnite danter, though there are a number of other golder coins from Tethyr and Thay, as well as a number of private mints (including some adventuring parties). |
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Value: 0 |
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Created by the Goodberry spell, these simple looking blueberries will heal five points of damage for each bunch of berries eaten. |
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Value: 0 |
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"Holy Chaos!" is a little-known card game
played between priests of chaotic gods. Priests of Tymora
and Umberlee are particularly fond of it. The game features
four suits: Smiling Ladies, Black Bessies, Storm Queens,
and Joy Bringers. The "rules" of the game are incredibly
complex and are revised every year in an edict by the church
of Beshaba. Winners of annual tournaments receive magical
versions of the deck, such as this one. The decks are despised
by the churches of Tyr and Helm. |
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Value: 3100 |
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This holy symbol depicts a white human skull face-on against a black field. The skull appears to be carved ivory and it is set into a black onyx field. |
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Value: 0 |
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A bag of holding is an ordinary bag that
has been enchanted so that the interior of the bag opens
on a nondimensional space. This nondimensional space is
considerably larger than interior of the bag and allows
the user to store and retrieve objects without becoming
encumbered. Bags such as these are rare and are especially
useful for adventurers for obvious reasons. Unfortunately,
the magic on this bag is failing and any attempt to put
an item into the bag fails. However, violently shaking the
bag seems to cause various items to fall out of it. |
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Value: 0 |
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This black steel plate bears a gold engraving of Joril's sigil, the double bladed axe. |
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Value: 0 |
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This black steel plate bears a red engraving of Krilag's sigil, an open palm with a sphere levitating directly above. |
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Value: 0 |
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The Lyre of Progression was created by the
bard Sedini Paletto. Sedini was a teacher of young aspiring
bards during difficult times. This instrument, held close
at all times, helped Sedini fight off those who would attack
him or his students. When Sedini grew old, he passed it
on to his best student, Galwen Alaman. Galwen continued
teaching for a few years before setting out into the wilderness
on a life of adventure. It is believed that he lost the
lyre when he accidentally dropped it in a marsh. |
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Value: 9200 |
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This black steel plate bears a green engraving of Maiden Ilmadia's sigil, the unicorn head. |
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Value: 0 |
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This black steel plate bears a red engraving of Malavon's sigil, the unsleeping eye. |
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Value: 0 |
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This black steel plate bears a gold engraving of Marketh's sigil, the miner's pick. |
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Value: 0 |
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The Merry Shorthorn was once owned by the
half-elven bard Prophia Copperfire. She took the small instrument
everywhere. Despite its rather meager powers, the Merry
Shorthorn is among of the most well traveled magic items
in Faerun. It is believed that Prophia took it with her
on a number of Elemental Planes, to Elysium and Baator,
and from the Spine of the World to the distant reaches of
Wa. It entertained pashas in Calimshan, quelled the anger
of holy slayers in Zakhara, and bolstered a crew of sailors
in the Sea of Fallen Stars. The Merry Shorthorn was lost
when Prophia accidentally dropped it somewhere in the great
desert Anauroch. |
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Value: 2100 |
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This used to be a very fine quality, grayish material before the moths began to eat through it. Thistledown is a high prized material from which cloaks of elvenkind are fashioned. It is very light and does not snag easily on branches. Due to its high quality, the elves had very little trouble enchanting it. |
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Value: 5 |
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Owain's Lullabye was created by a disturbed
bard named Owain Piper. Piper was a worshipper of Auril,
born in the town of Silverymoon and raised to embrace the
frigid environment of his homeland. He traveled extensively
in the Moonsea, where he met a mage named Pelham of the
Moor. Owain and Pelham became good friends and stayed in
contact for over a decade. Pelham eventually enchanted Owain's
Lullabye for the bard in exchange for a small sum of money.
Owain rarely used the instrument in battle, typically employing
it when he found late-migrating geese lounging on a lake.
He would blow the horn in such a way that the geese heard
it as the sound of their cousins heading south for the winter.
As the geese would attempt to take flight, Owain's horn
would freeze them in mid-stroke, where he would leave them
to die. |
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Value: 27500 |
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This seems to be a broken piece of some elaborate
machine. |
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Value: 0 |
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This seems to be a broken piece of some elaborate
machine. |
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Value: 0 |
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This seems to be a broken piece of some elaborate
machine. |
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Value: 0 |
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This seems to be a broken piece of some elaborate
machine. |
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Value: 0 |
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This is a portion of the carapace of a dead rhino beetle. Their natural body armor is known for its incredible resilience. |
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Value: 1000 |
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This used to be a highly prized piece of honey leather. Honey leather is a really light canvas used by the elves to protect against rain and dampness. Although it tears very easily, elves use it to make tents and to protect their camping gear. |
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Value: 5 |
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This sack of potatoes was taken from the palace in Dorn's Deep. The potatoes have a few eyes sprouting from them, but otherwise look edible. |
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Value: 0 |
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These seeds come from some of the rarest of tropical plants that seem to be able to grow in very unfavorable climates and conditions. |
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Value: 2 |
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This shattered blade lay in the breast of
Icasaracht, the last of the white dragon matriarchs that
ruled the Spine of the World. It was wielded by Aihonen,
a distant ancestor of Jhonen the fisherman in Easthaven
- the sword has lain at the bottom of the lake for almost
a century, waiting to be returned to one of its wielder's
bloodline. |
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Value: 150 |
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While the physics behind a telescope have been well-known for some time, the glass-grinding skills required to actually construct one are still quite specialized. The lenses of this telescope are finely made, however, and its collapsible tubing has obviously been wrought by someone well-versed in the delicate art of jewel-setting and metalwork. |
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Value: 0 |
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This phylactery stores the life force of Terikan, the evil lich that has disturbed the dwarven cemetery in Upper Dorn's Deep. Most liches create phylacteries to store their life forces, protecting themselves from annihilation should harm come to their physical form. Merely possessing this item brings an overwhelming sense of dread to the holder. |
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Value: 0 |
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This umber hulk hide consists of chitin plates and tough skin of a dark brown hue. Even off of the umber hulk's body, it looks thick and impenetrable. |
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Value: 40 |
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This instrument is also known as "Tallow's
Violin," but that moniker is rarely spoken among musicians,
as mentioning the name of Nikolai Tallow is considered bad
luck. Nikolai was born in The Vast, near High Haspur, the
son of a chandler. Because of the intermittent traffic through
the region, Nikolai was introduced to many different cultures.
One of the travelers he met was an elven musician named
Relev Thinriver. Relev introduced Nikolai to the violin
and taught him for several years as he wandered through
the area. Relev knew that Nikolai was an incredibly gifted
child, with quick fingers, a keen mind, and a passion for
all things in the world. Relev also recognized that Nikolai
was exceedingly proud and arrogant. In spite of Nikolai's
shortcomings, Relev taught him everything he knew. After
Relev was killed by a band of orcs, Nikolai began to practice
on his own throughout the Vast. Despite his travels, he
always returned to the isolate peaks of his mountain birthplace.
He became famed throughout the Vast, the southern Moonsea
and Sembia for his incredible talent and passionate performances.
Eventually, news of the proud young virtuoso spread to the
ears of a nearby thug from Calaunt named Tremble Ghon. When
Tremble and his gang traveled through the Elvenblood Pass,
they stopped at the Elf in Armor Inn and demanded a performance
from Nikolai, who happened to be present and eating dinner
with his father at the time. Nikolai refused to perform
for Tremble and his men. He called them stinking oafs and
attempted to leave with dignity. Tremble assaulted Nikolai's
pride by claiming that Nikolai was afraid of performing
because he'd be heckled out of the inn for his incompetence.
Nikolai shot back that his skill with the violin was so
great that he could raise the dead from their graves. Satisfied
with a proposed challenge, Tremble immediately grabbed Nikolai's
father and stabbed him in the heart. When a number of other
villagers attempted to intervene, they were also killed
by the bandits. Tremble defiantly stood over Nikolai's dead
father and said, "Where's your big mouth now, fiddle player?"
Without a word, Nikolai pulled his violin and bow out from
underneath his arms and began to play a melody that none
of the residents of High Haspur had ever heard before, and
no one in Faerun would ever hear again. Nikolai played with
unbridled passion and fervor. Onlookers later remarked that
he appeared to be a madman, thrashing about in ways that
people didn't think were possible. At the climax of his
frenzied piece, Tremble and his gang watched in horror as
the souls of the men and women they had just killed rose
from their corpses and dove, shrieking, at their murderers.
The bandits died horrible deaths, chilled by the shadows
of their victims. Nikolai himself continued playing, dancing
through the streets and back pastures of his alpine home
until every man, woman, child, and beast ever buried in
the region rose from its resting place and milled about
until Nikolai and his music disappeared into a far off valley,
shrouded in a mysterious fog that vanished as quickly as
it had appeared. Legends say that on misty nights, the ghost
of Nikolai Tallow returns to his homeland, playing a phantom
violin with a host of dancing dead trailing behind him in
the moonlight. |
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Value: 13150 |
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This chess piece is a white bishop, crafted
from soapstone. It is one of the many lost pieces from the
fabled Chess Sets of Niri Alud. Niri Alud was a conjurer
from Tethyr who loved playing chess. He frequently traveled
with chess sets on his numerous voyages. He wanted the ability
to summon allies at a moment's notice without giving away
his intention. For that reason, he created a wide variety
of chess sets of different colors that would summon constructed,
golem-like automatons to aid him in battle. Almost all of
Niri Alud's chess sets were lost when he was attacked by
desert raiders in Calimshan. The raiders, ignorant of the
ways of magic, let most of the chess sets sink into the
desert sands. The chess sets that were taken were soon separated,
pieces traveling through trade and theft over hundreds of
miles. Treasure hunters search for the pieces still. |
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Value: 1200 |
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The pure white pelt of the winter wolf is soft and luxurious. It is often sewn into garments as diverse as the rugged vests of the northern Uthgardt Barbarians and the delicate and fashionable winter stoles worn by noblewomen throughout the Sword Coast region. |
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Value: 500 |
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These thick pelts are valued for their incredible durability and warmth. Locals from the Ten Towns pay good money for the pelts, as few would be so bold as to hunt the yeti in their homeland. Some of the Reghedmen barbarians hunt yeti as a rite of passage into manhood. |
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Value: 100 |
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Items & Spells
- Changes in Heart of Winter
- Protective Gear
- Armor
- Bracers, Gauntlets & Gloves
- Helmets
- Robes
- Shields, Large
- Shields, Medium
- Shields, Small
- Equipment
- Amulets, Necklaces & Talismans
- Belts and Girdles
- Boots
- Cloaks & Mantles
- Rings
- Weapons
- Axes
- Bows & Arrows
- Clubs & Flails
- Crossbows & Bolts
- Daggers
- Darts, Bullits & Slings
- Halberts & Spears
- Hammers
- Maces & Morning Stars
- Staves
- Swords, Greater
- Swords, Large
- Swords, Short
- Wands
- Priest Spells
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
- Mage Spells
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
- Level 8
- Level 9
- Other Stuff
- Bags & Cases
- Books & Letters
- Gems
- Keys
- *Miscellaneous
- Potions
- Abilities
- Bard Abilities
- Innate Abilities
Information about
Icewind DaleDeveloper: Black Isle
SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced
Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay
More information