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Armor

Armor

Armor of the Penitent

This suit of heavy studded leather armor was a gift from Sister Calliana for saving the soul of the Voice of Durdel Anatha. It was originally worn by a Tormish thief named Rendel to repent for his crimes. The armor is made of red leather and bronze studs.
Statistics:
Armor Class: 2
Dexterity: -1
Special: -25% to all Thief skills
Weight: 35
Only Usable By:
Thief (Single, Dual-, and Multi-Class)

Value: 1000

 

Baleful Mail

This armor was crafted in 1221 DR by a duergar smith working for a vengeful priest of Bane named Alerri of West Waterdeep. During Alerri's early days in the priesthood, he frequently provoked and attacked agents of Sune. Unfortunately for Alerri, Lady Firehair's followers employed charm magic to cease the Banite's antics. Once he had been charmed, Alerri was commanded to perform all sorts of embarrassing actions in the streets of Waterdeep. After many years, Alerri decided to honor his god of hate by creating a suit of armor that would protect him from charm magic. He communed with the spiritual minions of Bane to discover the materials and rituals necessary for the suit's creation. Following his master's instructions, he murdered thirteen married couples and had their wedding rings woven into the hem of the mail. He then killed thirteen elves and bathed in their blood, uttering prayers for thirteen hours. When he was finished, his armor protected him from the magic of the Sunites and filled him with irrepressible hate. Alerri went on a crusade against the agents of Sune, Llira, and Hanali Celanil for three years. His killing spree ended when elven archers and priests of Corellon Larethian laid a trap for him on a road going north from Waterdeep.
Statistics:
Armor Class: 3
Special: Immune to Dire Charm, Charm Person, Confusion, Command, Rigid Thinking,
-2 Charisma while worn
Weight: 45
Not Usable By: Good Characters Druid Mage Thief

Value: 11400

 

Bathed-In-Blood

Kheros the Red wore this blood-red suit of plate mail through many of the years that he fought for the church of Tempus. He was born as the son of humble farmers near Calaunt. When he was a young man, he set off for the city to hire himself out as a mercenary. After a number of successful endeavors, Kheros became a short-term member of many adventuring companies. Along the way, despite his many victories, Kheros became disgusted and terrified by the sight of blood. His fear eventually spiraled out of control, consuming him with madness. Priests of Tempus found the huge warrior and took him into safe-keeping. The priests believed that they could cure Kheros of his fear. Over several years, Kheros learned the ways of the Tempuran religion, eventually becoming a priest. His final step in overcoming his fear was being submerged in a tub of blood until he almost drowned. All the time he was held down, he never struggled, flinched or tried to escape. In his later years, he had a suit of armor made to remind him of his past.
Statistics:
Armor Class: -1
Weight: 55
Not Usable By: Druid Mage Thief Bard

Value: 21000

 

Black Dragon Scale

This armor was crafted by the dwarven smiths and priests of Clan Battlehammer when one of their own, Bruenhal, led a band of heroes in the defeat of a black dragon far to the south. Some dwarves turn up their noses at the thought of wearing armor made from the remains of a dragon, but Bruenhal proudly wore the armor until the end of his days.
Statistics:
Armor Class: 4
Resistance Bonus:
+25% Acid Resistance
+2 Save vs. Spells
Weight: 10
Not Usable By: Mage

Value: 9525

 

Black Swan Armor

This armor was made by the dwarven smith Karador and an elven enchanter known as Elameth of Five Trees. During the time of cooperation between the Hand of the Seldarine and Dorn's Deep, many wondrous items were produced. This suit of armor was one of them. Exceptionally light and beautiful, the armor was originally worn by a female elven marshal in the Severed Hand, which is why the orcs didn't take it when they sacked the towers. The armor was later stolen from the Hand by Maiden Ilmadia.
Statistics:
Armor Class: 1
Weight: 20
Charisma: +1 bonus
Resistance Bonuses:
+10% Fire Resistance
+10% Cold Resistance
+10% Electrical Resistance
+10% Acid Resistance
Not Usable By: Bard Druid Mage Thief

Value: 21000

 

Chainmail Armor

Chain mail is made of interlocking metal rings. It is always worn over a layer of padded fabric or soft leather to prevent chafing and lessen the impact of blows.
Statistics:
Armor Class: 5
Weight: 40
Not Usable By: Druid Mage Thief

Value: 75

 

Chainmail +1

Chain mail is made of interlocking metal rings. It is always worn over a layer of padded fabric or soft leather to prevent chafing and lessen the impact of blows.
Statistics:
Armor Class: 4
Weight: 20
Not Usable By: Druid Mage Thief

Value: 1600

 

Chainmail +2

Chain mail is made of interlocking metal rings. It is always worn over a layer of padded fabric or soft leather to prevent chafing and lessen the impact of blows.
Statistics:
Armor Class: 3
Weight: 10
Not Usable By: Druid Mage Thief

Value: 5000

 

Coral Plate Armor  (SHARK3)   New in Heart of Winter

Coral plate armor is used almost exclusively by sahuagin. It is constructed of shark skin with hard coral plates at the shoulders, chest, and wrist. It is the equivalent of splint mail armor in protection. However, it also adds a bonus of +15% to acid and fire resistances The armor is heavy, not very supple, and feels very constrictive when used by non-aquatic creatures.
Statistics:
Armor Class: 3
Special:
+15% Fire Resistance
+15% Acid Resistance
-2 to Dexterity
Weight: 50
Not Usable By: Mage

Value: 80

 

Elven Chainmail of the Hand +3

During the Golden Age between the Elves of the Seldarine's Hand and the Dwarves of Dorn Deep, special version of the illustrious elven chainmail were made that added protection against the harsh weather conditions of the north.
Statistics:
Armor Class: 2
Resitance Bonus: +20% Cold Resistance
Weight: 15
Not Usable By: Druid Mage

Value: 13000

 

Full Plate Mail +1

Full plate armor is the best armor a warrior can buy, both in appearance and protection. The perfectly fitted interlocking plates are specially angled to deflect arrows and blows, and the entire suit is carefully adorned with rich engraving and embossed detail. With its magical enchantments, this suit of full plate is ideal for warriors.
Statistics:
Armor Class: 0
Weight: 35
Not Usable By: Bard Druid Mage Thief

Value: 17000

 

The Glory of Suffering

This armor was a gift from Sister Calliana for saving the soul of the Voice of Durdel Anatha. It was once worn by a humble paladin of Ilmater named Idstan the Simple. Donning the armor is a painful process, as it drives small spikes into the flesh of the wearer and weighs an incredible amount. In exchange for this sacrifice, the armor protects the wearer from attacks on his or her person. The armor is shining silver, but there is always fresh blood staining its surface, even when it is not being worn.
Statistics:
Armor Class: -3
Special: The wearer's maximum hit points are reduced by 25. While wearing the armor, the wearer has a +10% bonus to resist all Slashing, Piercing, Bludgeoning, and Missile attacks.
Weight: 80
Not Usable By: Evil or Neutral characters Druid Mage Thief Bard

Value: 1000

 

Kaylessa's Elven Chainmail

This armor was worn by Kaylessa, weapons master of the Seldarine's Hand. Her prowess in archery only bested by her beauty, Kaylessa was devoted to hone the battle skills of any elf under her. If there were any heroes at the Battle of Seldarine's Hand, Kaylessa was one of them. She was a shining example of courage in the face of impending doom as she fearlessly led her people against orc and goblin hordes. Even after the fall of the Hand, her commitment to battle and her people remained strong in her. Her last wish was to die in glorious battle.
Statistics:
Armor Class: 2
Dexterity: +1 Bonus
Resistance Bonus: +20% Cold Resistance
Weight:15
Not usable by: Druid Mage

Value: 20000

 

Leather Armor

Leather armor, despite the popular misconception, is not soft and supple like the leather used to make a ranger's boots or a druid's robe. That kind of leather offers no better protection than common clothing.
Statistics:
Armor Class: 8 Weight: 15 Not Usable By: Mage

Value: 5

 

Leather Armor +1

Leather armor, despite the popular misconception, is not soft and supple like the leather used to make a ranger's boots or a druid's robe. That kind of leather offers no better protection than common clothing. Magical enchantments enhance the protective abilities of this leather armor.
Statistics:
Armor Class: 7
Weight: 10
Not Usable By: Mage

Value: 1000

 

Leather Armor +2

At first glance this appears to be an ordinary suit of leather armor, a closer inspection reveals subtle clues of various arcane enhancements. The rivets holding the various pieces together shine brightly as if polished. The leather pieces are soft and supple to the touch, but instantly become rigid when struck with a heavy blow. And when worn, the creaking and stretching noises normally associated with such armors are mysteriously absent.
Statistics:
Armor Class: 6
Weight: 5
Not Usable By: Mage

Value: 3500

 

Mail of Life

This armor was crafted from meteoric iron by dwarven and elven smiths during the Time of Cooperation. A high priest of Moradin and a high priest of Labelas Enoreth enchanted the armor with its powers. Unfortunately, no elven or dwarven warrior ever wore the chain mail. When troubles arose between the Hand of the Seldarine and Dorn's Deep, the dwarves locked the armor in a vault, refusing to use anything the elves had a hand in creating.
Statistics:
Armor Class: 2
Weight: 40
Special:
+10 Hit Points
Wearer Regenerates 1 hit point per turn
Not Usable By: Druid Mage Thief

Value: 17000

 

Mithral Field Plate Armor +2

Full plate armor is the best armor a warrior can buy, both in appearance and protection. The perfectly fitted interlocking plates are specially angled to deflect arrows and blows, and the entire suit is carefully adorned with rich engraving and embossed detail.
Statistics:
Armor Class: 0
Weight: 70
Not Usable By: Bard Druid Mage Thief

Value: 6000

 

Mourner's Armor  (MOURNER)   New in Heart of Winter

This unique suit of armor is of foreign design, created for a Kara-Turian samurai from the Baika Clan. The armor, crafted from thin, stiff leather, is dyed black, but features the insignia of the plum blossom, the mon of the Baika Clan. It was only worn into battle once, when Baika Himuro fought a hopeless battle against the enemy samurai that flooded into his ancestral estate. It is believed that the enemy clan captured the armor and later traded it for siege equipment.
Statistics:
Armor Class: 4
Special: Once donned, this armor cannot be removed without a Remove Curse spell. While it is equipped, the wearer is unaware of his or her current hit points. However, the wearer does receive a number of bonuses as well. He or she is at +25 hit points, has a 75% resistance to Missile weapons, and is immune to pain. This armor is wearable by thieves, but they get -25% to all of their thieving skills while it is equipped.
Weight: 20
Not Usable By: Mage

Value: 13000

 

Ogien's Scale  (OGIEN)   New in Heart of Winter

The great barbarian hero Ogien wore this armor during his many legendary conquests. Ogien was said to be a bear of a man, taller than his fellow barbarians and a good deal wider. It is said by some of the barbarians that Ogien would wrestle with wolves for amusement, and it is known that he was haunted by a prophecy that he would die "under white paws." When he was killed fighting polar bears on the tundra of Icewind Dale, his armor was buried with him. Despite its power, it is not distinctive in its appearance.
Statistics:
Armor Class: 2
Special: Wearer can incite Animal Rage 3/Day
Weight: 25
Not Usable By: Halflings Gnomes Druid Mage Thief

Value: 14020

 

Plate Mail Armor

Plate mail is a combination of chain armor with metal plates covering the vital areas such as the chest, abdomen and groin. Similar in construction to bronze plate mail, true plate mail comprises of chain and leather.
Statistics:
Armor Class: 3 Weight: 50 Not Usable By: Bard Druid Mage Thief

Value: 600

 

Plate Mail Armor +1

Plate mail is a combination of chain armor with metal plates covering the vital areas such as the chest, abdomen and groin. Similar in construction to bronze plate mail, true plate mail comprises of chain and leather. In addition, this suit of plate mail is enchanted and gives additional bonuses to the wearer's armor class.
Statistics:
Armor Class: 2
Weight: 20
Not Usable By: Bard Druid Mage Thief

Value: 5000

 

Reinforced Leather +1

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 6
Resistance Bonus: +35% Crushing Resistance
Weight: 15
Not Usable By: Mage

Value: 1750

 

Shadow Armor  (LEAT08)   New in Heart of Winter

Shadow armor is studded leather armor created for use by the Shadowmasters of Amn. The Shadowmasters are of the highest order within the Shadow Thief hierachy. It is +3 studded leather armor that melds into shadows.
Statistics:
Armor Class: 4
Special: +15% Hide in Shadows
Weight: 8
Only Usable By:
Thief (single, multi and dual class)

Value: 10500

 

Shadowed Plate  

Upon closer look at this suit of plate mail, its metal seems to be in a corporeal state, hence its shadowed look. Upon it being worn, it will make the wearer appear as shadowed as the armor is. It will also provide extra protection against missile weapons while the wearer is in its shadowed state.
Statistics:
Armor Class: 0
Special: +3 AC vs. missiles
Weight: 20
Not usable by: Bard Druid Mage Thief Ranger

Value: 20000

 

Shark Skin Armor  (SHARK)   New in Heart of Winter

Sharkskin armor is used almost exclusively by sahuagin. It is the equivalent of leather armor in protection. However, it also adds a bonus of +10% fire and acid resistances. The armor is not very supple and feels very constrictive when used by non-aquatic creatures.
Statistics:
Armor Class: 8
Special:
+10% Fire Resistance
+10% Acid Resistance
-1 to Dexterity
Weight: 20
Not Usable By: Mage

Value: 5

 

Shark Skin and Coral Armor  (SHARK2)   New in Heart of Winter

Shark skin and coral armor is used almost exclusively by sahuagin. It is constructed of shark skin with hard coral studs in strategic places. It is the equivalent of studded leather armor in protection. However, it also adds a bonus of +10% to fire and acid resistances. The armor is not very supple and feels very constrictive when used by non-aquatic creatures.
Statistics:
Armor Class: 6
Special:
+10% Fire Resistance
+10% Acid Resistance
-2 to Dexterity
Weight: 25
Not Usable By: Mage

Value: 30

 

Splint Mail

Splint mail is a variant of banded mail in which the metal strips are applied vertically to the backing of chain, leather, or cloth rather than horizontally as in banded mail. Since the human body does not swivel in mid-torso as much as it flexes back to front, splint mail is more restrictive in battle.
Statistics:
Armor Class: 4
Weight: 40
Not Usable By: Bard Druid Mage Thief

Value: 80

 

Splint Mail +1

Splint mail is a variant of banded mail in which the metal strips are applied vertically to the backing of chain, leather, or cloth rather than horizontally as in banded mail. Since the human body does not swivel in mid-torso as much as it flexes back to front, splint mail is more restrictive in battle.
Statistics:
Armor Class: 3
Weight: 20
Not Usable By: Bard Druid Mage Thief

Value: 2000

 

Studded Leather +1: Shadowed

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 6
Special: +15% Stealth Skill
Resistance Bonus: +5% Magic Resistance
Weight: 15
Only usable by: Thief Ranger

Value: 2500

 

Studded Leather +2 : Missile Attractor

This odd looking suit of studded leather cannot be removed once put on, except under intervention by a sorceror. While improving the protection against all melee weapons, this armor actually becomes a target for missle weapons, and hence so does its wearer. The choice is simple, deadly arrows or deadly swords.
Statistics:
Armor Class: 5 (15 vs. missle weapons) Weight: 8 Not Usable By: Mage

Value: 2500

 

Studded Leather +2: Shadowed

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 5
Special: +20% Stealth Skill
Resistance Bonuses:
+15% Piercing Resistance
+15% Slashing Resistance
Weight: 15
Only usable by: Thief Ranger

Value: 5000

 

Studded Leather Armor

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 7
Weight: 25
Not Usable By: Mage

Value: 20

 

Studded Leather Armor +1

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 6
Weight: 15
Not Usable By: Mage

Value: 1500

 

Studded Leather Armor +2

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 5
Weight: 8
Not Usable By: Mage

Value: 4500

 

Studded Leather Armor +4: Shadowed

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 3
Special: +30% Stealth Skill
Resistance Bonus:
+20% Piercing Resistance
+20% Slashing Resistance
+20% Fire Resistance
+20% Electrical Resistance
Weight: 15
Only usable by: Thief Ranger

Value: 12000

 

Studded Leather of Resistance +3

Studded leather armor has little in common with normal leather armor. While leather armor is a hardened shell, studded leather armor is soft and supple with hundreds of metal rivets affixed. The rivets are so close together that they form a flexible coating of hard metal that turns aside slashing and cutting attacks. The soft leather backing is little more than a means of securing the rivets in place.
Statistics:
Armor Class: 4
Resistance Bonuses:
+15% Piercing Resistance
+15% Slashing Resistance
+15% Fire Resistance
+15% Electrical Reisistance
+2 Save vs. Spells
Weight: 15
Not Usable By: Mage

Value: 7000

 

Umber Hulk Plate

The hard plates that protect umber hulks are reasonably easy to craft into humanoid armor. This dark suit of armor was fashioned into plate mail by duergar smiths. The dark dwarves, skilled in handling umber hulk exoskeletons, cured and reinforced the armor.
Armor Class: 2
Special: +1 vs. Slashing Weapons
Weight: 40
Not Usable By: Bard Mage Thief

Value: 8300

 

Vexed Armor  (VEXED3)   New in Heart of Winter

This fiery armor is actually a demon manifested into the physical embodiment of infernal defense. The breastplate of the armor bears a malefic face, and the entire assembly looks impossibly wicked and meticulously sculpted. The armor is warm to the touch, and it is obviously supernatural. The demon inside was bound to not harm the wearer when an innocent life was sacrificed to the hellish legions of the tanar'ri.
Statistics:
Armor Class: 1
Weight: 45
Special:
Resist Cold: Set to 100%
Constitution +2
Cast Fire Storm 1/day
User may summon Chalimandren, the glabrezu who takes the form of the armor. Doing so destroys the armor, but does not cause any harm to come to the wearer.
Not Usable By: Druid Mage Thief Bard

Value: 27000

 

Winter King's Plate  (KING)   New in Heart of Winter

This armor was crafted from the hide of the most powerful polar worm in Icewind Dale, known by the natives as the "Winter King." The hide of the creature is extremely thick and tough, but surprisingly light. It is very unusual in its appearance, colored white with blue accents.
Statistics:
Armor Class: 3
Special: +25% Resist Cold and Fire
Weight: 25
Not Usable By: Bard Mage Thief

Value: 12310

 

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Items & Spells
- Changes in Heart of Winter
- Protective Gear
    - *Armor
    - Bracers, Gauntlets & Gloves
    - Helmets
    - Robes
    - Shields, Large
    - Shields, Medium
    - Shields, Small
- Equipment
    - Amulets, Necklaces & Talismans
    - Belts and Girdles
    - Boots
    - Cloaks & Mantles
    - Rings
- Weapons
    - Axes
    - Bows & Arrows
    - Clubs & Flails
    - Crossbows & Bolts
    - Daggers
    - Darts, Bullits & Slings
    - Halberts & Spears
    - Hammers
    - Maces & Morning Stars
    - Staves
    - Swords, Greater
    - Swords, Large
    - Swords, Short
    - Wands
- Priest Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
- Mage Spells
    - Level 1
    - Level 2
    - Level 3
    - Level 4
    - Level 5
    - Level 6
    - Level 7
    - Level 8
    - Level 9
- Other Stuff
    - Bags & Cases
    - Books & Letters
    - Gems
    - Keys
    - Miscellaneous
    - Potions
- Abilities
    - Bard Abilities
    - Innate Abilities

Information about

Icewind Dale

Developer: Black Isle

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released: 2000-06-29
· Publisher: Interplay

More information